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GLDCord

Member
Mar 22, 2020
143
100
Hey there anyone. I made some scripts that change stuff in the game. Currently not playing anymore after finding out the game is doing basically anything to prevent incest. I spend multiple hours trying to edit the html file. I could either make any girl fuckable under any circumstance (bugged) or still have incest not be possible. Eventually I gave up.

But before that I wrote all these cheat scripts which may be helpful for some.

Feel free to edit and repost them. I won't do much support for them. If you want to make your own thread based on them (to develop and support them) just give me a credit and all is good.

To use them, enter them into your browser console while having loaded your game.

I don't guarantee that these will function either now or in the future!! Make saves! Not all of them are thoroughly tested! I would also strongly recommend to look at the code lines before executing any of these scripts. Not everything is documented. You can always just comment out lines that change stats by putting a // in front of them.


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These are all. With these scripts you can also develop your own versions. Just test some lines. Have fun.
You can't win all the time. It's always surprising when the devs win when is comes to this kind of thing
 

Ennoch

Conversation Conqueror
Donor
Respected User
Oct 10, 2017
7,534
21,202
Okay, so have the random npc stat baseline been raised?
I keep noticing that i capture raiders and punks with 90 sciences, 100 survival, 80 charisma, 80 beauty..

I just caught some random punk dude with 123 discipline.
 

guest1492

Member
Apr 28, 2018
350
290
I captured the leader of the Silfren Mine, is he going to have a story and be a "unique" NPC later?
1730651797529.png
While he doesn't have a custom pic, his pic, name, age, mother, etc are hard coded. He also has unknown attributes like other story NPCs. However, I don't see anything in the code suggesting further content.

BTW, is there a quest associated with the mine? I just attacked when I noticed a group of enemies.
 

sillyrobot

Engaged Member
Apr 22, 2019
2,175
1,906
G'day Folks,

Grabbed the game and am having fun so far. There's a couple of questions I haven't been able to answer from this thread or the wiki.

How does one improve those skills not taught at the academy? Performance, stealth, and survival don't seem to have a way to "get good enough so attempting the skill allows natural growth".

Is leather sold anywhere? I've looked in all the stores I can find, but no sign of it yet.
 

Ennoch

Conversation Conqueror
Donor
Respected User
Oct 10, 2017
7,534
21,202
Performance, stealth, and survival
Your own performance, stealth and survival? You don't. You can hunt to improve survival but is very little point if at all.
Is leather sold anywhere? I've looked in all the stores I can find, but no sign of it yet.
You make that yourself during crafting if you have the skills and module for it, from skins. You get that through hunting.
 

sillyrobot

Engaged Member
Apr 22, 2019
2,175
1,906
Your own performance, stealth and survival? You don't. You can hunt to improve survival but is very little point if at all.

You make that yourself during crafting if you have the skills and module for it, from skins. You get that through hunting.
Yet hunting depends on survival and mine is 10. So if I want leather I need to successfully hunt, but hunting results suck because survival is at minimum and can't be improved save through successful hunting...
 

Ennoch

Conversation Conqueror
Donor
Respected User
Oct 10, 2017
7,534
21,202
Yet hunting depends on survival and mine is 10. So if I want leather I need to successfully hunt, but hunting results suck because survival is at minimum and can't be improved save through successful hunting...
Not exactly. You see you get a big bonus if you bring a wild-born follower. Bring 4 of those. Lauren has the Jaeger trait which adds further +20 bonus.
 

Zarkhy

Active Member
Nov 4, 2018
988
634
How does one improve those skills not taught at the academy? Performance, stealth, and survival don't seem to have a way to "get good enough so attempting the skill allows natural growth".
Yet hunting depends on survival and mine is 10. So if I want leather I need to successfully hunt, but hunting results suck because survival is at minimum and can't be improved save through successful hunting...
Bring slaves or mercs with the Wild-Born trait and decent survival traits along with you on hunts, their survival skills will aid you.

As for stealth, I think it's possible to train it picking up the Boneclaw dung in the lair, but don't quote me on that, because I'm not sure if it's only on critical rolls or what.

Point being, no reasonable method of training stealth.
 

Clemency

Active Member
Jan 21, 2024
837
1,014
G'day Folks,

Grabbed the game and am having fun so far. There's a couple of questions I haven't been able to answer from this thread or the wiki.

How does one improve those skills not taught at the academy? Performance, stealth, and survival don't seem to have a way to "get good enough so attempting the skill allows natural growth".

Is leather sold anywhere? I've looked in all the stores I can find, but no sign of it yet.
I think there are also stealth increases from stealing in the Westside Assembly Plant but that's genuinely rare.

I know Performance can be raised by carousing at Dockgraves.
 

khumak

Engaged Member
Oct 2, 2017
3,843
3,890
You can hunt to improve survival but is very little point if at all.
Yeah for MC it improves your chance of success at hunting, but the main reason to do it is actually for your NPC scavengers. They get a bonus to scavenging output at 60 survival, and a further boost at 60 intelligence. So I train up everyone with the scavenger trait to 60 survival and 60 intelligence. Rifle Savant is a bit of an exception since it's too hard to train his intelligence.

You can donate the meat and skins you get to the bandits for a chance at raising standing with them but I think that is capped at around 15 or something. So you're going to have to donate mountains of swords and assault rifles if you want any real progress with them.

As for stealth, I think it's possible to train it picking up the Boneclaw dung in the lair, but don't quote me on that, because I'm not sure if it's only on critical rolls or what.

Point being, no reasonable method of training stealth.
Hunting can train it to 40, collecting baneclaw dung can go beyond 40 but I'm not sure how high. There's currently not much point to stealth though. It improves your chance of avoiding ambushes but there aren't that many of those to deal with anyway, mostly just the Highwaymen if you like fighting those guys. The only other use for it that I know of is I believe it affects your chance to pick locks. How many of those are there in the game? 2? 3? Can't remember but not very many.
 

Fade710

Member
Nov 7, 2022
101
61
G'day Folks,

Grabbed the game and am having fun so far. There's a couple of questions I haven't been able to answer from this thread or the wiki.

How does one improve those skills not taught at the academy? Performance, stealth, and survival don't seem to have a way to "get good enough so attempting the skill allows natural growth".

Is leather sold anywhere? I've looked in all the stores I can find, but no sign of it yet.
stealth and survival both rise from hunting and if you want to cheat you can refresh page till you get good results also you can upgrade it at least I did when you choose stealth options in during quests.
 

sillyrobot

Engaged Member
Apr 22, 2019
2,175
1,906
I'm early enough in the game that my only follower is the tutorial guy (Ansel?). Base cash flow is fine, but hiring other mercs is a bit daunting. I haven't checked the few captives I've acquired -- I'll start checking to see if they have useful traits before selling them.
 

Ennoch

Conversation Conqueror
Donor
Respected User
Oct 10, 2017
7,534
21,202
I'm early enough in the game that my only follower is the tutorial guy (Ansel?). Base cash flow is fine, but hiring other mercs is a bit daunting. I haven't checked the few captives I've acquired -- I'll start checking to see if they have useful traits before selling them.
Loren cost: $200 ($20/day)
Jack cost: $150 ($22/day)

You hire the two wixx children.
Laika cost: $0 ($5/day)
Loden cost: $0 ($5/day)

They are all wild-born. The two children can be found at Kesey Park in the temple. DON'T investigate further. Just hire the two kids and leave.

P.s.: Loren ask less money than Simple Jack. It's kinda crazy :PogChamp:
 
Last edited:

kababungaa

New Member
Oct 24, 2024
1
0
They are all wild-born. The two children can be found at Kesey Park in the temple. DON'T investigate further. Just hire the two kids and leave.

P.s.: Loren ask less money than Simple Jack. It's kinda crazy :PogChamp:
[/ЦИТИРОВАТЬ]

Why not investigate further?
 

JGucci

Newbie
Jan 12, 2019
21
22
2) Does anyone know how to increase the number of troops at Fort Sera & the mines through the console?
I assume you want to increase workers and not guards in the mines.

Sera: SugarCube.State.active.variables.faction.warlord1.men = 10000
Kahill: SugarCube.State.active.variables.mch.yardslot10.other5 =75
Silfren: SugarCube.State.active.variables.mch.yardslot11.other5 =75

SugarCube.State.active.variables.mch might be helpful in general!
 
  • Yay, update!
Reactions: namelessone22

Rover55

Member
Aug 12, 2017
133
76
Why did UI for npc menu changed? Now it's impossible to jump to any page :WaitWhat:

Oh wait, it's in the settings, for some reason it was not the default
 
4.50 star(s) 144 Votes