yeah u right Gunner , i was mostly replying to him about armored opponents not going down as fast as regular bandits
Heh. Good joke, I just wanted to reiterate that once that Melee and Strength goes up many will be
amazed at just how fast you can disable opponents with a Powerstrike. Duraplate+ can be a pain in the ass, but you'll still get them, just pick your targets wisely and prioritize getting Combat Armor and then Duraplate as soon as you can so you can absorb a few hits without major damage/risk.
I hope Lurker doesn't think I'm just being a jerk as I really like his contributions to the game and this board. It's just I have flashbacks to the whole argument where it was claimed 'Melee is not viable' and I was using it almost exclusively as while it was not as good as Ranged (at the time) it was so much cheaper in a game that had far fewer income opportunities (no Workshops in those days!) that it was quite viable for economic reasons. My old Rise from the Ashes character has a Melee Combat of 386, and he capped Melee increases a
long time ago, well before you could capture. I did it that way as it mostly eliminated the cost of ammo reloads, which was a goodly percentage of your expenses in those days. Someone else posted on the Discord that they reached something like 500 MC, so I wasn't the only one doing it.
The trick is to get your Melee Combat and Strength up, that's the difference-maker.