Otze

Newbie
Nov 24, 2022
46
9
hello folks, im playing the public version:
how do i occupy the bedroom with followers/npc i upgraded a room to a bedroom but i cant find any option to let people sleep there...
 

bolondro2

Active Member
Oct 12, 2018
651
714
Some words about the new educator framework.

All in all, it´s a clear improvement over the old slave framework. It´s more versatile, allow a greater control for the player side and delete the very artificial barrier between slaves and other members of the household that allowed you train ones and not train others. And i must say that I like the -20 mod that you receive if you have your household member working in anything, because have caused me some dilemmas, and I like dilemma. But...

Yes. There are a but. What will be the point of this post if i don´t have a but to address? I find the options of physical training overpowered. But not a bit, a lot.

All the options of the educator framework are capped to the educator skill or characteristic value, but the physical training. Never mid what are the stats of the educator, you can train Strength and Dex to 130 and Stamina to 120. And may be makes sense not to tie strictly the improvement of the educated one to the stats of the educator, because you can have some spaghetti arms and keep commanding "give me another pushup"...

But this bring to matters of game balance. Unless your educator it´s heavily overload with templates, you will push the physical button no matter what. We must remember that, per wiki

  • A Dexterity score of 75 to 99 reflects an agile fighter with a well-trained body. Even when wearing armor, you can be extremely difficult to hit. Nevertheless, a few masters and numerous cybernetics are still capable of hitting you.
    [*]A Dexterity score of 100 or above indicates a body that is operating at the very top of its capabilities.

  • A Stamina rating of 79 to 99 indicates an inexhaustible warrior with a well-trained body. Individuals that attempt to flee you will eventually succumb to exhaustion unless they are one of the rare elites or possess cybernetics.
    [*]A Stamina score of 100 or more indicates that the body is operating at the extreme limits of the human body.

  • A Strength score of between 74 and 99 indicates a well-trained body in an aspiring warrior. However, there are further extremes, particularly for individuals who have embraced cybernetics.
    [*]A Strength score of 100 or above indicates a body that is operating at the extreme limits of human performance.
If your educator it´s a clutz that keeps hanging his toes when jumping the sidewalks, of have spaghetti arms and troubles holding a six-pack and a can opener, or need to sit on a chair and have a rest from a trip to the market, from his point of view, a 80+ strong, gracil or fit character would be the top of the top, because what else do you want. And also makes extremely easy to reach extremely high scores on your NPC.

I would suggest that a cap of "80 or the skill of the educator" would be more balanced from a gameplay perspective, and also more realistic.
 
  • Like
Reactions: Lurker452

blackrose9698

New Member
Jul 16, 2021
9
1
Save to disk before inputting console commands.

See if this console command works:

SugarCube.State.active.variables.disp_book = 0

If that does not work, try this:

SugarCube.State.active.variables.disp_book2 = 2

2.) There is no male or female armor. There is MC armor (the male looking one) and NPC armor for all sexes (female looking one).
4.) If you hit Conclude Day after midnight, there is no log because the calculation is done at midnight. (No, I do not know how it works but some suggestions in discord has been for the game to have a notepad file it can routinely access to store midnight calculations data, and no I do not know how it affects your privacy and computer security if it is ever implemented or even if it is possible to implement.)
8.) Own a faction and raise its power. Power increases the income and influence daily gain it gives. Factions you can own are Fort Sera (after completing the quest for Fort Sera; called Marston Fort in the faction income screen), The Catholic Church, Warrior's Hall (Aesir), and the Underworld/Fenrik's Tavern. You own the last three by donating enough swords or food or slaves to get to 100 Standing within the faction. The rest of the factions are capped at 70-80 standing, meaning you cannot own them, and some factions do not give income at all (see below Kymanto, Preacher's, and the Academy). Fenrik's Tavern does not give income before 100 standing and each donation of auto rifles lowers control by 1. If your market supply is at 15k for a lot of items and now you cannot sell the knives or rifles manufactured by your Workshop because their sell prices dropped, you can donate the items to whichever faction you choose. Fort Sera gives less income for each power value but they give 100% of their power value to your house so if you want to flex some numbers, Sera. If you want more return per income, Warrior's Hall if you are Aesir, The Holy Virgin if you are Catholic. Not nearly as efficient and not as Get-Rich-Quick as the Workshop set to Manufacturing, but if you have nothing to do at day 1000 or if Zapin Fields give you so much food surplus, it's income.
View attachment 4586341
11.) There is a Family Man start in page 4 of traits in Character Creation that starts you with a wife, a son, and a daughter. Clicking the highlighted text in the info popup changes the wife's focus and influences her starting stats. Names can be changed via clicking too. No incest in the unmodded files. No specific sex renders for Av36 (the daughter) too even if you mod it.
16.) One gardener tends to all the gardens and, honestly, the job is increasingly powercrept by Zapin Fields.
Thank you so much! It works with:

SugarCube.State.active.variables.disp_book2 = 2

You are the best.
 

Zarkhy

Well-Known Member
Nov 4, 2018
1,130
753
I would suggest that a cap of "80 or the skill of the educator" would be more balanced from a gameplay perspective, and also more realistic.
The previous caps were 60 STR / 70 DEX, with a lowered chance of success on the DEX training, so the new caps definitely seem odd.

Particularly since they're not capped by trainer stat like most others are.
 

GD-studios

The Budman
Game Developer
Nov 20, 2021
927
3,382
Some words about the new educator framework.

All in all, it´s a clear improvement over the old slave framework. It´s more versatile, allow a greater control for the player side and delete the very artificial barrier between slaves and other members of the household that allowed you train ones and not train others. And i must say that I like the -20 mod that you receive if you have your household member working in anything, because have caused me some dilemmas, and I like dilemma. But...

Yes. There are a but. What will be the point of this post if i don´t have a but to address? I find the options of physical training overpowered. But not a bit, a lot.

All the options of the educator framework are capped to the educator skill or characteristic value, but the physical training. Never mid what are the stats of the educator, you can train Strength and Dex to 130 and Stamina to 120. And may be makes sense not to tie strictly the improvement of the educated one to the stats of the educator, because you can have some spaghetti arms and keep commanding "give me another pushup"...

But this bring to matters of game balance. Unless your educator it´s heavily overload with templates, you will push the physical button no matter what. We must remember that, per wiki



If your educator it´s a clutz that keeps hanging his toes when jumping the sidewalks, of have spaghetti arms and troubles holding a six-pack and a can opener, or need to sit on a chair and have a rest from a trip to the market, from his point of view, a 80+ strong, gracil or fit character would be the top of the top, because what else do you want. And also makes extremely easy to reach extremely high scores on your NPC.

I would suggest that a cap of "80 or the skill of the educator" would be more balanced from a gameplay perspective, and also more realistic.
Thank you for the feedback.

The Educator is more or less a substitute for the MC's training sessions, even if the chances are somewhat less than if doing training manually (in the dojo). The Educator can also only increase a stat with one point per day (dojo is 2 by default).

There are (should be) caps based on the trainee's body types, which makes training rolls harder and harder as his or her attribute increases. The caps are the same as in the dojo sessions - only males should be able to reach STR 130.

Here's the STRENGTH example (same goes for DEX btw):

You don't have permission to view the spoiler content. Log in or register now.

This means Lovisa (body type 2) would cap at STRENGTH 70. And the last points before 70 would only have a couple of % chance of being added to her STRENGTH.

A normal male (body type: 6) would also only be able to reach his capped STR at 100.

At least that's how the engine is intended to work. If you're seeing girls and normal guys reaching STR 130, I'd say it's a bug.
 
Last edited:

bolondro2

Active Member
Oct 12, 2018
651
714
Something curious.

I have decided to try the threesome engine. First try, obviously, with Michele and Adrienne. Adrienne still a virgin. Both accept hesitantly. Early in the morning, the thing works fine, I can select one of them and the other appears as a partner (she and Piper). But if i try the same day late in the night, the one that I request accept but no participants appear-
 
  • Like
Reactions: Gunner Rey

Zarkhy

Well-Known Member
Nov 4, 2018
1,130
753
are unique slaves worth it? or i just wasting my time trying to no kill or bully them so much
Typically yes.

They usually have (some) good pre-determined traits, high values in some stats and most obviously, they usually have unique sex CGs.

Besides, you know you gotta catch 'em all.

Any particular one that's causing you trouble?
 
  • Like
Reactions: sislover

Gunner Rey

Well-Known Member
Aug 15, 2018
1,120
1,006
Something curious.

I have decided to try the threesome engine. First try, obviously, with Michele and Adrienne. Adrienne still a virgin. Both accept hesitantly. Early in the morning, the thing works fine, I can select one of them and the other appears as a partner (she and Piper). But if i try the same day late in the night, the one that I request accept but no participants appear-
I noticed the same thing. I came away with the impression that threesome sex with a particular pair is only available once per day. Dunno why, but as it stands that's how it is.
 

sislover

Newbie
Jan 8, 2018
46
78
are unique slaves worth it? or i just wasting my time trying to no kill or bully them so much
Typically yes.

They usually have (some) good pre-determined traits, high values in some stats and most obviously, they usually have unique sex CGs.

Besides, you know you gotta catch 'em all.

Any particular one that's causing you trouble?
usually i just rape bandits until they hate me and then sell them off to some ugly bastard, so i didn't start to notice the events until now, but feels like the dialogues are the same and the stats are kinda random, so i thought maybe i was wasting my time,
but if there unique cgs then good
thanks btw
 

Okyo01

New Member
Jan 9, 2023
2
0
got a save file that i edited a bit if anyone want it
-money will never be an issue
-YOUR hulc armor can tank all damage
-skill check really wont matter if all skill are above 100
-workshop has a lot of ressource if you ever need to craft something
-most quest are done
-got the magic thing too
 
Last edited:

j01ntr0l1a

Active Member
Mar 23, 2022
535
352
are unique slaves worth it? or i just wasting my time trying to no kill or bully them so much

usually i just rape bandits until they hate me and then sell them off to some ugly bastard, so i didn't start to notice the events until now, but feels like the dialogues are the same and the stats are kinda random, so i thought maybe i was wasting my time,
but if there unique cgs then good
thanks btw
 
  • Like
Reactions: sislover
4.50 star(s) 153 Votes