CrioGenix

Newbie
Jul 20, 2019
39
59
Man this is good shit thank you for the good content, keep the good work, but i would change the image thumbnail to something more attractive i could easily have passed this game, the beggining of the game is odd, you dont know shit about whats happening the mc doesnt know shit either but acts like its normal for me it worked and soon i was just flowing with it but i think other players could find it a bad thing some extra dialogue could help
 

chaughton22

Porn Pirate
Donor
Nov 27, 2018
478
521
Alright I finally managed to play for an hour uninterrupted, and I'm on board with it, fully understand and agree with folks holding this in high regard.. As others have observed, the beginning is bewildering but it sets the tone for the content to follow. The very early h-scenes were fairly average, didn't draw me in, but I thought the h-scene dialogue writing, positioning/transitions/speed, duration, and points of view (these stand out in particular, some unusual camera positions/angles are used) all ramped up and improved noticeably, even over the hour I played. Hottest Koikatsu h-scenes I have seen so far, normally prefer HS for more realistically animated models, but this is the kind of content that could start to shift that preference. Well done.

Also seems like a LOT of content for a 0.2 release, and I haven't even completed available content. I think I saw a few pages back that you started development in October; if that's the case, bravo on your pace but beware of burnout.

Things that stood out/might have room for improvement:

One thing that stood out was the absence of MC inner monologue or words said; h-scenes are entirely narrated by the partner as dirty talk. It's pretty hot once you get used to it, but I think you miss out on some immersion and intimacy opportunity.

I also found that (partially as a side effect of not having any MC feedback) I found the orgasms surprised me several times, as they came with little to no warning or heads up; I've found that in both real life sex and in porn, giving a heads up to your partner that you're about to cum is both good etiquette and can be quite sexy/sensual. Compounding the lack of warning in the text, there's no screen flashes/shake.

Odd punctuation abounds, with ~ used all over the place, I'm not really sure what effect the writer was going for there. Parts of it read like a teenaged girl's text messages.


I'm very impressed so far, the pacing and gameplay (zero grind, navigate straight from scene to scene, doesn't take itself too seriously) are reminiscent of Solvalley, which is to this day one of my favorite h-games. Most Koikatsu (sp?) models and games don't do much for me, but this is definitely one of the better ones. Keep up the good work, Cokane0
 
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Cokane0

Koikatu Harem Master
Game Developer
Mar 18, 2020
561
2,480
Keep up the good work, Cokane0
Ah thanks for taking the time to write this up bruv. I'm glad you're enjoying your playthrough. Glad you still have more to play.
Solvalley is one of my favorites too. Yeah in the dev notes I mention learning curve. Once read some comment on f95 saying "Don't make me sit through your learning curve."
Welp, GG no re. My learning curve is there, it is obvious, you can almost touch it. I'm glad you can see where the curve is headed and where it leaves off.

About the MC, I've broken like a cardinal rule with his design or something. He's meant to be a self insert, a bring your own baggage archetype and I didn't even do that right. So it's a mess. But that's my explanation on why there's no dialogue during H scenes from him.
There is a scene with Ayame during a Lorica event later on where I tried something different, If you haven't gotten to it let me know what you think. You'll know it when you see it. Seriously, I'd like some feedback on the mechanic.
There's also a scene at the climax of Alyssa's split arc, you might find what I did there interesting also.

As for the punctuation and the ~~~~~~~~~~~~~~Omgkawiidesunai, I need a proofreader, badly. Some helpful people have offered their services, I haven't begun working closely with them yet. That may change. I'd rather pay. I have budget, I have willingly spent that budget. I haven't penciled in proofreading yet. Maybe I should bite the bullet on it. It's not out of the question.

As for the models? Yeah they're top notch. All thanks to Kampfer4550 and his pals. I'm emotionally attached to them. It's like playing with dolls. Which is what Illusion is best at offering the players of their games. Working with them is a pleasure. I'm a firm believer in Koikatsu artwork, I'm glad it's becoming more popular on f95zone.

Cheers.
 

MexPayne

Member
Jan 9, 2019
109
80
Can someone please answer some questions I have regarding the game -

1. Are the H scenes replayable or they appear only once during the story?

2. If they are replayable, can I change the outfits during the H scenes?

3. How is the exhibitionism content?

It would be great if someone can give me these details before I play the game.
 
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Cokane0

Koikatu Harem Master
Game Developer
Mar 18, 2020
561
2,480
Can someone please answer some questions I have regarding the game -

1. Are the H scenes replayable or they appear only once during the story?

2. If they are replayable, can I change the outfits during the H scenes?

3. How is the exhibitionism content?

It would be great if someone can give me these details before I play the game.
There are repeatable scenes, there is no replay gallery for the others, for scenes you want to go back to you'd have to make saves.
No there is no player choice of outfits.
The exhibitionism is situational. Like having sex with two girls behind a third ones back who's playing video games or reversed with one girl getting a dicking in a hotspring while the other two aren't paying attention, or exposure in front of other girls in the harem while being uncomfortable with it. There's a scene where you're getting a handjob/blowjob on a public train but you're both invisible so the dialogue reflects that.
It's not as cut and dry as in other games. Maybe the tag shouldn't be in there at all. Eh If enough people yell at me I'll leave it in/remove it. Though I have some thoughts coming up for Zimira.

Cheers.
 
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Escapist17

New Member
Mar 6, 2020
7
30
I was much more impressed by this game than I expected, tbh. Especially for a first game, you're doing great work Cokane0! The system for different dialog during sex scenes based on asking the girls to call you specific keywords is clever, and I really like that it impacts future scenes, and automatically changes dialog with 3rd characters (such as the
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scene).

I was a little dubious at the start, but the game gets significantly better as it goes, the characters are fun and engaging, and I'm looking forward to seeing where it goes next!
 
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Nov 13, 2019
38
36
So, for the above issue Coka and I were talking and that inspired a little messing around and I managed to run into this fix for the issue I was having. As part of the discussion I'll link it here in the event anyone else is having this issue.

A user was having an issue with crashing with a different game. The last post explains how they resolved the issue. They basically copied the lib, renpy, and main files from a working game and put them in a new folder. After that they transfered the game files over to the new directory as well. Rename the files as directed and the problem vanished. The user referenced Bad Hero, which is the same one I used. Hopefully this will resolve an issue if it comes up for someone else.
I have the same issue but your fix just pushes it 1 frame further before it crashes for me, could you post up your files from your working frankenbuild somewhere? Not sure if there's a difference with how your frankenbuild turned out to how mine did or what.
 
Jan 12, 2019
53
121
I have the same issue but your fix just pushes it 1 frame further before it crashes for me, could you post up your files from your working frankenbuild somewhere? Not sure if there's a difference with how your frankenbuild turned out to how mine did or what.
Don't have the frankenbuild anymore. Only thing I can think is I created an entire new folder for it all. Dunno. Will see what happens with a new build or fix to the Renpy version.
 
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Nov 13, 2019
38
36
Don't have the frankenbuild anymore. Only thing I can think is I created an entire new folder for it all. Dunno. Will see what happens with a new build or fix to the Renpy version.
Yeah na, I also created a new folder for it.
definitely had an impact as it made it a whole frame further before it crashed.

The only renpy title I've ever seen crash.
 
Nov 13, 2019
38
36
Don't have the frankenbuild anymore. Only thing I can think is I created an entire new folder for it all. Dunno. Will see what happens with a new build or fix to the Renpy version.
Whelp found a working solution and a likely reason the error wasn't found in testing, It's CPU affinity related and I'm guessing the testing machines weren't running Ryzen 9's with 12 physical cores & 12 virtual cores, limited it to 6 total cores and it makes it through fine.
Works with both the core files it comes with and with the core files from the linked game.

So yeah dunno why limiting the # of cores worked (I used cores 0,2,4,6,8,10) but I recall having to do similar stuff for some other crashing games (I think Nier:Automata among others which really hates multi threading)
 
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Cokane0

Koikatu Harem Master
Game Developer
Mar 18, 2020
561
2,480
Whelp found a working solution and a likely reason the error wasn't found in testing, It's CPU affinity related and I'm guessing the testing machines weren't running Ryzen 9's with 12 physical cores & 12 virtual cores, limited it to 6 total cores and it makes it through fine.
Works with both the core files it comes with and with the core files from the linked game.

So yeah dunno why limiting the # of cores worked (I used cores 0,2,4,6,8,10) but I recall having to do similar stuff for some other crashing games (I think Nier:Automata among others which really hates multi threading)
I once had to cut the number of cores my cpu was using by half to prevent the game thief 2 from freezing.
Sorry you had to bother m8, good on you for finding a solution. Have fun.
 
Nov 13, 2019
38
36
It's usually separating out virtual cores from physical ones that fixes issues some games have with cores, It's never been a thing I've run into with renpy before though.


Still seems to be working for now so might need to chuck together a batch file for running it like I have for Nier:Automata rather than setting the cores each launch.
 
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Cokane0

Koikatu Harem Master
Game Developer
Mar 18, 2020
561
2,480
It's usually separating out virtual cores from physical ones that fixes issues some games have with cores, It's never been a thing I've run into with renpy before though.


Still seems to be working for now so might need to chuck together a batch file for running it like I have for Nier:Automata rather than setting the cores each launch.
I admire your perseverance. If you end up creating the batch file and it could help others with the same issue consider posting it here. Thanks m8.
 
Nov 13, 2019
38
36
I admire your perseverance. If you end up creating the batch file and it could help others with the same issue consider posting it here. Thanks m8.
The batch file would need rewriting for each individuals machine as it would need the game path & the hex of the binary for the cores you want enabled, someone who knows how to code could probably write something pretty easily to scan the cpu of a machine and write a batch to launch a selected exe with selected cores (hell I'd not be surprised if a program for that existed somewhere).

As long as you know what you need the batch to do it's not super hard to find a guide online for anyone that needs one,
You just need the batch to run a command prompt and launch an exe with affinity set to every second core or just a couple of cores (You'd want to check it runs fine with the selected cores on your machine first by manually setting it to those cores) before you work out the hexidecimal number for the binary you need to know which specific cores you want assigned.

I'm not a coder and I can find what I need to write these batches so I figure anyone who can follow what I wrote above should be able to find what they need if they run in to the same issues.

For example my nier batch which appears to imply my last cpu had 20 cores? (it had 16 all up combining physical and virtual)
C:\Windows\System32\cmd.exe /C start "" /affinity 15555 "L:\Program Files (x86)\NieRAutomata\NieRAutomata.exe"

It just tells the computer run cmd, tell cmd to launch the exe with the cores 15555 which in binary is 00010101010101010101 which leaves cores 0,2,4,6,8,10,12,14,16 ticked for affinity on a 20(?) core cpu leaving cores 1,3,5,7,9,11,13,15,17,18,19 unticked... the batch clearly worked for my 16 core cpu so not super sure why it seems to imply 4 more cores than the cpu it was written for had but yeah you get why the batch file would need to be written by the user or customized by them at least.
 
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Madridfan

Well-Known Member
Feb 10, 2018
1,227
1,312
Simply just: amazing game!! A bit of everything,really good music,awesome graphics,cool stories,i really like it!!!! ;)
 
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silvercrow134

Newbie
Aug 1, 2020
16
7
So far it's been surprisingly awesome but there are some problems with Android (not sure if it's just android cuz android is what I use) for example: Screenshot_2021-01-02-03-00-35-292_gamecax.com.melatoninmagiks.jpg the text box doesn't go all the way
2.
Another one is that when going to the menu this happens (Not sure if it's intentional)

Screenshot_2021-01-02-03-00-38-506_gamecax.com.melatoninmagiks.jpg
3.
Also, when transitioning to another animation, it quickly shows the previous image that isn't an animation ( this can easily ruin the mood)


Recommendation:
Instead of picking options where you have to press on the image, (Example when choosing world's) it's better to lay them all out on the options (like the one where you put "Leave") so that players can easily see what their options are. Also try and smoothen the animations since they are a tad bit laggy (not sure if this is because my device is slow) as well as fix a few grammer mistakes


Overall:This is a really good game and has many faults (which is completely understandable) but the story is really good (I find the story really good in my personal opinion)




P.s sorry if I sound kinda like a douche I don't intend to offend you in anyway I just wanted to point out some flaws I found
 
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4.40 star(s) 45 Votes