- Nov 26, 2017
- 192
- 109
found a way to stop the lag on battles!
just open the game on windows 7 comp mode and adm mode. running smooth now
just open the game on windows 7 comp mode and adm mode. running smooth now
Nice work.I tried transferring the www files into a new nwjs sdk version. I'm gonna upload the file once I upload it.
Mega
lmk if there's a problem
I use a single nwjs to run all the RPGM maker games without extracting the accomponied nwjs binaries.I tried transferring the www files into a new nwjs sdk version. I'm gonna upload the file once I upload it.
Mega
Easy answer is that some viruses do use encrypted zips to hide malicious code from antiviruses. There's most likely somewhere in exe files, code with password for it as well as instructions to import what's there and do something in the system. But talking about potential viruses here is like praying to a god at science fair.Good question tbh.
Why you scaring everybody lmao. The file came with the game, anybody who bought it themselves can confirm that, so I very much doubt anything like secret malicious code is being run by the devs.Easy answer is that some viruses do use encrypted zips to hide malicious code from antiviruses. There's most likely somewhere in exe files, code with password for it as well as instructions to import what's there and do something in the system. But talking about potential viruses here is like praying to a god at science fair.
And no, antivirus won't detect anything by scanning that zip file because of encryption. Unless there's password provided, only way to detect anything is by just waiting and hoping active protection does it's thing. So good luck to everyone that played the game.
Why you scaring everybody lmao. The file came with the game, anybody who bought it themselves can confirm that, so I very much doubt anything like secret malicious code is being run by the devs.
For anybody that's afraid just delete it. I'm willing to bet the devs just forgot to delete the file after packing up their game.
I scanned the code to try and find any attempts from the JavaScript to access said "movies.zip" file, it doesn't reference it at all. My guess is that its some dataminer's easter egg, that the password to extract the text file is somewhere in the game, maybe inside an events code or the JavaScript. Regardless the zip file is never touched during the game.I have no idea what's in there, so I'm skeptical about it. Devs placing it there doesn't really mean much.
It's some random, encrypted zip with txt file in it. For what reason or purpose I have no idea. So I'm very skeptical about it.
Good to know, thx for checking it out.I scanned the code to try and find any attempts from the JavaScript to access said "movies.zip" file, it doesn't reference it at all. My guess is that its some dataminer's easter egg, that the password to extract the text file is somewhere in the game, maybe inside an events code or the JavaScript. Regardless the zip file is never touched during the game.
Must have forgot to replace that variable after translating. Fixed now in latest.
Fixed, there might be more errors like that since the name is left off in the code files so the AI doesn't know who is being referenced.first h-scene and the text is referring to the wrong person, Latier is the succubus View attachment 3394420