Bloodguard

Engaged Member
Feb 20, 2021
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The key to good sex scenes is something this game already has: writing. Take Sorcerer sex scenes as an example of what not to do. Animations but no writing->among the worst sex scenes in all f95
THIS! :love:
Could not even finish that game because those no dialogue or narration sex scenes were creepy AF. :poop:
Only porn game I have ever played that I wanted to skip the lewds, and eventually skipped the game.
While good animations like CoBD, and ToN are amazing, the writing is much more important.
Being super Auditory, I rate sound over animations anyway, but this game has great dirty writing in the lewds. ;)
 

Kulman

Engaged Member
Sep 28, 2017
2,146
5,872
Seconding that the most important thing with sex scenes in porn games is writing. It is the setup from the story, how hot the scene is with writing etc. In some games, just a single still image is hotter than all the animation from other games, just because it just clicks.

Yeah animation can be good, but this game was never really that good even with stills (weird lightning, devil eyes etc), not to mention having that in animations. I do not need robotic dry humping, that will just bring me out of it. Very few games I feel that animations add anything (heart problems come to mind, since there it is really top quality).

So unless you are going for the top, dont bother.
 

LionHeart 95

Member
Aug 30, 2020
408
845
Yes it adds something: lots of additional UNNECESARY time between updates and UNEXPECTED DELAYS.

Animations, specially what most want which is sex animations, SO overrated. We all know the sex animation movements are.

Seriosuly, They couldn't be more unnecesary, whatever you can do with them you can do equally as well with well done static images.

The key to good sex scenes is something this game already has: writing. Take Sorcerer sex scenes as an example of what not to do. Animations but no writing->among the worst sex scenes in all f95

So please, NO losing time in animations.

Perhaps only what Ocean does in Summers Gone (not sex animations) is worth it, and it takes soo much time for each release.
UNNECESARY? Each VN / KN must be true to itself and its creator. to be good you need Fair Renders and Plausible story line that fits the theme. to be great in my view renders where the model and background are one not green screen style. and much more.

Ratings is up to you how you feel, during and after playing the game. do you still try to figure out the game once you stop playing? can you visualize the game in your mind as if you can see it in happening before you (if not its only good not great) and for me I need great renders and Steven King style descriptions' as I play so both writing and renders. to be immersed into the game.

You are right a static image can create a scene, just as well in fact many static images can equal Animation if I click fast enough! but I rather see it timed correctly and visually tell me the story meant to be seen

In the VN you reference "Sorcerer" the animation's are of two types, short scene actions like walking through the hall or fight scene. no text there either and second type sex scenes which are not required to make the story they are there purely for entertainment value. The author has two VNs and they are doing well and his second has lots of animations and it out every few weeks at most so animations don't always slow down the developer. and its chapter 2 of the original VN for this developer. so worst sex scenes of F95 not really true but you want a great sex scene not much text there either.
 

c3p0

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Respected User
Nov 20, 2017
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UNNECESARY? Each VN / KN must be true to itself and its creator. to be good you need Fair Renders and Plausible story line that fits the theme. to be great in my view renders where the model and background are one not green screen style. and much more.

Ratings is up to you how you feel, during and after playing the game. do you still try to figure out the game once you stop playing? can you visualize the game in your mind as if you can see it in happening before you (if not its only good not great) and for me I need great renders and Steven King style descriptions' as I play so both writing and renders. to be immersed into the game.

You are right a static image can create a scene, just as well in fact many static images can equal Animation if I click fast enough! but I rather see it timed correctly and visually tell me the story meant to be seen

In the VN you reference "Sorcerer" the animation's are of two types, short scene actions like walking through the hall or fight scene. no text there either and second type sex scenes which are not required to make the story they are there purely for entertainment value. The author has two VNs and they are doing well and his second has lots of animations and it out every few weeks at most so animations don't always slow down the developer. and its chapter 2 of the original VN for this developer. so worst sex scenes of F95 not really true but you want a great sex scene not much text there either.
So, what is your point? You would want them or not? If I interpret nef vision of the game, it is one without animations.

I agree with yout that a game should follow what the dev envision, although that don't mean I will agree with everey decision a dev makes.

For worst or best of y animations, or any other aspect of a game, it has most time another example that makes something worser or better that the given example, yet this is also a subjectiv thing.
I too count the animations in Sorcerer and Terminus Reach to one of the worst here.
 
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CassidyPRO

Active Member
Jul 6, 2017
959
1,427
Good animations are freaking awesome. Go check out Bad Memories - but yes they do take time to be that damn good.

So I feel like Nef should continue as he is and tinker with animations on the side just to learn. Maybe drop one in if you feel like it turned out well but always a bonus thing. Then with some experience he could always try in the next game. Or skip animations there as well if he feels the pace is too slow or he doesn't like how they turn out.

My opinion of course. And I am OK with Nef's choice because I have enjoyed this so much he has earned my endorsement in anything (Except that unmentionable)
funny you mentioned bad memories.. cause i dropped that game exactly because the animations made the releases soooo freaking slow..
 

LionHeart 95

Member
Aug 30, 2020
408
845
So, what is your point? You would want them or not? If I interpret nef vision of the game, it is one without animations.

I agree with yout that a game should follow what the dev envision, although that don't mean I will agree with everey decision a dev makes.

For worst or best of y animations, or any other aspect of a game, it has most time another example that makes something worser or better that the given example, yet this is also a subjectiv thing.
I too count the animations in Sorcerer and Terminus Reach to one of the worst here.
My point? Well I really wanted it to be left to the reader, and be a bit vague about it but the point of no text during sex scene see below. for a better written out thought.

I like both options with and without, however it depends on the game and the individual don't you think? and almost no-one likes everything a dev does or they would be doing it themselves.

We can create a faster scene with clicking, or wait for an animation to complete. When well done animations are like watching a mini movie, so do they belong in a VN? (Yes) Purist will not like it, but the games are evolving and so is the software used to create the games. A lot of movies and story telling started with single cell art then flip books were made creating simulated animation. the faster you flipped through the more the art seems to move as if alive and truly in motion. this is what animation is suppose to do bring the art alive through motion. When we look at static renders we see a picture we look more and more at the details. art can be static or be drawn as if in motion however its not. We can immerse ourselves in the render scene but we just end up frozen in time for that moment. only moved forward by the text, the image is locked in time as we move forward.

When your reading text are you looking at the render or the text. animation without text you watch the animation for the description, the creator is forcing you to see the art not the words of his/her thought written out. you can immerse your own imagination into the world created with the visuals.

When we see an animation the artist is free to reduce some background work if the render changes fast enough we wont notice. like in the movies that so many use still capture to point out the easter eggs left behind by the creator. this is because we focus on movement not the static images. In animation not only does the world we are immersed in flow we move with it which further deepens our immersion in to the world created. its why good movies keep our attention by being in motion. Everything constantly changes around you and when we watch art in motion we can be further transported to a world we believe to be real. static art is more like a dream scape you know your going to wake up eventually. Even though we all wish to live in our own dream world we don't so we seek out what feels/seems real.
it does not matter the genre: cartoon, anime, Kinetic or Visual Novel the more it feels real the better you will like it the less real it feels the sooner you wake up. ("real" meaning the creator makes it seem like reality to you)
 
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Bloodguard

Engaged Member
Feb 20, 2021
2,308
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My point? Well I really wanted it to be left to the reader, and be a bit vague about it but the point of no text during sex scene see below. for a better written out thought.

I like both options with and without, however it depends on the game and the individual don't you think? and almost no-one likes everything a dev does or they would be doing it themselves.

We can create a faster scene with clicking, or wait for an animation to complete. When well done animations are like watching a mini movie, so do they belong in a VN? (Yes) Purist will not like it, but the games are evolving and so is the software used to create the games. A lot of movies and story telling started with single cell art then flip books were made creating simulated animation. the faster you flipped through the more the art seems to move as if alive and truly in motion. this is what animation is suppose to do bring the art alive through motion. When we look at static renders we see a picture we look more and more at the details. art can be static or be drawn as if in motion however its not. We can immerse ourselves in the render scene but we just end up frozen in time for that moment. only moved forward by the text, the image is locked in time as we move forward.

When your reading text are you looking at the render or the text. animation without text you watch the animation for the description, the creator is forcing you to see the art not the words of his/her thought written out. you can immerse your own imagination into the world created with the visuals.

When we see an animation the artist is free to reduce some background work if the render changes fast enough we wont notice. like in the movies that so many use still capture to point out the easter eggs left behind by the creator. this is because we focus on movement not the static images. In animation not only does the world we are immersed in flow we move with it which further deepens our immersion in to the world created. its why good movies keep our attention by being in motion. Everything constantly changes around you and when we watch art in motion we can be further transported to a world we believe to be real. static art is more like a dream scape you know your going to wake up eventually. Even though we all wish to live in our own dream world we don't so we seek out what feels/seems real.
it does not matter the genre: cartoon, anime, Kinetic or Visual Novel the more it feels real the better you will like it the less real it feels the sooner you wake up. ("real" meaning the creator makes it seem like reality to you)
So, you reply to the question "What's your Point?", with another huge essay, that again, doesn't really make a point?
I like your style, Son. ;)
 

LionHeart 95

Member
Aug 30, 2020
408
845
So, you reply to the question "What's your Point?", with another huge essay, that again, doesn't really make a point?
I like your style, Son. ;)
I answered the questions! then added a better statement for my vague thoughts of before I give the reader thought and don't require their opinion to change because mine is different. yet give reason for them to change from one or the other to both. Why can we have both? Why just one? Sex with music playing. Sex so quite the kids can't hear the scream through the pillow. or chanting OH GOD so loud the church down the street says A-men. As long as its happy fun who cares what you like right. just enjoy it.
 

Snugglepuff

Conversation Conqueror
Apr 27, 2017
7,108
7,419
My point? Well I really wanted it to be left to the reader
Your point was that you took a long time to say next to nothing?

Whilst I'm being a bit hyperbolic in that, you wrote a small thing several times, in different ways, all of which amounted to saying "It's up to the developer and the skills for animation".

Be succinct in your writing, in what you're saying and trying to convey.
 

Ash22

Newbie
Mar 28, 2022
80
102
Um, so when do the renders get better? I don't know how to tell how far in I am, but the graphics are still pretty poor. Black fugly eyes, flat skin tones, awful alignment on sex scenes... yadda yadda.
MC just took Christine out to the grotto for the first time and threw her in, if that's any indication.

Game opens with "yes I know my renders are crap"... but so far I haven't seen much improvement :D

Cheers
 

satirious

Member
Mar 15, 2021
253
541
Um, so when do the renders get better? I don't know how to tell how far in I am, but the graphics are still pretty poor. Black fugly eyes, flat skin tones, awful alignment on sex scenes... yadda yadda.
MC just took Christine out to the grotto for the first time and threw her in, if that's any indication.

Game opens with "yes I know my renders are crap"... but so far I haven't seen much improvement :D

Cheers
This answer your question for you?

screenshot0001.png
 

ssj782

Engaged Member
Apr 19, 2019
3,404
5,110
Um, so when do the renders get better? I don't know how to tell how far in I am, but the graphics are still pretty poor. Black fugly eyes, flat skin tones, awful alignment on sex scenes... yadda yadda.
MC just took Christine out to the grotto for the first time and threw her in, if that's any indication.

Game opens with "yes I know my renders are crap"... but so far I haven't seen much improvement :D

Cheers
They do get better. But the story is good enough that I rarely noticed it. This is by far one of my favorites on the site.
 

KnightOwlSC

Member
Oct 12, 2021
232
497
To be fair, I would say the main selling point of this novel has never been the graphs.
Oh agreed BUT you can't argue that the graphics are MUCH better now then is implied by the big graphic at the start of this thread. Honestly I didn't play for a long time because of how bad that graphic was and I was definitely missing out on a great game because of that.
 
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