Seagal

Active Member
Oct 10, 2017
533
2,211
so i played the legendary Mifly city for about 2 hours.
im not that amazed.
Mom is litle too easy to get to do the lewd stuff.

if you havent played Milfs villa yet do it!
i think the mom there is even sexier and the build up is more intense.
animations are are good as they are here.
really shit? ;)
this only makes the game to end faster.
when you got mom where you want the game is pretty much finished
for that Milfs Villa will last alot longer
Never understood these kinds of complaints. My opinion is once the sex starts the fun has just begun, and it certainly doesn't have to be over at that point.

I like a little build up also, and you still get that here. You just don't have the typical slow burn flow chart progression you see in too many of these games. I get why some devs do it, but it almost never works out like that in real life as adults, and shouldn't in most of these games either. It's just a way to string patrons along, because they worry about people having attitudes like yours and leaving once they "bang" the main female character.

It's honestly kind of sad when stuff ends that way. Milfs Villa was a perfect example of that fail progression. Finally have sex with the Mom once, and the game is literally over (More of an Aunt fan in that game myself). It ends abruptly with no real satisfaction and so many possibilities left untouched. Milfy City is already 10x the game Milfs Villa was. People actually worried and maybe still do, about Milfy City ending as horribly as his earlier games.

Milfy City is a pure nukige. It starts fast and never lets up, and that's one of the great things about this game, and why it's one of the best games on this site. It knows what it is, and keeps the foot on the gas the entire time. No need for this deep story or something that makes you think. It's just a hot porn story that is meant to carry the reader from sex scene to sex scene, and to keep your dick hard the entire time (until you reach the gremlin parts... I'm joking... Sorry!).
 

fried

Almost
Moderator
Donor
Nov 11, 2017
2,311
6,080
What kind? My buddies got a GTX 1060 6gb and can render a scene with multiple people and reflective surfaces as well as objects in about 15 minutes.
This should probably move to a different topic if you want to continue, but my overall point is that Dev work on an adult VN 3D graphics game can be more involved than you seem to be making it sound. Also, there is no race going on: each Dev has their own workflow and pace.

Attached below are examples of 15 minute renders for two very different types of scenes at 1920x1080, each using a single GTX-970 GPU (which is similar to a GTX-1060 in terms of Iray rendering power.) Note that neither of them has converged enough for game publishing purposes - even the flatly lighted indoor one - and each will require a good deal more time to get there.

Chun Li - GTX-970 15 min.png
Melody and D - GTX-970 15 min.png

Both those things takes a small to fix. For clothing poke through there is a bunch of assets that fix that stuff in seconds. For animations, there is a bunch her to choose from. Load it up, skim through the animation points, and make small movements to make it more realistic.
For poke-through of still images, you can add a Smoothing Modifier and hope for the best or manually morph the clothing via dFormers or clothing "fit" packages. Each situation is different to achieve the look you want - e.g., stop nipple poke-through and prevent clothing from looking painted on to each breast so that it instead spans across the cleavage more like in RL ... all of which can take a number of adjustments to find a natural-looking solution. I used a simple solution for poke-through in the left-hand model above, but the render brought it back - that was due to subdivision issues I'd need to reconcile. Things can catch you at various stages when trying to tie out the details for a render.

For animated images, poke-through might need adjustments throughout the sequence and you want to ensure that any such changes don't cause jaggedness in the final animation.

When it comes to intersections between objects, there is no collision detection help in Daz 3D; if you want to have bodies moving on a bed you need to place them convincgly close on the bed linens (which might have folds), possibly morph the bed props to appear as if weight is being placed upon them by various body parts which are touching at different angles and depths, ensure no stray limbs are intersecting with nearby objects - and then, manage the same thing between another character figure. That dick isn't going to suck itself without a lot of careful posing from different angles.

Oh, and then ensure this is all good across every frame of an animation.

As for mechanics and such, they aren't that in depth. A lot of the choices come down to 0 or 1. and the stats are just for reference. Maybe even just an array or data structure. There is no physics or gameplay aside from "Click". The choices you get in the mini game could be made in under 30 minutes depending on the way you do it.
I never referenced the mini-game, but you are referring to variables being saved for use in the Ren'Py game environment as coded for Milfy City's logic, essentially.
 
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BrokenAJ

Member
Jul 23, 2017
106
149
What is the current status of this game? Is it abandoned? I know ICSTOR took a break but the update is taking too long.
 

DiddlerGames

Member
Game Developer
Jun 3, 2019
472
859
I don't think we should be worried about his hardware and time rendering, it's probably a few seconds per pic.

His hardware:
View attachment 367536
Apparently they don't have the GPU enabled rendering for the 2080 series for now.

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Most of the game data is done. adding stuff takes time, sure, but the coding is mainly done. For myself, it's custom coding stuff. For his, it's the same as almost every other game. Possibly a simple asset purchased online. But the poke-through is only a problem with clothing. Most scenes don't have clothing on, and once with Daz, there is built in morph choices. I honestly don't think that is as difficult as some make it seem.
HolyShit.png
This picture took my friend 1 minute and 30 seconds.
 

Q Who

Well-Known Member
Donor
May 16, 2017
1,718
1,790
Apparently they don't have the GPU enabled rendering for the 2080 series for now.

Most of the game data is done. adding stuff takes time, sure, but the coding is mainly done. For myself, it's custom coding stuff. For his, it's the same as almost every other game. Possibly a simple asset purchased online. But the poke-through is only a problem with clothing. Most scenes don't have clothing on, and once with Daz, there is built in morph choices. I honestly don't think that is as difficult as some make it seem.
View attachment 367542
This picture took my friend 1 minute and 30 seconds.
Shhh. Don't shatter the illusion that he is working oh so hard. You seem to know what you are talking about BTW. I can't believe he laid the groundwork for more delays. This is June all over again. LOL, now he will say(JK) that because of the delay he wants to add more content. I know that he will pump up an update at some point. Possibly this month, but it is funny. Why is his estimate so wide. 8 to 12 days? Does anyone think it is for 8 days? He should just be honest and say it like the supporters here. It will come out when I decide to release it. 700 DMs over what period of time? A day? 3 months? This guy is a constant victim. Who sets a very low bar for himself work-wise.
 

DiddlerGames

Member
Game Developer
Jun 3, 2019
472
859
Shhh. Don't shatter the illusion that he is working oh so hard. You seem to know what you are talking about BTW. I can't believe he laid the groundwork for more delays. This is June all over again. LOL, now he will say(JK) that because of the delay he wants to add more content. I know that he will pump up an update at some point. Possibly this month, but it is funny. Why is his estimate so wide. 8 to 12 days? Does anyone think it is for 8 days? He should just be honest and say it like the supporters here. It will come out when I decide to release it. 700 DMs over what period of time? A day? 3 months? This guy is a constant victim. Who sets a very low bar for himself work-wise.
And with the money he is making, hire a community manager. someone to read and reply to messages for an hour or 2 a day.
 
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Arthoneceron

Active Member
Jul 5, 2017
886
3,118
This is stupid. Do you understand that? You just incite immature users.
Yes, I'm a immature user.

You know that August has 31 days and not 30, right?
In 21 days it'll be the 30th. Perhaps you should look at your calendar once in a while.
Make an exercise of imagination. People around this forum can be living in Russia or in Los Angeles. This is a approximate date of release based on the hour of my post.
 

Squark ⚧❤️

Conversation Conqueror
Jun 16, 2017
7,011
7,802
Make an exercise of imagination. People around this forum can be living in Russia or in Los Angeles. This is a approximate date of release based on the hour of my post.
Check your facts. In most -if not all the time of this post- places across the world it's still the 9th of August. The only location that might be a full day ahead is Australia.
 
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dannyoceanic

New Member
Jul 19, 2017
11
19
Shhh. Don't shatter the illusion that he is working oh so hard. You seem to know what you are talking about BTW. I can't believe he laid the groundwork for more delays. This is June all over again. LOL, now he will say(JK) that because of the delay he wants to add more content. I know that he will pump up an update at some point. Possibly this month, but it is funny. Why is his estimate so wide. 8 to 12 days? Does anyone think it is for 8 days? He should just be honest and say it like the supporters here. It will come out when I decide to release it. 700 DMs over what period of time? A day? 3 months? This guy is a constant victim. Who sets a very low bar for himself work-wise.
People like him only learn the hard way, which would be if most of his patreons stop supporting him, then he would decide its time to put in some effort.
Unfortunately his supporters don't see whats going on behind the scenes and are still following him after such a long period of time, thats what I call dedication.
The game will come when it will come out.
 
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ijako3

Well-Known Member
Sep 6, 2017
1,004
2,491
And with the money he is making, hire a community manager. someone to read and reply to messages for an hour or 2 a day.
I agree with the community manager option, because what he said just make it looks like there are no other options, but it's just a lie.
Hell, get a writer to check some of your DM's, because they didn't have anything to do for the past 8 months or so.

You have other developers that work just as hard and have time to - Create new content, talk on discord, talk on patreon and even some of them talk here on almost daily basis.

When you have so many paying supporters and take a break, update takes longer or whatever then people expect to get an answer from your team, not some randoms that just happened to like and support the same game on discord.
 
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