Excuse me while I opine upon my passion for selling paint and paint related products. Oh wait. I don't give a flying fuck about paint, I sell paint because I need to make a living.
What you need to do is shift to propane and propane accessories.
LOL the best huh.
Does
ICSTOR have the best renders? Nope.
Does he have the best animations? Nope.
Does he have the best writing? Nope.
Does he have the best free roam? Nope.
Does he have the best humor? Nope.
Does he have the best overall production value? Nope
The only thing that this game has going for it is some of the comments are entertaining.
Well, you're not wrong. That's kind of what's so confusing and also frustrating about this whole business. There are people who claim that his work is top quality and thus they continue to defend him. But the thing is, subjective interpretations aside, there are people who just do certain things better. The trick, though, is that it's the conflux of these various aspects of the game that blend together well enough that people get all excited.
Sure, the writing has... issues. (I'm trying to be diplomatic.) Sure, the plot is simplistic to the point that even a ten-year old could grasp it. And maybe his art/renders aren't the "best in the business," but they're "good enough" for a large group of the playerbase. The most important thing, though, as someone else said is that he panders to the audience. The overabundance of characters, the shallow storyline, stuff like that is all an attempt to appeal to the, harsh to say, but Lowest Common Denominator of the playerbase.
And the thing is, there's nothing
fundamentally wrong with that. If you want a game that's all tits and ass and you don't much care how you get to that point, well, ok, you do you. But doing things that way means some parts of the game are going to suffer. The plot is going to be a garbled, incoherent mess. You're going to get next to know actual character development. And you're "wasting" time and resources on tangents for arguably little gain.