Can you please describe the problem ?Hello,
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Just loaded it and everything looks fine when starting with the save provided.
I got stuck when I used the save from my 0.42 however.
View attachment MW_Save_17.7zCan you please describe the problem ?
Or better.. can you please send me the savefile ?
(because that shoudl not happen that you get stuck)
Just tried again, seems I was to impatient. This is not just play but a scene and after sufficient stimulation you can finish the scene. Sorry for my misunderstanding.View attachment 699281
Thats the save after completion of V 0.42 inlcuding the visit of the second base and the setup of a tentacle shower.
The save loads correct but I got stuck when asking Malia for a pillory event that I could not finish. The pnly options shown wher to continue the scene.
THis sounds like your game is corrupted. Could be that the framework broke and does not free " the FPS controler"Hey guys. My mouse is not working. I have it in all the menus but in-game I can't move the camera. Any solution? Tnx.
I did both things. Still nothing.THis sounds like your game is corrupted. Could be that the framework broke and does not free " the FPS controler"
(but this is a guess)
So.. maybe redownload and try again ?
Or try to open a savegame (the one provided with the game)
Mhnn.. i need to try this on my system!I think I encountered a bug with the special shower. I used the save provided to start and build the shower. But after Yukari used it I can't replace it anymore and nobody else can use it, the character says that it is already in use. The prompt for removing the devise to replace it also doesn't appear anymore with the shower.
I changed the control for the restraints to permanent before using the shower the first time. Has it something to do with that (only one restraints available)?
After I tried it again: I disabled the permanent modus with the device, the yoke still was permanent after Yukari tried the shower in the first event. I could remove the shower immediately afterwards, but the moment I suggest Mali to use the shower, I again get the prompt that the device is occupied and I can't pick it up anymore.Mhnn.. i need to try this on my system!
in the first even the yoke will stay on here , this is hardcoded into the story script (the settings are only for tge AI life events not for the unique events if you talk with them)After I tried it again: I disabled the permanent modus with the device, the yoke still was permanent after Yukari tried the shower in the first event. I could remove the shower immediately afterwards, but the moment I suggest Mali to use the shower, I again get the prompt that the device is occupied and I can't pick it up anymore.
Just tried this one out in the release version :works for me.Kerni I think i found a bug with the item in the picture..
I printed this for Maya and when I clicked on it I was not able to place it..
Also when I removed the other items.. ( Milking machine, Pillory and Shower)
I was not able to place them back down.
Is this a bug? or am I forgetting something?
I haven't played this since the initial release and this latest one is great so far..
MHnn... There is an Output log you may want to consider to have a look at.(I attempted to play this, and it crashed on my system. Three times. Perhaps I do not have the proper specifications, however my computer is not... weak. Neither is it cutting edge however, so perhaps the fault lies with my hardware and not the game since I can see others playing it.
Regardless, I felt it best to let you know. Either because of it's requirements or a bug, this game crashes at 68% loaded on my machine, consistently.)
Mhnn.. weird bug. Have ou accidently pressed the PGAGE DOWN key (hides the maintext window) ?Thanks Kerni,
great writing on that Maya scene.
A bug I encountered happens sometimes when I try to talk to a NPC (while an idle is started/active?): The end result is pretty much that the conversation menu is not displayed but movement is locked. The save menu (Esc->save) says that an event is active.
Another thing I'm seeing from time to time is, that the unwind on game quit does tend to hang (so that the OS considers the application unresponsive).