Pitrik

Conversation Conqueror
Donor
Oct 11, 2018
7,402
28,035
Ahah i love when random people re post update progress when was already posted... Poor Havik :Kappa:... And I love too when newbies facepalm my comments, continue because " I like the smell of newbies in the morning" :sneaky:
 
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Havik79

Conversation Conqueror
Sep 5, 2019
6,439
7,622
On this forum I expect people to be lazy as fuck and hoping for easy likes.
 

Bob-of-Rovia

Member
Apr 25, 2018
253
132
But I noticed some inconsistencies with the first animated scenes (and climax) of Robin (the sex scene animated in the living room and with the beautiful flexible pose of her, but the climax scene is as if it were "cut" from the context; in practice, you see only the final scene of semen coming out of the vagina and not the whole climax-cum scene) and Mai (the BJ scene animated, which ends with a simple fixed render/screenshot of cum)
When you play for the sake of the plot and find out that there are some problems in the scenes, you begin to understand that something went wrong (I say for myself)
 

CQPCon

Newbie
Dec 27, 2017
60
33
Ahah i love when random people re post update progress when was already posted... Poor Havik :Kappa:... And I love too when newbies facepalm my comments, continue because " I like the smell of newbies in the morning" :sneaky:
Christ, I just wanted to share an update. I didn't know it was already posted.
 

Bob-of-Rovia

Member
Apr 25, 2018
253
132
animations seem to be cut for the same reason
If you are talking about too sharp transitions, then this is the problem of the engine itself, since all these scenes are videos that run in turn. I don't know how many people have encountered this, but I sometimes had similar animations start in the second round before the next event starts
 

NEWtimmer

Member
Apr 12, 2020
110
203
If you are talking about too sharp transitions, then this is the problem of the engine itself, since all these scenes are videos that run in turn. I don't know how many people have encountered this, but I sometimes had similar animations start in the second round before the next event starts
Are the devs already aware of this issue ? I think I've come across it before but so far it's running rather fine.
 

Bob-of-Rovia

Member
Apr 25, 2018
253
132
Mist<->Myst (Broderbund)

They are games that need a bit of brainpower to complete (so also some time to think about puzzles), which is why they seem repetitive.

These types of games are either loved or hated.
:sneaky:

PS: Did I also mention an Amerzone by Microids (Benoît Sokal)? Oh Yeah
:cool:
I would take it closer to "Siberia" because it is still a novella, rather than a quest
 

dagarridomot

Member
Jan 21, 2019
118
64
Mist<->Myst (Broderbund)

They are games that need a bit of brainpower to complete (so also some time to think about puzzles), which is why they seem repetitive.

These types of games are either loved or hated.
:sneaky:
Trust me, I have a lot of patience when it comes to adult games (for example I managed to 100% complete HuniePop 2 and that took ages). As I said I like this game for its art and animation but IT IS really repetitive.
The patter is always the same:
train --> go in the woods to pick mushrooms --> kill racoon --> go back home --> sleep --> train --> go fishing --> kill bear --> go back home --> sleep............

It's exhaustingly repetitive. :rolleyes:
 

Bob-of-Rovia

Member
Apr 25, 2018
253
132
train --> go in the woods to pick mushrooms --> kill racoon --> go back home --> sleep --> train --> go fishing --> kill bear --> go back home --> sleep............
it was possible to turn on the light mode from the start, you would be given 400 food, which is enough for the eyes until the end of the current version
I managed to 100% complete HuniePop 2
My respect, since I scored on the 6th hour of the game (60% of the game) and just already went with the cheats to pass it. And then, I went through the remaining content for another 2 hours
 

dagarridomot

Member
Jan 21, 2019
118
64
it was possible to turn on the light mode from the start, you would be given 400 food, which is enough for the eyes until the end of the current version
I know, I could start a new game on light mode but it was too late to erase my boredom from all the repetitivity. o_O
 

Bob-of-Rovia

Member
Apr 25, 2018
253
132
Personally, it will be the fourth or fifth game worthy of being carefully and jealously stored in my hardisk, once completed well and with passion and love.
I can't judge games for gameplay or graphics, as this is purely subjective. Of course, it is so bad to evaluate games, but in my opinion, the best assessment is your feelings after the game (although this is even more subjective than the previous evaluation criteria). I recently passed LWA: Chamber of Time. The game is just disgusting in terms of graphics and content, but it has sunk into my soul and I do not consider it bad.
 

dagarridomot

Member
Jan 21, 2019
118
64
Yep, for me repetitivity is a major downside. I just can't stand it.
Anyway, the gallery was good, expecially the last scene with Robin and Mia. ;)
 

395games_Rathieu

Developer of Mist and Covenant of Morn.
Game Developer
Nov 17, 2018
220
4,942
395games_Rathieu, are you listening to me? :giggle:
I am ^^. And I thought I should address your mention of the scenes. especially the early ones. The difference in quality basically comes down to my own skills. What you can see there is just how much I improved from starting Mist to where I am right now and the experimentation inbetween. I can't tell you for sure if I will redo the scenes, because I think seeing that progression of my skills in the game is valid in a way. Especially because the cycle of impovements and remasters would never end and at some point I have to finish the game. But I am very sure that at least some scenes will get remade or improved at some point, the better I get the more annoying the difference becomes to me aswell.

And because I read the little talk about repetitiveness I can only say that I never really understood why some people call this game "grindy". The part where you have to get food repeatedly lasts for about 30 min, when I am testing I usually get past it in 10, apart from that there is always something unique to do. But that is only my opinion. We are talking about games here and if you don't have fun, you don't have fun, thats the end of the argument. So I didn't want to start a fight with anyone, I just wanted to address it because I read it.

And for those talking about cut off animations, the new implementation I use for videos that will come in 0.7 might make things more consistant for you.
 

Bob-of-Rovia

Member
Apr 25, 2018
253
132
And because I read the little talk about repetitiveness I can only say that I never really understood why some people call this game "grindy". The part where you have to get food repeatedly lasts for about 30 min, when I am testing I usually get past it in 10, apart from that there is always something unique to do. But that is only my opinion. We are talking about games here and if you don't have fun, you don't have fun, thats the end of the argument. So I didn't want to start a fight with anyone, I just wanted to address it because I read it.
The main problem is that most still believe that hentai games are something like porn, but with a slightly long introduction. As a result, quite a few people give detailed criticism, mostly it comes from people like you, or those who do not treat work as a way to satisfy themselves. (the thesis is taken from the dispute, why do you need to translate 18+ content at all, if most people don't care about it)
 

Bob-of-Rovia

Member
Apr 25, 2018
253
132
For Orientals, Hentai is an Art.
actually, I share this opinion - for me, hentai is a way of communicating creative ideas.

The problem arises because people remove a natural practice like sex from the context in which they live.

That's why all the problems of fetishism arise, simply because they see in the word porn a wank and not what should also be an art. (taboo because "morals")

Then come the deviances, but simply because they do not accept their own nature and because they have their own psychological chains.
I meant that people do not notice what work has been put into the work, for them it is just a tool.
 
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