I will never understand people who are playing a NOVEL BASED GAME and then complain about reading. Seriously WTF ?!
I wasn't complaining about reading.
But there is interesting/meaningful text that actually adds something to the story, world-building or character development, and then there is filling text that is plain generic and adds absolutely nothing to any of the above.
If I tell you Anny went out to buy bread, you have a short story, it's not very interesting. I can add details, and some peripetia along the way and somehow make it more interesting.
But in the end, if I add tons of text, would you really be interested in reading for two hours a trip that actually took 5 minutes?
The last arc is almost as long as the other arcs combined. (or at least it felt like it to me, and once again, I skipped most of it).
The thing is, in the first two~three arcs, we discover the world, the characters, we try to understand what is happening, we unlock new gear, solve puzzles, we have dates.
While in the last arc, we have a freaking two hours of "we are starving, we need fern" and "let's kill the bad guys". There is no discovery, there is little to no character development (not saying there isn't any, but by then we already know what there is to know about every one of them, and the last one we saved is either a plot device or a f*toy).
In 4 hours of skipping, there were 3 meaningful events (4 if you count the end).
I play tons of VN, I have had to complain about too much text and not enough story for only for 3 in my whole life (HHS+, Monster girls dream, and this). And in that one, it's just about one single arc.
I read novels to read stories and get entertained, not just to read text. There is text at the back of milk bottles too.