RPGM Completed Mistresses of the Forest [Final] [CrimsonGrey]

4.40 star(s) 18 Votes

LAKueiJin

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Apr 15, 2020
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Your own financial stability comes before supporting me. Don't worry about it.
Ming Xiao captivated me too. But I didn't end up picking her side because through all the courteous air she slips out how much disdain she actually has for kindred a couple of times. Like being a Cainite is enough for her to disregard you completely. I don't think even a full on domme Ming Xiao would let an actor as strong as the player character stick around. Though one can always dream becoming her slave lol. I identified more with the Camarilla after meeting Strauss but I would be lying if I didn't fantasize about Damsel putting my character on a leash and forcing him to become an Anarch.
Therese always struck me as a possible domme, ignoring her baggage. I really wish there was a dominatrix vampire. It's not like the game shies away from fanservice with likes of VV or Jeanette. Though I know it's silly to expect developers to cater to my specific fetish in a non h game no less. It's only fantasizing for its own sake.



Interesting take. The best masochist is the one with a healing factor right. I'm more into the dynamic where the sub becomes a thrall to the dominant vampire though.



It's fixed on my build but maybe I uploaded the wrong one. It's been a while so I don't remember. I'll check on it.
I picked the Kuei-Jin ending for 2 of my roleplays, Camarilla for 1, (the Strauss ending, although later I read some of the supplement books for the actual Masquerade tabletop rpg and if you do that you realize Tremere are possibly the most evil camarilla clan and that they're all blood-bound to the council of 7, which are 4th and 5th generation ancient methuselahs reigning from the Tremere chantry in Vienna. All Tremere on Earth effectively act as pawns of the council in a rigid hierarchy enforced via mind control, so Strauss himself is an excellent manipulator given how well he poses as the reasonable voice of the Camarilla in LA...) Anarchs twice, once La Croix and once the Sabbat ending with clan quest mod. All in all, I finished that game 7 times and almost always picked a different ending based on the personality/background/choices of the main character. (it's how I usually play RPGs rather than just always pick the choices I agree with morally)

I also would've loved a domme character, (I guess there is Venus and her emails? but it's more of an easter egg when you discover she is a domme rather than an aspect of her that manifests in the game...) as for Xiao allowing you to stay around if you beg pitifully and proved instrumental in her victory over La Croix, well, it's about as unlikely as Damsel forcing the character to do her bidding given that she's pretty much an Anarcho-Communist and despises any imposition of authority, but hey, we both get to dream! :sneaky:

And obviously all of their fan service was relatively mild sexually, and that is understandable in a game that weaved a grand narrative aimed at a broad audience, but for the life of me I cannot understand why many porn games often choose to shy away from an intricate plot/storyline. Obviously it is much harder to write a good believable story than a bad short one serving just as a casing for the porn, but I find even the submission scenes far more rewarding and immersive in a story-driven game like this one, so I hope more of them will get made and I'm eagerly waiting for your next update!

I liked Moster Girl Quest too, (Japanese story-driven fantasy visual novel with many femdom elements) but the problem I've always had with Japanese femdom is that it never really feels... femdom enough? As in, that game contained defeat scenes of you being eaten alive, and even in those the devs felt the need to say that you felt only pleasure or bliss as your skin tissue, bone and organs were being... dissolved??? J games in general seem to go so much out of their way to create "femdom" scenes where it is all actually about the pleasure of the male that it's frustrating, but usually whatever it is the characters are doing is taboo so he keeps saying "That's..." like a mumbling idiot and being reluctant most of the time. (I recently tried one called "So, I hear you like Sadistic women?" which is especially guilty of this) The "mistresses" will only drink the male protagonist's semen, give him hand/blowjobs or engage with him in sexual acts he could EASILY enjoy even if he were not a sub, and this mostly puts me off! (and I'm actually mostly into feet and mild fetishes, plus that I love affectionate romantic femdom where the mistress truly cares about the slave too, but I just hate it and it takes me out of it when the "domme" is pleasuring the slave more than she seems to want him to pleasure and serve her...) I'd say MGQ and its RPG sequel "Monster Girl Paradox" are among the best Japanese femdom games out there and less guilty of this male-centric-perspective issue, but it's still noticeably there. Do you have an opinion about Japanese femdom games yourself?
 
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Greycrimson

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All Tremere on Earth effectively act as pawns of the council in a rigid hierarchy enforced via mind control, so Strauss himself is an excellent manipulator given how well he poses as the reasonable voice of the Camarilla in LA...)
I was playing a Tremere character on my Camarilla playthrough so it works out for me lol.

she's pretty much an Anarcho-Communist and despises any imposition of authority
Guess you can spin it as her taking down a cammy, a figure of authority. I don't know, if angry commie femdom vampire gf is wrong then I don't want to be right.

Do you have an opinion about Japanese femdom games yourself?
Yeah I agree with almost all you wrote. Mgq Paradox was my first ever h game actually. I remember the scene you are talking about. Sadly I never finished it. Among hundreds and hundreds of all kinds of scenes there are like 2 foot scenes and they are footjobs that switch to something else halfway through iirc. I would have finished it anyway because I really liked the story but the grind ended up grinding me out.

What I dislike about Japanese games in general is foot fetish is very underrepresented. It's not like they are going for vanilla when half the medium is incestuous rape with amputation loving orcs where everyone and their mother is a virgin somehow. But with feet you are lucky if there is one throwaway footjob scene for novelty. Also I'd say scenes go on for way too long in most Japanese games. They end up being filled with "white noise" phrases and tropes like "fufu", "~~", "..." and same metaphor repeating 5 times in one scene. Honestly I would take out the heart icons in the elf archer dialogue in my game in retrospect. Those all feel like crutches for writing to me.
On a positive note Japanese femdom games tend to be very high quality. Especially visuals, animations and so on. Maybe because they are made by studios(?) most of the time. The work ethic seems to be very high as well. Sweet Raspberry is one of my favorite Japanese devs and he updates his game every single month without fail. Even the month he became a father. That's pretty crazy if you ask me.
 

asehpe

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Mar 13, 2020
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I wonder what the two gentlemen above think about Peniban Quest, in which things seem to be all about not pleasuring the male lead. Perhaps it would feel "femdom enough"? (I think there's more of a cultural difference here, as in what constitutes "pleasing the male" in one culture or the other -- less about defeating or using him, more about putting him in shameful situations -- but I'm curious about your opinion about games that seem to diminish or eliminate male pleasure in a slightly more Western way.)
 

LAKueiJin

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Apr 15, 2020
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I wonder what the two gentlemen above think about Peniban Quest, in which things seem to be all about not pleasuring the male lead. Perhaps it would feel "femdom enough"? (I think there's more of a cultural difference here, as in what constitutes "pleasing the male" in one culture or the other -- less about defeating or using him, more about putting him in shameful situations -- but I'm curious about your opinion about games that seem to diminish or eliminate male pleasure in a slightly more Western way.)
I agree there is definitely a cultural difference on perceptions of femdom, and I can easily understand how in a culture very much centered around honor, family values and status being put in a shameful position in public could be seen as worse than actually debilitating physical pain or "being used". Fear of societal scorn is a prevailing theme even in Genji Monogatari, the oldest surviving novel in Japanese literature, so I would not expect this to go away overnight or want Japanese culture to suddenly conform to western standards, but this is not my quib with J femdom.

Mainly, it's the fact that I suspect many of the developers of J femdom games only look at it from a male perspective of what would be/would not be shameful and do not factor in how a dominant woman would actually think at all, and I'd say this is evidenced by how many times in these games you have blowjobs, hand/footjobs etc and how few times the male character has to perform oral himself, is put longterm in chastity, has to worship the female rather than just "resist ejaculation" when she is doing everything etc. All of the aforementioned acts are taboo, so why the prevalence of acts centered around arousing the male actor and male orgasm? I suspect it's got more to do with capitalism, with what some studios believe their target audience (submissive men in Japan) would be attracted by, than with culture, and I welcome any counterpoints to this.

As for Peniban, I will try it and get back to you! In my case it's also noteworthy that mind control and domination in and of itself, even non-sexual, (as in, being ordered around or manipulated by a woman for her own ends) is a turn on, so if your description is right and it is about "diminishing or eliminating male pleasure", it might well have the opposite effect lol... Still, thanks a lot for the suggestion!

I was playing a Tremere character on my Camarilla playthrough so it works out for me lol.



Guess you can spin it as her taking down a cammy, a figure of authority. I don't know, if angry commie femdom vampire gf is wrong then I don't want to be right.



Yeah I agree with almost all you wrote. Mgq Paradox was my first ever h game actually. I remember the scene you are talking about. Sadly I never finished it. Among hundreds and hundreds of all kinds of scenes there are like 2 foot scenes and they are footjobs that switch to something else halfway through iirc. I would have finished it anyway because I really liked the story but the grind ended up grinding me out.

What I dislike about Japanese games in general is foot fetish is very underrepresented. It's not like they are going for vanilla when half the medium is incestuous rape with amputation loving orcs where everyone and their mother is a virgin somehow. But with feet you are lucky if there is one throwaway footjob scene for novelty. Also I'd say scenes go on for way too long in most Japanese games. They end up being filled with "white noise" phrases and tropes like "fufu", "~~", "..." and same metaphor repeating 5 times in one scene. Honestly I would take out the heart icons in the elf archer dialogue in my game in retrospect. Those all feel like crutches for writing to me.
On a positive note Japanese femdom games tend to be very high quality. Especially visuals, animations and so on. Maybe because they are made by studios(?) most of the time. The work ethic seems to be very high as well. Sweet Raspberry is one of my favorite Japanese devs and he updates his game every single month without fail. Even the month he became a father. That's pretty crazy if you ask me.
Yes! All the "fufus" and/or "ehehes" and repetition of the same lines certainly is a bit of an issue as well after a while, and I do agree that the only foot fetish scenes I remember are footjobs from all the japanese femdom VNs I tried. (and there were quite a few) I also agree with your praise that they often have better visuals, and I'd also say the ones that really try, like MGQ, outshine most western femdom games storywise as well. I think I've definitely heard of Sweet Raspberry before and played at least one of his games, but I do not remember which specifically so I'll look him up. That kind of commitment he has is indeed pretty crazy, as I myself wrote some fanfiction stories and at times left them on hiatus for a few months just from lack of inspiration...

Anyway, on another completely unrelated note, keep up the great work with this game and please don't take my last sentence for creative advice! :ROFLMAO:
 

fanboi

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Apr 19, 2018
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Mainly, it's the fact that I suspect many of the developers of J femdom games only look at it from a male perspective of what would be/would not be shameful and do not factor in how a dominant woman would actually think at all, and I'd say this is evidenced by how many times in these games you have blowjobs, hand/footjobs etc and how few times the male character has to perform oral himself, is put longterm in chastity, has to worship the female rather than just "resist ejaculation" when she is doing everything etc. All of the aforementioned acts are taboo, so why the prevalence of acts centered around arousing the male actor and male orgasm? I suspect it's got more to do with capitalism, with what some studios believe their target audience (submissive men in Japan) would be attracted by, than with culture, and I welcome any counterpoints to this.
You've put your finger on why most Japanese "femdom" games are so underwhelming. For me it barely (at most) qualifies as femdom when the focus is on the male character being pleasured and (oh no!) having to not cum - not talking about something like ruined orgasms but just "you ejaculated, haha, how shameful."

All the "fufus" and/or "ehehes" and repetition of the same lines certainly is a bit of an issue as well after a while
Even worse than all the "fufufu" and "eheheh" in Japanese games are when Western games adopt those things, just a huge turnoff.
 
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asehpe

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I agree there is definitely a cultural difference on perceptions of femdom [...] being put in a shameful position in public could be seen as worse than actually debilitating physical pain or "being used" [...] but this is not my quib with J femdom.

Mainly, it's the fact that I suspect many of the developers of J femdom games only look at it from a male perspective of what would be/would not be shameful and do not factor in how a dominant woman would actually think at all, and I'd say this is evidenced by how many times in these games you have blowjobs, hand/footjobs etc and how few times the
male character has to perform oral himself, is put longterm in chastity, has to worship the female rather than just "resist ejaculation" when she is doing everything etc. All of the aforementioned acts are taboo, so why the prevalence of acts centered around arousing the male actor and male orgasm? I suspect it's got more to do with capitalism, with what some studios believe their target audience (submissive men in Japan) would be attracted by, than with culture, and I welcome any counterpoints to this.
Actually, I think the cultural difference (different perspective) goes a bit deeper than you're describing here. The point, I think, is not whether these acts are "all taboo" but whether or not they are "femdom" (or "femdom ENOUGH") in Japanese culture. You see -- and maybe you know their culture better, you seem to know more about their literature than I do --, my impression about sex in traditional Japan is that the woman was very passive and the male very active. So, when you now get all those "blowjobs, hand/footjobs" etc., what you're getting (from, I imagine, a Japanese perspective) is a woman who is NOT being passive, who is taking the active role, and playing with her boytoy to get that precious semen that he wants to keep inside (so as not to lose his masculine power) out in the open where she can do whatever she wants with it. In other words, from this perspective, all those acts -- where the man is reduced to inactivity -- are VERY "femdommy."

Now, from a Western perspective, which is more centered on pleasure than on semen and the active/passive dichotomy (it seems as a culture we already agree that it's better if women are not just "lying there and thinking of England" during sex: they should at least move and scream things like "YES! Oh my god! Oh Yeah baby!" -- apparently, in the American sexual imaginary, the louder the woman, the better the sex; I find it hard to imagine traditional Japanese imagery would agree). So we look at all those scenes and "don't see" the domme actually using the guy as her toy and getting that precious semen out of him that he'd do anything not to give her; what we see is something more like a skilled prostitute just getting her client off or something like that. Not very "femdommy" -- but this is NOT in the action itself, but rather in OUR INTERPRETATION of what is going on. (To see how the Japanese DO interpret these scenes as way more "femdommy," listen to the voices in the VNs in which female characters do that: they are often full of scorn for the man, laughing at the guy and mocking him for not resisting, i.e., for not being "manly," and ignoring all his attempts to take control or even to just stop what is going on.)

And this kind of thing fascinates me. That two different cultures could look at the same scene and see two different (almost opposite) things is evidence to the importance that culture and enculturation have in our very perception of what is going on when two people interact -- as if there never were such a thing as a "direct" interaction between humans, only "mediated" interactions with all kinds of possible cultural misunderstandings. Humans are indeed fascinating little devils, aren't they?

Note, en passant, that this doesn't necessarily disprove the male-oriented perspective that you were arguing for (it's perfectly compatible), but it does imply that one needs more information to prove it. Claiming that female characters who are behaving in a (to Japanese culture) extremely domineering way, disregarding what the male wants or doesn't want, mocking him for not being able to defend himself and protect the one thing he doesn't want to give her BECAUSE (the authors think that) getting a blowjob/handjob/titjob etc. is pleasant to the male... is, I suppose, possible, but this would be like arguing that, in Western femdom fiction, the domme berates and mocks the male's cock, locks him in chastity, makes him lick her pussy and then whips him BECAUSE (the authors think that) being denied sex, being used for her orgasms, being whipped etc. is pleasant to the male subs. (I could imagine a traditional Japanese saying that these things would indeed be good for the male because they increase his endurance, which is a good thing for a Samurai, training in martial arts often involved denying oneself obvious sources of pleasure, etc.) In both cases, this opinion is WRONG: a vanilla male in either cultures would NOT appreciate or enjoy these situations. Only femdom lovers would -- in both cases.

So in the end this is like comparing taste in gardens (Japanese gardens are very different from, say, Dutch gardens), or in temples (Japanese shrines are much less impressive than Christian cathedrals), etc. These things make more sense within a richer understanding of the culture, and attributing them to external influences like capitalism and whatnot, well... should be done with great care and a lot of good evidence. "Capitalism" is such a recent concept in Japanese culture, like, say, anime in Western culture... I'm not sure how much influence or explanatory value they can already claim.

As for Peniban, I will try it and get back to you! In my case it's also noteworthy that mind control and domination in and of itself, even non-sexual, (as in, being ordered around or manipulated by a woman for her own ends) is a turn on, so if your description is right and it is about "diminishing or eliminating male pleasure", it might well have the opposite effect lol... Still, thanks a lot for the suggestion!
I'm guessing you will enjoy it. Yes, there is some of the "we want to get his semen!" stuff (as I recall, the hero's semen plays an important part in the Doma religion), but after the first couple of times I think you'll agree that how exactly they milk his semen is anything but pleasant; and their contempt for him is so clearly obvious, and they make him do so many other more "traditionally Western" subby things, that maybe you'll enjoy it more. One little thing I liked, for instance, is that the MC never gets any lines. You find out what he's saying from the reaction of his female companions... so the very hero of the story is symbolically silenced. I find that delightfully charming. On the other hand, though, there is no animation, and the illustrations are not always very high-quality; it's the text and the voice acting (the VAs are great at mocking the MC...) that do the job. Warning: especially near the end, it can get pretty extreme.
 
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TIKI434

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Aug 7, 2018
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You were the only one who said it will be released at the end of the month. Do not get me wrong I would love it as well but as far as I read this thread there is no exact date of release.
i think i got it from seone here who said end of this month
 

tony_redgrave

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Jan 7, 2018
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I liked Moster Girl Quest too, (Japanese story-driven fantasy visual novel with many femdom elements) but the problem I've always had with Japanese femdom is that it never really feels... femdom enough? As in, that game contained defeat scenes of you being eaten alive, and even in those the devs felt the need to say that you felt only pleasure or bliss as your skin tissue, bone and organs were being... dissolved??? J games in general seem to go so much out of their way to create "femdom" scenes where it is all actually about the pleasure of the male that it's frustrating, but usually whatever it is the characters are doing is taboo so he keeps saying "That's..." like a mumbling idiot and being reluctant most of the time. (I recently tried one called "So, I hear you like Sadistic women?" which is especially guilty of this) The "mistresses" will only drink the male protagonist's semen, give him hand/blowjobs or engage with him in sexual acts he could EASILY enjoy even if he were not a sub, and this mostly puts me off! (and I'm actually mostly into feet and mild fetishes, plus that I love affectionate romantic femdom where the mistress truly cares about the slave too, but I just hate it and it takes me out of it when the "domme" is pleasuring the slave more than she seems to want him to pleasure and serve her...) I'd say MGQ and its RPG sequel "Monster Girl Paradox" are among the best Japanese femdom games out there and less guilty of this male-centric-perspective issue, but it's still noticeably there. Do you have an opinion about Japanese femdom games yourself?
I think it really depends on the type of femdom you are after. As far MGQ goes, that game isnt as much "BDSM", "Mistress/slave" femdom as it is a pure reverse rape game.
 
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Greycrimson

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damn aperently we have a short chapter coming
Says who? It is considerably longer.

I love Peniban's slow build up to a femdom world a lot, and I mean a lot. It's an inspiration in my own game. I'll have to give it my good old "not enough feet" stamp though. It's the only thing that keeps me from loving the game in its entirety. That and the random map battles that I wish wasn't a thing in any game ever.

As far as the general discussion of which party is/should be pleased I am not that opinionated honestly. If a scene in written well and gets me going I don't focus on who gets pleasure and who is denied. Unless the scene is specifically about tease and denial etc. of course. It mostly comes down to which character's perspective the player is in. Femdom games where you control a domme and the scenes focus on female dominant internal monologue and emotions are very rare though, if there are any at all. I'd actually be interested in playing that kind of game.
 
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TIKI434

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Says who? It is considerably longer.



I love Peniban's slow build up to a femdom world a lot, and I mean a lot. It's an inspiration in my own game. I'll have to give it my good old "not enough feet" stamp though. It's the only thing that keeps me from loving the game in its entirety. That and the random map battles that I wish wasn't a thing in any game ever.

As far as the general discussion of which party is/should be pleased I am not that opinionated honestly. If a scene in written well and gets me going I don't focus on who gets pleasure and who is denied. Unless the scene is specifically about tease and denial etc. of course. It mostly comes down to which character's perspective the player is in. Femdom games where you control a domme and the scenes focus on female dominant internal monologue and emotions are very rare though, if there are any at all. I'd actually be interested in playing that kind of game.
i got it from your patreon post .when is it coming out ???

also penbian quest is shit couse i think it had the shota tag i avoided it
 

asehpe

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Mar 13, 2020
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I love Peniban's slow build up to a femdom world a lot, and I mean a lot. It's an inspiration in my own game. I'll have to give it my good old "not enough feet" stamp though. It's the only thing that keeps me from loving the game in its entirety. That and the random map battles that I wish wasn't a thing in any game ever.
Nothing is perfect, and I agree Peniban has too few feet/shoes worship--the authors obviously loved watersports better. And the random (I'd say too frequent) battles could be annoying, though I ended up just seeing them as a quick way to level up and get enough money to buy whatever was needed. All in all, though, Peniban had a LOT of details here and there, and unexpectedly exciting side narratives (I fondly remember their crossing of the desert, during which the girls just played at masturbation in the cart and drank all the water without ever giving a drop to the hero, so that, when they got to the outpost, he was severely dehydrated and had no choice but to drink their pee to stay alive. I found this so charming!)

It mostly comes down to which character's perspective the player is in. Femdom games where you control a domme and the scenes focus on female dominant internal monologue and emotions are very rare though, if there are any at all. I'd actually be interested in playing that kind of game.
Perhaps you'd like Karlsson's Gambit -- it has both a male and a female viewpoint character, so you do get to play as a woman who can get pretty dominant as time goes by (this game can be quite extreme in some of its scenes, though), though most of her development is still in to be seen in future updates. Another good game with a viewpoint character who is a female dominant is Femdom Hotel (in which a woman gets to be as dominant as she wants, much to everybody's delight) -- also with some quite extreme scenes. I love both of them; maybe you'll like them, too.
 

Greycrimson

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I didn't mean to trash on Peniban Quest. It is definitely an amazing game. Just doesn't overlap with my fetishes most of the time that's all. I still love the slow transformation of the world before your eyes. How day by day the mc is brought even more down with various methods. Even sleeping at the inn is utilized for building up mc's descent to humiliation. It is very well done.

I played both. I actually had this rough draft of a game where you play as a domme woman. A cyberpunk world where the population becomes increasingly female for some reason and the male gender is dying out. So men become a valuable resource and those who want power capture and enslave men for their purposes. As a result a lot males go in hiding and avoid cities. You play as a woman whose job is to track down such men and capture them for the government. It's basically Y The Last Man and Blade Runner spliced together lol. I don't think I'll ever make it for real though. It's pretty far down on my ideas list.
 
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asehpe

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I didn't mean to trash on Peniban Quest. It is definitely an amazing game. Just doesn't overlap with my fetishes most of the time that's all. I still love the slow transformation of the world before your eyes. How day by day the mc is brought even more down with various methods. Even sleeping at the inn is utilized for building up mc's descent to humiliation. It is very well done.
No problem, I understand. I just enjoyed Peniban quest so much, from the very beginning (the scene where the mother spanks the hero) to the very end (when the hero becomes a monster and is defeated by the next hero). So many fond memories (the hero becoming a public toilet for the girls in his own home village... ahn...). And I agree that, even if your kinks are different, the corruption-of-the-world story is quite charming. All in all, there are many things I would have done differently, but still, it was one hell of a game.

I played both. I actually had this rough draft of a game where you play as a domme woman. A cyberpunk world where the population becomes increasingly female for some reason and the male gender is dying out. So men become a valuable resource and those who want power capture and enslave men for their purposes. As a result a lot males go in hiding and avoid cities. You play as a woman whose job is to track down such men and capture them for the government. It's basically Y The Last Man and Blade Runner spliced together lol. I don't think I'll ever make it for real though. It's pretty far down on my ideas list.
Good! Femdom Hotel is especially good if you enjoy the woman's viewpoint; and Karlsson's Gambit (which was updated a few moments ago, by the way) allows you to go back and forth between viewpoints.

Your idea sounds great (and reminds me of a similar idea by MatteDolce, the developer of Android's Life). I hope you will eventually get to it. (I quite enjoyed Y The Last Man, by the way, though I think it was a bit too preachy at times.)
 
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