Krongorka
Well-Known Member
- Sep 22, 2017
- 1,259
- 3,994
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Alright, I guess I have all code-related issues for extra tits size figured:
1. Spine (most time consuming part of the process)
New slots for a new tit size must be created. I used same graphics and mesh from tits_left_4 and tits_right_4. You also have to check for other stuff which use numerical slot values, because game code checks for them automatically and will use it to render a character. Everything must be edited and adjusted properly.
2. Localization file Checks in Assembly (ReferenceCharacterLook.cs), add new lines with Method Edit:
3. Add new lines in localization file (like 3. en.txt and any other localization file) :
4. In data.unity3d check following script data files:
- ConfigData
"m_MaxMilkArray": [100, 400, 800, 1200, 1600, 2000],
"m_MilkProductionRateArray": [0.25, 1, 2, 3, 4, 5],
Where 2000 (or any other value you'll set) will be the max milk value in new tits tipe.
- *Any character data, except for unique slaves and NPCs with fixed spine data
"m_TitsTypeChanceList": [0.2, 0.35, 0.45, 0.55, 0.65, 0.75],
"m_TitsTypeList": [0, 1, 2, 3, 4, 5],
Where 5 is a new tits size. ChanceList must be added as well or this character won't load at all.
And if everything is done right:
Huge size vs Type 5:
Before anyone asks about Amilia size and her kids - It still counts as Size/Type 4, but (!) Amilia's tit size graphics is definitely on par with new size visually (at least in my opinion).
I need to update all graphics data with it, check for any errors and it will be released.
1. Spine (most time consuming part of the process)
New slots for a new tit size must be created. I used same graphics and mesh from tits_left_4 and tits_right_4. You also have to check for other stuff which use numerical slot values, because game code checks for them automatically and will use it to render a character. Everything must be edited and adjusted properly.
2. Localization file Checks in Assembly (ReferenceCharacterLook.cs), add new lines with Method Edit:
3. Add new lines in localization file (like 3. en.txt and any other localization file) :
4. In data.unity3d check following script data files:
- ConfigData
"m_MaxMilkArray": [100, 400, 800, 1200, 1600, 2000],
"m_MilkProductionRateArray": [0.25, 1, 2, 3, 4, 5],
Where 2000 (or any other value you'll set) will be the max milk value in new tits tipe.
- *Any character data, except for unique slaves and NPCs with fixed spine data
"m_TitsTypeChanceList": [0.2, 0.35, 0.45, 0.55, 0.65, 0.75],
"m_TitsTypeList": [0, 1, 2, 3, 4, 5],
Where 5 is a new tits size. ChanceList must be added as well or this character won't load at all.
And if everything is done right:
Huge size vs Type 5:
Before anyone asks about Amilia size and her kids - It still counts as Size/Type 4, but (!) Amilia's tit size graphics is definitely on par with new size visually (at least in my opinion).
I need to update all graphics data with it, check for any errors and it will be released.