i'm not sure i like the downgrade of a race thing in some cases...ComplexBreeding Mod (version: 0.5.0.12)
DISCLAIMER: mod have only assets from base game so please do not expect that angels have wings etc.
If you updating mod, you need to start new game if there is major change in versions (for example 0.2.0.0 -> 0.3.0.0)
Requirements:
- base game version: 2.0.15.1
- BepInEx 5 (latest)
- start new game
Difficulties difference:
- EASY: all maintenance and buying prices are divided by 5
- HARD/MASTER: add cluter mechanics: when sum of monsters/slaves is bigger then 50, then increase maintenance by 1g for all per slave/monster above 50
Recommended:
- this is overhaul mod (huge changes to base code) so you should only have this mod enabled or expect compatibillty problems with other mods (pixies mods should be fine but not tested)
- mod is in very early stage of development but some people ask me to give it anyway, expect bugs and UI inconsistency
Game is much slower in progression and a little harder, especially on beginning. (remember that slave can now sell milk so its good source of cash)
Species: 32
Professions: 13
Installation:
- put dll to plugins folder in BepInEx
- add ConfigurationManager plugin for not autoselling better offspring configuration option (F1 to open)
Changelog:
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Changed mechanics:
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Tentacle room upgrades: (inspired by Dadaism)
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Max concurrent conceptions:
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Triats -> Essences:
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Racial triats -> Traits:
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Brothel changes:
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New species mechanics:
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Professions mechanics:
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i think its weird how the devil i have gives birth to more angels than devils. maybe it would be best to only spawn the base race in that case (so the devil would give birth to humans in case of a downgrade - or even something like Imps and Succuby that would be fun)