CoconutPanda
Member
- Dec 23, 2019
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Pretty understandable to doubt it since they are already making a new game so yeah all we can do is wait.X to Doubt,BUT,I hope the dev prove me wrong really hard for this. ^_^
Pretty understandable to doubt it since they are already making a new game so yeah all we can do is wait.X to Doubt,BUT,I hope the dev prove me wrong really hard for this. ^_^
Damnnn.....that experience...guyverek
I feel some of your frustrations, but here's a thing: you can't please everyone and you also don't have to. No point in overreacting, seriously. Afterall, devs not sending you reports/strikes (which I had when I made H-games videos, and one of the reasons why I stopped that for good).
I'm assuming what they mean is how the base game recently added a feature wherein if you allow pixies to do a job, it'll auto assign that job for every new girl you acquire and they're wondering if there's a way to prevent it from doing this.
- Is it possible to make pixies work even when boxes in "pixy detail options" are unchecked? Currently, this menu acts as both "allowed jobs" and "default jobs", so all new slaves get corresponding boxes checked and pixies do only these jobs. If you then add another job only to certain salves (capsule usage, for example), pixies won't do this until you add this job to their options (which also makes in default for all new slaves)
Thanks for the tips, i'll try them in my next master difficulty attempt (also thanks for the changes for easy difficulty!).If I can be honest, it hard to make this mod private when this community have some many amazing people.
For example realzzhzzh, he check my mod one day after release and play 500 days in it. He reports me bugs which accour only when you have very developed slaves etc. so staff that I can't possibly check by myself if I want to have any time to develop new features. In 0.3.0.4 he give my idea to split jobs in professions to that not fully depraved knight cannot go to advanture because its immersion breaking.
Some tip: rabbits, wolf, sheeps and sometime lizards start with feral +1, if you lucky you can get hunter profession and you start with +2 feral.
Feral essence give you possiblity to born slave current species after sex with werewolfs.
Werewolfs (monster) starts with feral to. You breed your feral slaves with werewolfs until you get slave/monster with bigger tier feral then replace this new slave/monster and continue selective breeding.
But yes I understand that it is sometimes hard and you can be not very lucky.
I want do some changes to brothel that will help you with that but that will be in future.
I remove features like that and want to repleced them with more organic features using slaves etc. like for example priests and paladins have chance to heal your not fully healthy slaves. (they will be more healing options like that in the future)
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Yes I will remove them, but its low priority.
Im very sorry, english its not my native language and after read this many times I can't understand what is the problem.
I think this is idea for cool seperate mod. In my mod Im trying to remove manditory killing slaves for pixies/likeability and body parts.
Actually, you're right, and I see no issue with how default values are set. I'll test it for a bit, there's a chance that I am completely delusionalI see but this logic is only for capsules, and for selling is for some reason always taking from mother setttings.
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I dont use capsules because it feels a little like cheating so I do not experience this but you think its better if this always be set off for new slaves?
So, i tested it for a bit, and it seems that Slave settings (for new slaves) are equal to Pixie settings at the moment of slave's generation (so, when market is refreshed or when she's conceived, NOT the moment of birth or purchase), and are independent from mother's settings (tested this both with and without complex breeding mod). My info about pixie's behavior after that seems to be correct (so, if Pixie setting if OFF and Slave setting is ON, pixie won't do anything). Couldn't notice any differences in capsule or autosell settings behavior, maybe i missed somethingActually, you're right, and I see no issue with how default values are set. I'll test it for a bit, there's a chance that I am completely delusional
You need to install BepInEx - just drop the contents of archive from their github release into the game folder, so it looks like this:hi guys, i would like to ask some help on installing mods, specifically guyverek's complex breeding, cause im not sure what i have to do, i installed vortex but i dont even know where to start (if necessary i have no coding skills either)
And a seconf thing, how does brainwashing work? i have 666 souls but i cant brainwash anyone, there was a requirement i belive but dont know what that requirement is
Also i dont know if it's because i need to brainwash someone first to proceed but tentacle rooms dont give me anymore souls then the 666 i already have
Hey, i have come back from trying the endless pay mod but for some reason the game doesnt let me go pass from giving a name to the residence. I have this problem with mods installed and the vanilla version, known any solutions?Vanry finished packing and uploaded the ENDLESS PAY MOD you wanted>https://f95zone.to/threads/monster-...c-team-apple-pie.124772/page-199#post-9985544
Sorry man i drop the complexbreeding.dll in the CORE folder in bepinex right?You need to install BepInEx - just drop the contents of archive from their github release into the game folder, so it looks like this:Then drop ComplexBreeding.dll in plugins folder.You don't have permission to view the spoiler content. Log in or register now.
To brainwash NPC, you need to max out her likeability first
The plugin folder for Bepin is in the same level as Core folder, if you don't see the plugin folder you need to run the game first once to populate it.Sorry man i drop the complexbreeding.dll in the CORE folder in bepinex right?
and likeability is depravation? cause it is at max, if not where can i find likeability? i dont see it
thank you manThe plugin folder for Bepin is in the same level as Core folder, if you don't see the plugin folder you need to run the game first once to populate it.
The likeability he's talking about is with the main NPCs, Amelia/flora etc. and thats the percentage number that you see under them that is increased generally by finishing their missions you see when clicking on that likeability percentage number
Just to be sure, you did have the Bepinex v5.4.21 and you either unpacked the .rar file in the folder with MonsterBlackMarket.exe or unzipped it and put all the contents in the folder with the .exe?thank you man
the plugin folder doesnt appear even tho i reran the game
The actual percentages I don't know nor looked at, but from playing both sides do not have to have the essence for it to increase, so you could use a blank male, the player character in the estate for example, with any female and you will get increases in essences. Mind you ComplexBreeding is definitely more focused around the sandbox portion of the game rather than the initial 50 days so the upgrading will take some time.Question about the complex breeding mod, what are the actual mechanics behind passing along essence? Having played two games at this point, I've yet to see anything go beyond +2 of an essence type, even when being matched up with another +2 of the same type across 25+ attempts, even with the 75% reduced chance of decreasing essence. What are the actual %s of these passing on or upgrading? I know you've mentioned that higher level essences are harder to get, but even getting two +1s to become a single +2 feels like it takes ~20ish days, and that's only getting one of them to +2, not both.
Related to the above, what are your thoughts on adding a trait, like the robust bloodline but sort of the opposite, that increases the likelihood of passing on traits or a single use item that increases the odds of the next offspring having those traits?
How does this function in the brothel? Do clients default to a +1 only? Also, does the player character have any essences? Since money's harder to come by, that could be an bonus for getting the mansion.if slave have 1 tier essence and monster have 1 tier essence chance are 11% for slave to have upgraded essence
Wish we had a sandbox mode to mess around with for things like this that unlocks all the vendors by default, as it feels rather annoying waiting around for everything to unlock when trying to get new species.Mind you ComplexBreeding is definitely more focused around the sandbox portion of the game rather than the initial 50 days so the upgrading will take some time.
Yes it should work, i have the right version and it is in the right folder but the plugins folder doesnt show upJust to be sure, you did have the Bepinex v5.4.21 and you either unpacked the .rar file in the folder with MonsterBlackMarket.exe or unzipped it and put all the contents in the folder with the .exe?
thank you man, you made me realize there were more versions of Bepinex, i had the unix i think that was the problem (even tho i dont know what the difference is, both 5.4.21) (was even able to keep my progress)Ababa69 Hy, try redo everything in new folder, unzip the game V2.0.12.0, then the Bepinex (github x64 version works fine for me) start up the game->exit and in your bepinex mappa u should have an Logoutput text (and here sould be the cac,conf,cor,patc,plug maps). Put the complex dll in the plugins mapp . If it worked start a new game skip the tutorial and i hope it will work for you.