You got game version in the title of this topic, dont you?so what was the last updated i try to keep an eye on this one but havent updated my game in a long time
You got game version in the title of this topic, dont you?so what was the last updated i try to keep an eye on this one but havent updated my game in a long time
And which dev would this be? Please don't tell me Koda is branching out into monster girl games now...Any news about part 3? I just start thinking that certain MGGD (monster girl game developer), got somehow it's hands on the project and so we will never see it. *sob* *sob*
Khm, so is there?
May he be talking about Redamz?And which dev would this be? Please don't tell me Koda is branching out into monster girl games now...
nope im at v 2.23You got game version in the title of this topic, dont you?
Ah. The only dev even worse than Koda. How a dev can get that much money and just run is horrible. I really hope he ends up in jail and has to pay back that money for what he's done (Or in this case, not done).May he be talking about Redamz?
First of all, are you using normal attacks or skills that are dependent on normal hit rate, or skills that set their own hit rate? Most skills ignore the character's base hit rate, so buffing it with those weapons wouldn't work.So, I'm trying to figure out if this is a bug or I'm missing something probably obvious, but as I'm not trying to do Carnage LoC content, it'd really help to get this cleaned up sooner rather than later.
I've got a few people with weapons for perfect hits, which as I read it, says attacks will always hit the enemy. I've gone against a number of enemies, usually bosses/superbosses, but also normal evasive enemies like fairies and harpies, that are dodging attacks from them like crazy. Is that supposed to happen, or is the gear mislabeled in translation maybe? Losing my mind trying to finally tweaking builds since I won't have a choice but to do so to see some of the bosses.
Yes. Exactly.May he be talking about Redamz?
Well, it what laws suppose to prevent. But now days all concerned about other "very important" stuff, so...Ah. The only dev even worse than Koda. How a dev can get that much money and just run is horrible. I really hope he ends up in jail and has to pay back that money for what he's done (Or in this case, not done).
If the skill says its accuracy (as in an absolute number like 120%, not a bonus like +15%), that means it ignores the character's hit rate. The skill that says 120% will always have 120% hit rate even if the character has 295%, and therefore it can miss anything with more than 20% evasion. The character with 149% accuracy can miss anything with over 49% evasion while the one with 295% can't miss, with normal attacks and abilities that don't override hit rate.The couple of skills I just looked at show accuracy = 120%, and the characters are showing 149% and 295% hit rates. I'm guessing based on what you said it probably needs to be higher than that against evasive enemies in particular then?
Just trying to get a better read on how it works so I can have fun making more people work, and I knew I just had to be missing something. Not aiming for the deepest parts of it, but trying to optimize people I like enough to get the job done a good ways and experience the different bosses/superbosses myself.
Not how I expected it to work, but it makes sense. Knowing that I can prepare for those fights a bit differently. Been meaning to get a mass normal attacking character ready, so I'm off to do that and make sure they have what they need to always land the hit now. Thanks!If the skill says its accuracy (as in an absolute number like 120%, not a bonus like +15%), that means it ignores the character's hit rate. The skill that says 120% will always have 120% hit rate even if the character has 295%, and therefore it can miss anything with more than 20% evasion. The character with 149% accuracy can miss anything with over 49% evasion while the one with 295% can't miss, with normal attacks and abilities that don't override hit rate.
Download pre-patched files or patch yourself?downloaded from gofile but the language is in japanese. how do i change it to english?
As of this point, you don't miss out on them. Each side has a few characters specific to their sides: Alice has Alicetroemeria, Lilith/Lilim, and Morrigan, and Ilias gets Lucifina, Micaela, Eden, and Heinrich.Ive played a decent chunk, but i can still turn back if i need to, but i wanted to ask if picking ilias will lock me out of anything major like the 4 heavenly knights, because id rather replay with alice then to miss out on tamamo or granberia