Thami_

Member
Sep 6, 2019
148
154
i really like the new rita look, the latex dresses, and also the very end with rita before the end, would love more of that, but yes one thing im missing from this is more choices that actually had a impact be nice, so far its just been luck that i loved most of the content
 

A360

Member
Jun 29, 2018
185
1,922
Been reading all the comments and are just wondering what the comments would have been if the roles were changed
I don't see why you'd think they'd be much different tbh? When you're filtering by tags have you not noticed the numbers there's over 2000 games on here with the rape tag and 300 with the "sleep sex" tag. I mean this is a site that has games like Raptus and there's almost certainly darker games than even that.

Seriously this game is tame to some of the shit on here, there is far, far darker than this. It's a porn pirate site there is going to be shit that's dark or disturbing. There will also be people fapping themselves silly to it precisely because it's dark. A lot of kinks can be brought to an extreme or dark place.
 

Innocience

Member
Mar 25, 2020
383
638
Seriously? There's literally a slave trainer game where you can literally kill the girl slave and sell her meat. I know this without even going through any relevant maledom games. I'm sure if you tried to find, you will find.
To be fair to the OPs point, killing somebody you kidnapped or drugged on a blind-date, training them and then selling their parts is a different type of dark to spending time with somebody over years, marrying them, loving one another (or pretending all the time) and then doing a full 180 in the span of a couple of weeks and *then* killing them to sell their meat or whatever you feel like.
 
Apr 27, 2017
17
13
I really liked the first parts of the game. There was this expectation that I thought I could revert the situation in MC´s favor, and that was pretty exciting. However, when the wife said "I don´t love you anymore", it was like game over for me. After that, it is just playing a game where you know the end (either plain mindless slavery or death). That being said, I think the game has potential, precisely because of this expectation that you could (even though I think it would be interesting to maintain the current route) revert the progress of the history turning MC into a slave. I also think that the development of the characters could benefit from a longer timeframe, even though I recognize that this could be a challenge for the developer (A wife and a mother proves that too long development can be boring). Finally, I think that there should be ways for MC to develop his personality so as to confront his wife, maybe like 1 step forward, than 2 steps back and then after 2 steps forward and 1 step back. This could give the game less predictibility and give room for different routes. Maybe could a DLC fix that? Anyway, kudos for developing a unique game and I really hope some of my thougths can be heard.
 

phupdup

Well-Known Member
Oct 24, 2019
1,391
1,087
Hey dev

Are you channeling Bill Shatner's Capt Kirk in this thing? Multi-second........ ......... hard pauses........ ..... everywhere....... ........ losing..... attention..... Yep I'm outta here.

Code:
Movingdown-Chapter4part2-pc/game $ find . -name "*.rpy" -exec grep -iH "renpy.pause" {} \;       
./c1d5.rpy:    $ renpy.pause (5.0, hard = True)
./c1d5.rpy:    $ renpy.pause (5.0, hard = True)
./c1d5.rpy:    $ renpy.pause (3.0, hard = True)
./c1d5.rpy:    $ renpy.pause (5.0, hard = True)
./c1d5.rpy:    $ renpy.pause (3.0, hard = True)
./c1d5.rpy:        $ renpy.pause (3.0, hard = True)
./c1d5.rpy:        $ renpy.pause (3.0, hard = True)
./c1d5.rpy:    $ renpy.pause (5.0, hard = True)
./c1d5.rpy:    $ renpy.pause (3.0, hard = True)
./c1d5.rpy:    $ renpy.pause (3.0, hard = True)
./c1d5.rpy:    $ renpy.pause (1.0, hard = True)
./c1d5.rpy:    $ renpy.pause (3.0, hard = True)
./c1d5.rpy:    $ renpy.pause (3.0, hard = True)
./c1d5.rpy:    $ renpy.pause (1.0, hard = True)
./c1d5.rpy:    $ renpy.pause (3.0, hard = True)
./c1d5.rpy:    $ renpy.pause (5.0, hard = True)
./c1d5.rpy:    $ renpy.pause (2.0, hard = True)
./c1d5.rpy:    $ renpy.pause (3.0, hard = True)
./c1d5.rpy:    $ renpy.pause (1.0, hard = True)
./c1d5.rpy:    $ renpy.pause (1.0, hard = True)
./c1d5.rpy:        $ renpy.pause (1.0, hard = True)
./c2d12.rpy:    $ renpy.pause (2.5, hard = True)
./c2d12.rpy:    $ renpy.pause (1.0, hard = True)
./c2d12.rpy:    $ renpy.pause (3.0, hard = True)
./c2d12.rpy:    $ renpy.pause (1.0, hard = True)
./c2d12.rpy:    $ renpy.pause (3.0, hard = True)
./c2d12.rpy:    $ renpy.pause (5.0, hard = True)
./c2d12.rpy:    $ renpy.pause (2.0, hard = True)
./c2d12.rpy:    $ renpy.pause (1.0, hard = True)
./c2d12.rpy:    $ renpy.pause (3.0, hard = True)
./c2d12.rpy:    $ renpy.pause (1.0, hard = True)
./c2d12.rpy:    $ renpy.pause (3.0, hard = True)
./c2d12.rpy:    $ renpy.pause (5.0, hard = True)
./c2d12.rpy:    $ renpy.pause (1.0, hard = True)
./c2d12.rpy:    $ renpy.pause (1.0, hard = True)
./c2d12.rpy:    $ renpy.pause (1.0, hard = True)
./c2d12.rpy:    $ renpy.pause (1.0, hard = True)
./c2d12.rpy:    $ renpy.pause (1.0, hard = True)
./c2d12.rpy:    $ renpy.pause (1.0, hard = True)
./c2d12.rpy:    $ renpy.pause (3.0, hard = True)
./c2d12.rpy:    $ renpy.pause (1.0, hard = True)
./c2d12.rpy:    $ renpy.pause (1.0, hard = True)
./c2d12.rpy:    $ renpy.pause (1.0, hard = True)
./c2d12.rpy:    $ renpy.pause (1.0, hard = True)
./c2d12.rpy:    $ renpy.pause (3.0, hard = True)
./c2d12.rpy:    $ renpy.pause (1.0, hard = True)
./c4d24.rpy:    $ renpy.pause (1.0, hard = True)
./c4d24.rpy:    $ renpy.pause (3.0, hard = True)
./c4d24.rpy:    $ renpy.pause (2.5, hard = True)
./c4d24.rpy:        $ renpy.pause (1.0, hard = True)
./c4d24.rpy:        $ renpy.pause (1.0, hard = True)
./c4d24.rpy:        $ renpy.pause (1.0, hard = True)
./c4d24.rpy:    $ renpy.pause (3.0, hard = True)
./c4d24.rpy:    $ renpy.pause (2.5, hard = True)
./c4d24.rpy:    $ renpy.pause (2.5, hard = True)
./c4d24.rpy:    $ renpy.pause (3.0, hard = True)
./c4d24.rpy:    $ renpy.pause (2.5, hard = True)
./c4d24.rpy:    $ renpy.pause (2.5, hard = True)
./c4d24.rpy:    $ renpy.pause (1.0, hard = True)
./c4d24.rpy:    $ renpy.pause (1.0, hard = True)
./c4d24.rpy:    $ renpy.pause (1.0, hard = True)
./c4d24.rpy:    $ renpy.pause (3.0, hard = True)
./c4d24.rpy:    $ renpy.pause (2.5, hard = True)
./c4d24.rpy:    $ renpy.pause ()
./c4d24.rpy:    $ renpy.pause ()
./c4d24.rpy:    $ renpy.pause ()
./c4d24.rpy:    $ renpy.pause ()
./c3d20.rpy:    $ renpy.pause (3.0, hard = True)
./c3d20.rpy:    $ renpy.pause (1.0, hard = True)
./c3d20.rpy:    $ renpy.pause (1.0, hard = True)
./c3d20.rpy:    $ renpy.pause (1.0, hard = True)
./c3d20.rpy:    $ renpy.pause (1.0, hard = True)
./c3d20.rpy:    $ renpy.pause (1.0, hard = True)
./c3d20.rpy:    $ renpy.pause (1.0, hard = True)
./c3d20.rpy:    $ renpy.pause (1.0, hard = True)
./c3d20.rpy:    $ renpy.pause (1.0, hard = True)
./c3d20.rpy:    $ renpy.pause (1.0, hard = True)
./c3d20.rpy:    $ renpy.pause (1.0, hard = True)
./c3d20.rpy:    $ renpy.pause (1.0, hard = True)
./c3d20.rpy:    $ renpy.pause (1.0, hard = True)
./c3d20.rpy:    $ renpy.pause (1.0, hard = True)
./c3d20.rpy:    $ renpy.pause (3.0, hard = True)
./c3d20.rpy:    $ renpy.pause (1.0, hard = True)
./c3d20.rpy:    $ renpy.pause (1.0, hard = True)
./c3d20.rpy:    $ renpy.pause (3.0, hard = True)
./c3d20.rpy:    $ renpy.pause (1.0, hard = True)
./c3d20.rpy:    $ renpy.pause (1.0, hard = True)
./c3d20.rpy:    $ renpy.pause (1.0, hard = True)
./c3d20.rpy:    $ renpy.pause (1.0, hard = True)
./c3d20.rpy:    $ renpy.pause (1.0, hard = True)
./c3d20.rpy:    $ renpy.pause (3.0, hard = True)
./c3d20.rpy:    $ renpy.pause (1.0, hard = True)
./c3d20.rpy:    $ renpy.pause (1.0, hard = True)
./c3d20.rpy:    $ renpy.pause (2.0, hard = True)
./c3d20.rpy:    $ renpy.pause (1.0, hard = True)
./c3d20.rpy:        $ renpy.pause (1.0, hard = True)
./c3d20.rpy:    $ renpy.pause (1.0, hard = True)
./c3d21.rpy:    $ renpy.pause (3.0, hard = True)
./c3d21.rpy:    $ renpy.pause (1.0, hard = True)
./c3d21.rpy:    $ renpy.pause (1.0, hard = True)
./c3d21.rpy:    $ renpy.pause (1.0, hard = True)
./c3d21.rpy:    $ renpy.pause (1.0, hard = True)
./c3d21.rpy:    $ renpy.pause (3.0, hard = True)
./c3d21.rpy:    $ renpy.pause (1.0, hard = True)
./c3d21.rpy:    $ renpy.pause (1.0, hard = True)
./c3d21.rpy:    $ renpy.pause (1.0, hard = True)
./c3d21.rpy:    $ renpy.pause (1.0, hard = True)
./c3d21.rpy:    $ renpy.pause (1.0, hard = True)
./c3d21.rpy:    $ renpy.pause (3.0, hard = True)
./c3d21.rpy:    $ renpy.pause (2.5, hard = True)
./c3d21.rpy:        $ renpy.pause (1.0, hard = True)
./c4d26.rpy:    $ renpy.pause (2.5, hard = True)
./c4d26.rpy:        $ renpy.pause (1.0, hard = True)
./c4d26.rpy:        $ renpy.pause (1.0, hard = True)
./c4d26.rpy:    $ renpy.pause (3.0, hard = True)
./c4d26.rpy:    $ renpy.pause (1.0, hard = True)
./c4d26.rpy:    $ renpy.pause (3.0, hard = True)
./c4d26.rpy:    $ renpy.pause (1.0, hard = True)
./c4d26.rpy:    $ renpy.pause (1.0, hard = True)
./c4d26.rpy:    $ renpy.pause (3.0, hard = True)
./c4d26.rpy:    $ renpy.pause (2.5, hard = True)
./c4d26.rpy:        $ renpy.pause (2.0, hard = True)
./c4d26.rpy:        $ renpy.pause ()
./c4d26.rpy:        $ renpy.pause (1.0, hard = True)
./c4d26.rpy:        $ renpy.pause (2.5, hard = True)
./c4d26.rpy:        $ renpy.pause ()
./c4d26.rpy:        $ renpy.pause (2.5, hard = True)
./c4d26.rpy:        $ renpy.pause ()
./c4d26.rpy:        $ renpy.pause (2.5, hard = True)
./c4d26.rpy:        $ renpy.pause ()
./c4d26.rpy:        $ renpy.pause (2.5, hard = True)
./c4d26.rpy:        $ renpy.pause ()
./c4d26.rpy:        $ renpy.pause (2.5, hard = True)
./c4d26.rpy:        $ renpy.pause ()
./c4d26.rpy:        $ renpy.pause (2.5, hard = True)
./c4d26.rpy:        $ renpy.pause ()
./c4d26.rpy:        $ renpy.pause (2.5, hard = True)
./c4d26.rpy:        $ renpy.pause ()
./c4d26.rpy:        $ renpy.pause (3.0, hard = True)
./c4d26.rpy:        $ renpy.pause ()
./c4d26.rpy:        $ renpy.pause (3.0, hard = True)
./c4d26.rpy:        $ renpy.pause ()
./c4d26.rpy:        $ renpy.pause (2.0, hard = True)
./c4d26.rpy:            $ renpy.pause (2.0, hard = True)
./c4d26.rpy:            $ renpy.pause ()
./c4d26.rpy:            $ renpy.pause (1.0, hard = True)
./c4d26.rpy:            $ renpy.pause (2.5, hard = True)
./c4d26.rpy:            $ renpy.pause ()
./c4d26.rpy:            $ renpy.pause (2.5, hard = True)
./c4d26.rpy:            $ renpy.pause ()
./c4d26.rpy:            $ renpy.pause (2.5, hard = True)
./c4d26.rpy:            $ renpy.pause ()
./c4d26.rpy:            $ renpy.pause (2.5, hard = True)
./c4d26.rpy:            $ renpy.pause ()
./c4d26.rpy:            $ renpy.pause (2.5, hard = True)
./c4d26.rpy:            $ renpy.pause ()
./c4d26.rpy:            $ renpy.pause (2.5, hard = True)
./c4d26.rpy:            $ renpy.pause ()
./c4d26.rpy:            $ renpy.pause (2.5, hard = True)
./c4d26.rpy:            $ renpy.pause ()
./c4d26.rpy:            $ renpy.pause (3.0, hard = True)
./c4d26.rpy:            $ renpy.pause ()
./c4d26.rpy:            $ renpy.pause (3.0, hard = True)
./c4d26.rpy:            $ renpy.pause ()
./c4d26.rpy:            $ renpy.pause (2.0, hard = True)
./c4d26.rpy:    $ renpy.pause (3.0, hard = True)
./c4d26.rpy:    $ renpy.pause (2.5, hard = True)
./c4d26.rpy:    $ renpy.pause (1.0, hard = True)
./c4d26.rpy:    $ renpy.pause (1.0, hard = True)
./c4d26.rpy:    $ renpy.pause (1.0, hard = True)
./c4d26.rpy:    $ renpy.pause (1.0, hard = True)
./c4d26.rpy:    $ renpy.pause (1.0, hard = True)
./c2d10.rpy:    $ renpy.pause (3.0, hard = True)
./c2d10.rpy:    $ renpy.pause (3.0, hard = True)
./c2d10.rpy:    $ renpy.pause (1.0, hard = True)
./c2d10.rpy:    $ renpy.pause (1.0, hard = True)
./c2d10.rpy:    $ renpy.pause (1.0, hard = True)
./c2d10.rpy:    $ renpy.pause (3.0, hard = True)
./c2d10.rpy:    $ renpy.pause (3.0, hard = True)
./c2d10.rpy:    $ renpy.pause (1.0, hard = True)
./c2d10.rpy:    $ renpy.pause (3.0, hard = True)
./c2d10.rpy:    $ renpy.pause (5.0, hard = True)
./c2d10.rpy:    $ renpy.pause (1.0, hard = True)
./c2d10.rpy:    $ renpy.pause (1.0, hard = True)
./c2d10.rpy:    $ renpy.pause (3.0, hard = True)
./c2d10.rpy:    $ renpy.pause (3.0, hard = True)
./c2d10.rpy:    $ renpy.pause (1.0, hard = True)
./c2d10.rpy:        $ renpy.pause (3.0, hard = True)
./c2d10.rpy:        $ renpy.pause (1.0, hard = True)
./c2d10.rpy:        $ renpy.pause (1.0, hard = True)
./c2d10.rpy:    $ renpy.pause (1.0, hard = True)
./c2d10.rpy:    $ renpy.pause (3.0, hard = True)
./c2d10.rpy:    $ renpy.pause (5.0, hard = True)
./c2d10.rpy:        $ renpy.pause (3.0, hard = True)
./c2d10.rpy:        $ renpy.pause (1.0, hard = True)
./c2d10.rpy:        $ renpy.pause (1.0, hard = True)
./c2d10.rpy:        $ renpy.pause (1.0, hard = True)
./c2d10.rpy:        $ renpy.pause (3.0, hard = True)
./c2d10.rpy:        $ renpy.pause (1.0, hard = True)
./c3d15.rpy:    $ renpy.pause (3.0, hard = True)
./c3d15.rpy:    $ renpy.pause (1.0, hard = True)
./c3d15.rpy:    $ renpy.pause (3.0, hard = True)
./c3d15.rpy:    $ renpy.pause (1.0, hard = True)
./c3d15.rpy:    $ renpy.pause (1.0, hard = True)
./c3d15.rpy:    $ renpy.pause (1.0, hard = True)
./c3d15.rpy:    $ renpy.pause (1.0, hard = True)
./c3d15.rpy:        $ renpy.pause (4.0, hard = True)
./c3d15.rpy:    $ renpy.pause (1.0, hard = True)
./c3d15.rpy:    $ renpy.pause (3.0, hard = True)
./c3d15.rpy:    $ renpy.pause (1.0, hard = True)
./c3d15.rpy:        $ renpy.pause (3.0, hard = True)
./c3d15.rpy:        $ renpy.pause (3.0, hard = True)
./c3d15.rpy:    $ renpy.pause (1.0, hard = True)
./c3d15.rpy:    $ renpy.pause (1.0, hard = True)
./c3d15.rpy:    $ renpy.pause (2.0, hard = True)
./c3d15.rpy:    $ renpy.pause (3.0, hard = True)
./c3d15.rpy:    $ renpy.pause (2.0, hard = True)
./c3d15.rpy:    $ renpy.pause (1.0, hard = True)
./c3d15.rpy:    $ renpy.pause (1.0, hard = True)
./c3d15.rpy:    $ renpy.pause (3.0, hard = True)
./c3d15.rpy:    $ renpy.pause (1.0, hard = True)
./c3d15.rpy:        $ renpy.pause (2.0, hard = True)
./c3d15.rpy:        $ renpy.pause (1.5, hard = True)
./c3d15.rpy:        $ renpy.pause (1.5, hard = True)
./c3d17.rpy:    $ renpy.pause (3.0, hard = True)
./c3d17.rpy:    $ renpy.pause (1.0, hard = True)
./c3d17.rpy:    $ renpy.pause (1.0, hard = True)
./c3d17.rpy:        $ renpy.pause (3.0, hard = True)
./c3d17.rpy:        $ renpy.pause (1.0, hard = True)
./c3d17.rpy:        $ renpy.pause (1.0, hard = True)
./c3d17.rpy:        $ renpy.pause (1.0, hard = True)
./c3d17.rpy:        $ renpy.pause (1.0, hard = True)
./c3d17.rpy:        $ renpy.pause (1.0, hard = True)
./c3d17.rpy:    $ renpy.pause (4.0, hard = True)
./c3d17.rpy:    $ renpy.pause (3.0, hard = True)
./c3d17.rpy:    $ renpy.pause (2.0, hard = True)
./c3d17.rpy:    $ renpy.pause (1.0, hard = True)
./c3d17.rpy:    $ renpy.pause (1.0, hard = True)
./c3d17.rpy:    $ renpy.pause (3.0, hard = True)
./c3d17.rpy:    $ renpy.pause (1.0, hard = True)
./c3d17.rpy:    $ renpy.pause (3.0, hard = True)
./c3d17.rpy:    $ renpy.pause (1.0, hard = True)
./c3d17.rpy:    $ renpy.pause (1.0, hard = True)
./c3d17.rpy:    $ renpy.pause (1.0, hard = True)
./c3d17.rpy:    $ renpy.pause (3.0, hard = True)
./c3d17.rpy:    $ renpy.pause (2.0, hard = True)
./c3d17.rpy:    $ renpy.pause (1.0, hard = True)
./c3d17.rpy:    $ renpy.pause (1.0, hard = True)
./c3d17.rpy:        $ renpy.pause (3.0, hard = True)
./c1d6.rpy:    $ renpy.pause (3.0, hard = True)
./c1d6.rpy:    $ renpy.pause (2.0, hard = True)
./c1d6.rpy:    $ renpy.pause (1.0, hard = True)
./c1d6.rpy:    $ renpy.pause (1.0, hard = True)
./c1d6.rpy:        $ renpy.pause (1.0, hard = True)
./c1d6.rpy:        $ renpy.pause (1.0, hard = True)
./c1d6.rpy:        $ renpy.pause (1.0, hard = True)
./c1d6.rpy:    $ renpy.pause (3.0, hard = True)
./c1d6.rpy:    $ renpy.pause (5.0, hard = True)
./c1d6.rpy:        $ renpy.pause (0.5, hard = True)
./c1d6.rpy:        $ renpy.pause (5.0, hard = True)
./c1d6.rpy:        $ renpy.pause (0.5, hard = True)
./c1d6.rpy:        $ renpy.pause (5.0, hard = True)
./c1d6.rpy:    $ renpy.pause (3.0, hard = True)
./c1d6.rpy:    $ renpy.pause (3.0, hard = True)
./c1d6.rpy:    $ renpy.pause (1.0, hard = True)
./c1d6.rpy:    $ renpy.pause (3.0, hard = True)
./c1d6.rpy:    $ renpy.pause (3.0, hard = True)
./c1d6.rpy:    $ renpy.pause (1.0, hard = True)
./c1d6.rpy:        $ renpy.pause (1.0, hard = True)
./c1d6.rpy:    $ renpy.pause (3.0, hard = True)
./c1d6.rpy:    $ renpy.pause (3.0, hard = True)
./c1d6.rpy:    $ renpy.pause (1.0, hard = True)
./c1d6.rpy:    $ renpy.pause (1.0, hard = True)
./c1d6.rpy:    $ renpy.pause (3.0, hard = True)
./c1d6.rpy:        $ renpy.pause (2.0, hard = True)
./c1d6.rpy:        $ renpy.pause (2.0, hard = True)
./c1d6.rpy:        $ renpy.pause (1.5, hard = True)
./c1d6.rpy:        $ renpy.pause (1.5, hard = True)
./c1d6.rpy:        $ renpy.pause (1.5, hard = True)
./c1d6.rpy:        $ renpy.pause (3.0, hard = True)
./c1d6.rpy:        $ renpy.pause (2.0, hard = True)
./c1d6.rpy:        $ renpy.pause (2.0, hard = True)
./c1d6.rpy:        $ renpy.pause (1.5, hard = True)
./c1d6.rpy:        $ renpy.pause (1.5, hard = True)
./c1d6.rpy:        $ renpy.pause (1.5, hard = True)
./c1d6.rpy:        $ renpy.pause (3.0, hard = True)
./c1d6.rpy:    $ renpy.pause (0.5, hard = True)
./c1d4.rpy:    $ renpy.pause (3.0, hard = True)
./c1d4.rpy:    $ renpy.pause (5.0, hard = True)
./c1d4.rpy:    $ renpy.pause (6.0, hard = True)
./c1d4.rpy:    $ renpy.pause (3.0, hard = True)
./c1d4.rpy:    $ renpy.pause (5.0, hard = True)
./c1d4.rpy:    $ renpy.pause (3.0, hard = True)
./c1d4.rpy:    $ renpy.pause (3.0, hard = True)
./c1d4.rpy:    $ renpy.pause (5.0, hard = True)
./c1d4.rpy:    $ renpy.pause (3.0, hard = True)
./c1d4.rpy:    $ renpy.pause (5.0, hard = True)
./c1d4.rpy:    $ renpy.pause (3.0, hard = True)
./c1d4.rpy:    $ renpy.pause (3.0, hard = True)
./c1d4.rpy:    $ renpy.pause (5.0, hard = True)
./c1d4.rpy:    $ renpy.pause (3.0, hard = True)
./c1d4.rpy:    $ renpy.pause (3.0, hard = True)
./c1d4.rpy:    $ renpy.pause (5.0, hard = True)
./c1d4.rpy:    $ renpy.pause (3.0, hard = True)
./c1d4.rpy:    $ renpy.pause (3.0, hard = True)
./c1d4.rpy:    $ renpy.pause (3.0, hard = True)
./c2d9.rpy:    $ renpy.pause (3.0, hard = True)
./c2d9.rpy:    $ renpy.pause (3.0, hard = True)
./c2d9.rpy:    $ renpy.pause (1.0, hard = True)
./c2d9.rpy:    $ renpy.pause (3.0, hard = True)
./c2d9.rpy:    $ renpy.pause (5.0, hard = True)
./c2d9.rpy:    $ renpy.pause (3.0, hard = True)
./c2d9.rpy:    $ renpy.pause (3.0, hard = True)
./c2d9.rpy:    $ renpy.pause (1.0, hard = True)
./c2d9.rpy:    $ renpy.pause (3.0, hard = True)
./c2d9.rpy:    $ renpy.pause (3.0, hard = True)
./c2d9.rpy:    $ renpy.pause (1.0, hard = True)
./c2d9.rpy:        $ renpy.pause (1.0, hard = True)
./c2d9.rpy:    $ renpy.pause (3.0, hard = True)
./c2d9.rpy:    $ renpy.pause (5.0, hard = True)
./c2d9.rpy:    $ renpy.pause (3.0, hard = True)
./c2d9.rpy:    $ renpy.pause (5.0, hard = True)
./c2d9.rpy:    $ renpy.pause (3.0, hard = True)
./c2d9.rpy:    $ renpy.pause (5.0, hard = True)
./c2d9.rpy:    $ renpy.pause (1.0, hard = True)
./c2d9.rpy:        $ renpy.pause (1.0, hard = True)
./c2d9.rpy:        $ renpy.pause (1.0, hard = True)
./c2d9.rpy:        $ renpy.pause (1.0, hard = True)
./c4d22.rpy:    $ renpy.pause (3.0, hard = True)
./c4d22.rpy:    $ renpy.pause (2.0, hard = True)
./c4d22.rpy:    $ renpy.pause (2.5, hard = True)
./c4d22.rpy:    $ renpy.pause (1.0, hard = True)
./c4d22.rpy:        $ renpy.pause (0.6, hard = True)
./c4d22.rpy:        $ renpy.pause (0.6, hard = True)
./c4d22.rpy:        $ renpy.pause (0.6, hard = True)
./c4d22.rpy:        $ renpy.pause (0.6, hard = True)
./c4d22.rpy:        $ renpy.pause (0.6, hard = True)
./c4d22.rpy:        $ renpy.pause (0.6, hard = True)
./c4d22.rpy:        $ renpy.pause (0.6, hard = True)
./c4d22.rpy:        $ renpy.pause (0.6, hard = True)
./c4d22.rpy:            $ renpy.pause (0.6, hard = True)
./c4d22.rpy:            $ renpy.pause (0.6, hard = True)
./c4d22.rpy:    $ renpy.pause (1.0, hard = True)
./c4d22.rpy:    $ renpy.pause (3.0, hard = True)
./c4d22.rpy:    $ renpy.pause (2.5, hard = True)
./c4d22.rpy:    $ renpy.pause (1.0, hard = True)
./c4d22.rpy:    $ renpy.pause (1.0, hard = True)
./c4d22.rpy:    $ renpy.pause (1.0, hard = True)
./c4d22.rpy:    $ renpy.pause (1.0, hard = True)
./c4d22.rpy:    $ renpy.pause (1.5, hard = True)
./c4d22.rpy:    $ renpy.pause (0.5, hard = True)
./c4d22.rpy:    $ renpy.pause (1.0, hard = True)
./c4d22.rpy:    $ renpy.pause (1.5, hard = True)
./c4d22.rpy:    $ renpy.pause (1.5, hard = True)
./c4d22.rpy:    $ renpy.pause (0.5, hard = True)
./c4d22.rpy:    $ renpy.pause (1.5, hard = True)
./c4d22.rpy:    $ renpy.pause (1.5, hard = True)
./c4d22.rpy:    $ renpy.pause (0.5, hard = True)
./c4d22.rpy:    $ renpy.pause (1.5, hard = True)
./c4d22.rpy:    $ renpy.pause (0.5, hard = True)
./c4d22.rpy:    $ renpy.pause (1.5, hard = True)
./c4d22.rpy:    $ renpy.pause (0.5, hard = True)
./c4d22.rpy:    $ renpy.pause (1.5, hard = True)
./c4d22.rpy:    $ renpy.pause (1.0, hard = True)
./c4d22.rpy:    $ renpy.pause (1.0, hard = True)
./c4d22.rpy:    $ renpy.pause (3.0, hard = True)
./c4d22.rpy:    $ renpy.pause (2.5, hard = True)
./c4d22.rpy:    $ renpy.pause (1.0, hard = True)
./c4d22.rpy:        $ renpy.pause (1.0, hard = True)
./c4d22.rpy:        $ renpy.pause (1.0, hard = True)
./c4d22.rpy:        $ renpy.pause (1.0, hard = True)
./c4d22.rpy:        $ renpy.pause (1.0, hard = True)
./c4d22.rpy:        $ renpy.pause (2.0, hard = True)
./c4d22.rpy:        $ renpy.pause (1.0, hard = True)
./c4d22.rpy:        $ renpy.pause (1.0, hard = True)
./c4d22.rpy:        $ renpy.pause (1.0, hard = True)
./c4d22.rpy:        $ renpy.pause (2.0, hard = True)
./c4d27.rpy:    $ renpy.pause (3.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:        $ renpy.pause (1.0, hard = True)
./c4d27.rpy:            $ renpy.pause (0.6, hard = True)
./c4d27.rpy:            $ renpy.pause (0.6, hard = True)
./c4d27.rpy:        $ renpy.pause (2.0, hard = True)
./c4d27.rpy:            $ renpy.pause (0.6, hard = True)
./c4d27.rpy:            $ renpy.pause (0.6, hard = True)
./c4d27.rpy:            $ renpy.pause (0.6, hard = True)
./c4d27.rpy:            $ renpy.pause (0.6, hard = True)
./c4d27.rpy:                $ renpy.pause (0.6, hard = True)
./c4d27.rpy:                $ renpy.pause (0.6, hard = True)
./c4d27.rpy:        $ renpy.pause (1.0, hard = True)
./c4d27.rpy:        $ renpy.pause (1.0, hard = True)
./c4d27.rpy:        $ renpy.pause (2.0, hard = True)
./c4d27.rpy:        $ renpy.pause (3.0, hard = True)
./c4d27.rpy:        $ renpy.pause (1.0, hard = True)
./c4d27.rpy:            $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (3.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (2.5, hard = True)
./c4d27.rpy:    $ renpy.pause ()
./c4d27.rpy:    $ renpy.pause (2.5, hard = True)
./c4d27.rpy:    $ renpy.pause ()
./c4d27.rpy:    $ renpy.pause (2.5, hard = True)
./c4d27.rpy:    $ renpy.pause ()
./c4d27.rpy:    $ renpy.pause (2.5, hard = True)
./c4d27.rpy:    $ renpy.pause ()
./c4d27.rpy:        $ renpy.pause (2.5, hard = True)
./c4d27.rpy:        $ renpy.pause ()
./c4d27.rpy:        $ renpy.pause (2.5, hard = True)
./c4d27.rpy:        $ renpy.pause ()
./c4d27.rpy:        $ renpy.pause (2.5, hard = True)
./c4d27.rpy:        $ renpy.pause ()
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (2.0, hard = True)
./c4d27.rpy:    $ renpy.pause (2.0, hard = True)
./c4d27.rpy:    $ renpy.pause (2.5, hard = True)
./c4d27.rpy:    $ renpy.pause (2.5, hard = True)
./c4d27.rpy:    $ renpy.pause ()
./c4d27.rpy:    $ renpy.pause (2.5, hard = True)
./c4d27.rpy:    $ renpy.pause ()
./c4d27.rpy:    $ renpy.pause (2.5, hard = True)
./c4d27.rpy:    $ renpy.pause ()
./c4d27.rpy:    $ renpy.pause (2.5, hard = True)
./c4d27.rpy:    $ renpy.pause ()
./c4d27.rpy:    $ renpy.pause (2.5, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause (1.0, hard = True)
./c4d27.rpy:    $ renpy.pause ()
./c2d13.rpy:    $ renpy.pause (3.0, hard = True)
./c2d13.rpy:    $ renpy.pause (2.0, hard = True)
./c2d13.rpy:    $ renpy.pause (1.0, hard = True)
./c2d13.rpy:    $ renpy.pause (1.0, hard = True)
./c2d13.rpy:    $ renpy.pause (1.0, hard = True)
./c2d13.rpy:    $ renpy.pause (7.7, hard = True)
./c2d13.rpy:    $ renpy.pause (2.5, hard = True)
./c2d13.rpy:    $ renpy.pause (1.0, hard = True)
./c2d13.rpy:    $ renpy.pause (1.5, hard = True)
./c2d13.rpy:    $ renpy.pause (1.0, hard = True)
./c2d13.rpy:    $ renpy.pause (1.0, hard = True)
./c2d13.rpy:    $ renpy.pause (1.0, hard = True)
./c2d13.rpy:    $ renpy.pause (1.0, hard = True)
./c2d13.rpy:    $ renpy.pause (1.0, hard = True)
./c2d13.rpy:    $ renpy.pause (1.0, hard = True)
./c2d13.rpy:        $ renpy.pause (4.0, hard = True)
./c2d13.rpy:    $ renpy.pause (3.0, hard = True)
./c2d13.rpy:    $ renpy.pause (3.0, hard = True)
./c2d13.rpy:    $ renpy.pause (1.0, hard = True)
./c2d13.rpy:    $ renpy.pause (0.5, hard = True)
./c2d13.rpy:    $ renpy.pause (1.0, hard = True)
./c2d8.rpy:    $ renpy.pause (3.0, hard = True)
./c2d8.rpy:    $ renpy.pause (7.0, hard = True)
./c2d8.rpy:    $ renpy.pause (1.0, hard = True)
./c2d8.rpy:    $ renpy.pause (1.0, hard = True)
./c2d8.rpy:    $ renpy.pause (1.0, hard = True)
./c2d8.rpy:    $ renpy.pause (3.0, hard = True)
./c2d8.rpy:    $ renpy.pause (5.0, hard = True)
./c2d8.rpy:    $ renpy.pause (1.0, hard = True)
./c2d8.rpy:    $ renpy.pause (1.0, hard = True)
./c2d8.rpy:    $ renpy.pause (1.0, hard = True)
./c2d8.rpy:    $ renpy.pause (3.0, hard = True)
./c2d8.rpy:    $ renpy.pause (1.0, hard = True)
./c2d8.rpy:    $ renpy.pause (1.0, hard = True)
./c2d8.rpy:    $ renpy.pause (3.0, hard = True)
./c2d8.rpy:    $ renpy.pause (1.0, hard = True)
./c2d8.rpy:    $ renpy.pause (3.0, hard = True)
./c2d8.rpy:    $ renpy.pause (5.0, hard = True)
./c2d8.rpy:    $ renpy.pause (1.0, hard = True)
./c2d8.rpy:    $ renpy.pause (1.0, hard = True)
./c2d8.rpy:    $ renpy.pause (3.0, hard = True)
./c2d8.rpy:    $ renpy.pause (1.0, hard = True)
./c2d8.rpy:    $ renpy.pause (1.0, hard = True)
./c2d8.rpy:    $ renpy.pause (1.0, hard = True)
./c1d3.rpy:    $ renpy.pause (3.0, hard = True)
./c1d3.rpy:    $ renpy.pause (5.0, hard = True)
./c1d3.rpy:    $ renpy.pause (3.0, hard = True)
./c1d3.rpy:    $ renpy.pause (5.0, hard = True)
./c1d3.rpy:    $ renpy.pause (3.0, hard = True)
./c1d3.rpy:    $ renpy.pause (3.0, hard = True)
./c1d3.rpy:    $ renpy.pause (3.0, hard = True)
./c1d3.rpy:    $ renpy.pause (5.0, hard = True)
./c1d3.rpy:    $ renpy.pause (3.0, hard = True)
./c1d3.rpy:    $ renpy.pause (5.0, hard = True)
./c1d3.rpy:    $ renpy.pause (5.0, hard = True)
./c4d28.rpy:    $ renpy.pause (3.0, hard = True)
./c4d28.rpy:    $ renpy.pause (1.0, hard = True)
./c4d28.rpy:    $ renpy.pause (1.0, hard = True)
./c4d28.rpy:    $ renpy.pause (3.0, hard = True)
./c4d28.rpy:    $ renpy.pause (1.0, hard = True)
./c4d28.rpy:    $ renpy.pause (1.0, hard = True)
./c4d28.rpy:    $ renpy.pause (2.5, hard = True)
./c4d28.rpy:    $ renpy.pause (1.0, hard = True)
./c4d28.rpy:    $ renpy.pause (1.0, hard = True)
./c4d28.rpy:    $ renpy.pause (3.0, hard = True)
./c4d28.rpy:    $ renpy.pause (5.0, hard = True)
./c4d28.rpy:    $ renpy.pause (1.0, hard = True)
./c4d28.rpy:    $ renpy.pause (1.0, hard = True)
./c4d28.rpy:    $ renpy.pause (1.0, hard = True)
./c4d28.rpy:    $ renpy.pause (1.0, hard = True)
./c4d28.rpy:    $ renpy.pause (1.0, hard = True)
./c4d28.rpy:    $ renpy.pause (1.0, hard = True)
./c4d28.rpy:    $ renpy.pause (2.5, hard = True)
./c4d28.rpy:    $ renpy.pause (3.0, hard = True)
./c4d28.rpy:    $ renpy.pause (5.0, hard = True)
./c2d11.rpy:    $ renpy.pause (3.0, hard = True)
./c2d11.rpy:    $ renpy.pause (5.0, hard = True)
./c2d11.rpy:    $ renpy.pause (1.0, hard = True)
./c2d11.rpy:    $ renpy.pause (1.0, hard = True)
./c2d11.rpy:    $ renpy.pause (3.0, hard = True)
./c2d11.rpy:    $ renpy.pause (1.0, hard = True)
./c2d11.rpy:    $ renpy.pause (3.0, hard = True)
./c2d11.rpy:    $ renpy.pause (1.0, hard = True)
./c2d11.rpy:    $ renpy.pause (3.0, hard = True)
./c2d11.rpy:    $ renpy.pause (1.0, hard = True)
./c2d11.rpy:    $ renpy.pause (3.0, hard = True)
./c2d11.rpy:    $ renpy.pause (3.0, hard = True)
./c2d11.rpy:    $ renpy.pause (5.0, hard = True)
./c2d11.rpy:    $ renpy.pause (1.0, hard = True)
./c2d11.rpy:    $ renpy.pause (1.0, hard = True)
./c2d11.rpy:    $ renpy.pause (1.0, hard = True)
./c2d11.rpy:    $ renpy.pause (4.0, hard = True)
./c2d11.rpy:    $ renpy.pause (1.0, hard = True)
./c2d11.rpy:    $ renpy.pause (2.5, hard = True)
./c2d11.rpy:    $ renpy.pause (2.5, hard = True)
./c2d11.rpy:    $ renpy.pause (1.5, hard = True)
./c2d11.rpy:    $ renpy.pause (1.5, hard = True)
./c2d11.rpy:    $ renpy.pause (3.0, hard = True)
./c2d11.rpy:    $ renpy.pause (1.0, hard = True)
./c3d16.rpy:    $ renpy.pause (3.0, hard = True)
./c3d16.rpy:    $ renpy.pause (1.0, hard = True)
./c3d16.rpy:    $ renpy.pause (1.0, hard = True)
./c3d16.rpy:    $ renpy.pause (3.0, hard = True)
./c3d16.rpy:    $ renpy.pause (3.0, hard = True)
./c3d16.rpy:    $ renpy.pause (2.0, hard = True)
./c3d16.rpy:    $ renpy.pause (1.0, hard = True)
./c3d16.rpy:    $ renpy.pause (1.0, hard = True)
./c3d16.rpy:    $ renpy.pause (1.0, hard = True)
./c3d16.rpy:    $ renpy.pause (1.0, hard = True)
./c3d16.rpy:    $ renpy.pause (1.0, hard = True)
./c3d16.rpy:    $ renpy.pause (3.0, hard = True)
./c3d16.rpy:    $ renpy.pause (2.0, hard = True)
./c3d16.rpy:    $ renpy.pause (1.0, hard = True)
./c3d16.rpy:    $ renpy.pause (3.0, hard = True)
./c3d16.rpy:    $ renpy.pause (3.0, hard = True)
./c3d16.rpy:    $ renpy.pause (2.0, hard = True)
./c3d16.rpy:    $ renpy.pause (1.0, hard = True)
./c3d16.rpy:        $ renpy.pause (1.0, hard = True)
./c3d16.rpy:        $ renpy.pause (2.5, hard = True)
./c3d16.rpy:        $ renpy.pause (2.5, hard = True)
./c3d16.rpy:        $ renpy.pause (2.5, hard = True)
./c3d16.rpy:        $ renpy.pause (2.5, hard = True)
./c3d16.rpy:        $ renpy.pause (2.5, hard = True)
./c3d16.rpy:        $ renpy.pause (2.5, hard = True)
./c3d16.rpy:        $ renpy.pause (2.5, hard = True)
./c3d16.rpy:        $ renpy.pause (3.0, hard = True)
./c3d16.rpy:        $ renpy.pause ()
./c3d16.rpy:        $ renpy.pause (3.0, hard = True)
./c3d16.rpy:        $ renpy.pause ()
./c3d16.rpy:        $ renpy.pause (1.0, hard = True)
./c3d16.rpy:        $ renpy.pause (1.0, hard = True)
./c3d16.rpy:        $ renpy.pause (1.0, hard = True)
./c3d16.rpy:    $ renpy.pause (4.0, hard = True)
./c3d18.rpy:    $ renpy.pause (3.0, hard = True)
./c3d18.rpy:    $ renpy.pause (1.0, hard = True)
./c3d18.rpy:    $ renpy.pause (1.0, hard = True)
./c3d18.rpy:    $ renpy.pause (3.0, hard = True)
./c3d18.rpy:    $ renpy.pause (1.0, hard = True)
./c3d18.rpy:    $ renpy.pause (3.0, hard = True)
./c3d18.rpy:    $ renpy.pause (1.0, hard = True)
./c3d18.rpy:    $ renpy.pause (3.0, hard = True)
./c3d18.rpy:    $ renpy.pause (2.0, hard = True)
./c3d18.rpy:    $ renpy.pause (1.0, hard = True)
./c3d18.rpy:    $ renpy.pause (1.0, hard = True)
./c3d18.rpy:        $ renpy.pause (1.0, hard = True)
./c3d18.rpy:        $ renpy.pause (1.0, hard = True)
./c3d18.rpy:        $ renpy.pause (1.0, hard = True)
./c3d18.rpy:        $ renpy.pause (1.0, hard = True)
./c3d18.rpy:        $ renpy.pause (1.0, hard = True)
./c3d18.rpy:        $ renpy.pause (1.0, hard = True)
./c3d18.rpy:        $ renpy.pause (1.0, hard = True)
./c3d18.rpy:        $ renpy.pause (1.0, hard = True)
./c3d18.rpy:        $ renpy.pause (1.0, hard = True)
./c3d18.rpy:        $ renpy.pause (1.0, hard = True)
./c3d18.rpy:        $ renpy.pause (1.0, hard = True)
./c3d18.rpy:        $ renpy.pause (1.0, hard = True)
./c3d18.rpy:        $ renpy.pause (1.0, hard = True)
./c3d18.rpy:        $ renpy.pause (1.0, hard = True)
./c3d18.rpy:    $ renpy.pause (1.0, hard = True)
./c3d18.rpy:    $ renpy.pause (1.0, hard = True)
./c3d18.rpy:    $ renpy.pause (2.0, hard = True)
./c3d18.rpy:    $ renpy.pause (3.0, hard = True)
./c3d18.rpy:    $ renpy.pause (3.0, hard = True)
./c3d18.rpy:    $ renpy.pause (2.0, hard = True)
./c3d18.rpy:    $ renpy.pause (1.0, hard = True)
./c3d18.rpy:    $ renpy.pause (1.0, hard = True)
./c3d18.rpy:    $ renpy.pause (1.0, hard = True)
./c3d18.rpy:    $ renpy.pause (1.0, hard = True)
./c3d18.rpy:        $ renpy.pause (1.0, hard = True)
./c3d18.rpy:        $ renpy.pause (1.0, hard = True)
./c1d2.rpy:    $ renpy.pause (5.0, hard = True)
./c1d2.rpy:    $ renpy.pause (2.0, hard = True)
./c1d2.rpy:        $ renpy.pause (5.0, hard = True)
./c1d2.rpy:        $ renpy.pause (5.0, hard = True)
./c1d2.rpy:    $ renpy.pause (5.0, hard = True)
./c1d2.rpy:    $ renpy.pause (0.5, hard = True)
./c1d2.rpy:    $ renpy.pause (5, hard = True)
./c1d2.rpy:    $ renpy.pause (5, hard = True)
./c1d2.rpy:    $ renpy.pause (5, hard = True)
./c1d2.rpy:    $ renpy.pause (3.0, hard = True)
./c1d2.rpy:    $ renpy.pause (5.0, hard = True)
./c1d2.rpy:    $ renpy.pause (3.0, hard = True)
./c1d2.rpy:    $ renpy.pause (1.0, hard = True)
./c1d2.rpy:    $ renpy.pause (3.0, hard = True)
./c1d2.rpy:    $ renpy.pause (5.0, hard = True)
./c1d2.rpy:    $ renpy.pause (4.0, hard = True)
./c1d2.rpy:    $ renpy.pause (3.0, hard = True)
./c1d2.rpy:    $ renpy.pause (5.0, hard = True)
./c1d7.rpy:    $ renpy.pause (3.0, hard = True)
./c1d7.rpy:    $ renpy.pause (2.0, hard = True)
./c1d7.rpy:    $ renpy.pause (3.0, hard = True)
./c1d7.rpy:    $ renpy.pause (3.0, hard = True)
./c1d7.rpy:    $ renpy.pause (1.0, hard = True)
./c1d7.rpy:    $ renpy.pause (1.0, hard = True)
./c1d7.rpy:    $ renpy.pause (2.5, hard = True)
./c1d7.rpy:    $ renpy.pause (1.0, hard = True)
./c1d7.rpy:        $ renpy.pause (1.0, hard = True)
./c1d7.rpy:    $ renpy.pause (3.0, hard = True)
./c1d7.rpy:    $ renpy.pause (5.0, hard = True)
./c1d7.rpy:    $ renpy.pause (1.0, hard = True)
./c1d7.rpy:    $ renpy.pause (5.0, hard = True)
./c1d7.rpy:    $ renpy.pause (1.0, hard = True)
./c1d7.rpy:    $ renpy.pause (3.0, hard = True)
./c4d23.rpy:    $ renpy.pause (1.0, hard = True)
./c4d23.rpy:    $ renpy.pause (1.0, hard = True)
./c4d23.rpy:    $ renpy.pause (1.0, hard = True)
./c4d23.rpy:    $ renpy.pause (1.0, hard = True)
./c4d23.rpy:    $ renpy.pause (1.0, hard = True)
./c4d23.rpy:    $ renpy.pause (1.0, hard = True)
./c4d23.rpy:    $ renpy.pause (3.0, hard = True)
./c4d23.rpy:    $ renpy.pause (1.0, hard = True)
./c4d23.rpy:    $ renpy.pause (1.0, hard = True)
./c4d23.rpy:    $ renpy.pause (2.5, hard = True)
./c4d23.rpy:    $ renpy.pause (1.0, hard = True)
./c4d23.rpy:    $ renpy.pause (1.0, hard = True)
./c4d23.rpy:    $ renpy.pause (3.0, hard = True)
./c4d23.rpy:    $ renpy.pause (1.0, hard = True)
./c4d23.rpy:    $ renpy.pause (3.0, hard = True)
./c4d23.rpy:    $ renpy.pause (2.5, hard = True)
./c4d23.rpy:    $ renpy.pause (1.0, hard = True)
./c4d23.rpy:    $ renpy.pause (1.0, hard = True)
./c4d23.rpy:    $ renpy.pause (1.0, hard = True)
./c4d23.rpy:    $ renpy.pause (1.0, hard = True)
./c4d23.rpy:    $ renpy.pause (1.0, hard = True)
./c1d1.rpy:    $ renpy.pause (4.0, hard = True)
./c1d1.rpy:    $ renpy.pause (3.0, hard = True)
./c1d1.rpy:    $ renpy.pause (4.0, hard = True)
./c1d1.rpy:    $ renpy.pause (3.0, hard = True)
./c1d1.rpy:    $ renpy.pause (5.0, hard = True)
./c1d1.rpy:    $ renpy.pause (3.0, hard = True)
./c1d1.rpy:    $ renpy.pause (3.0, hard = True)
./c1d1.rpy:    $ renpy.pause (3.0, hard = True)
./c1d1.rpy:    $ renpy.pause (3.0, hard = True)
./c1d1.rpy:    $ renpy.pause (3.0, hard = True)
./c1d1.rpy:    $ renpy.pause (5.0, hard = True)
./c1d1.rpy:    $ renpy.pause (3.0, hard = True)
./c1d1.rpy:    $ renpy.pause (5.0, hard = True)
./c1d1.rpy:    $ renpy.pause (3.0, hard = True)
./c1d1.rpy:    $ renpy.pause (3.0, hard = True)
./c4d25.rpy:    $ renpy.pause (2.0, hard = True)
./c4d25.rpy:    $ renpy.pause (1.0, hard = True)
./c4d25.rpy:    $ renpy.pause (1.0, hard = True)
./c4d25.rpy:    $ renpy.pause (2.0, hard = True)
./c4d25.rpy:    $ renpy.pause (2.0, hard = True)
./c4d25.rpy:    $ renpy.pause (2.0, hard = True)
./c4d25.rpy:    $ renpy.pause (2.5, hard = True)
./c4d25.rpy:    $ renpy.pause (1.0, hard = True)
./c4d25.rpy:    $ renpy.pause (1.0, hard = True)
./c2d14.rpy:    $ renpy.pause (3.0, hard = True)
./c2d14.rpy:    $ renpy.pause (3.0, hard = True)
./c2d14.rpy:    $ renpy.pause (3.0, hard = True)
./c2d14.rpy:    $ renpy.pause (1.0, hard = True)
./c2d14.rpy:    $ renpy.pause (1.0, hard = True)
./c2d14.rpy:    $ renpy.pause (1.0, hard = True)
./c2d14.rpy:        $ renpy.pause (1.0, hard = True)
./c2d14.rpy:        $ renpy.pause (1.0, hard = True)
./c2d14.rpy:    $ renpy.pause (1.0, hard = True)
./c2d14.rpy:    $ renpy.pause (3.0, hard = True)
./c2d14.rpy:    $ renpy.pause (1.0, hard = True)
./c2d14.rpy:    $ renpy.pause (1.0, hard = True)
./c2d14.rpy:    $ renpy.pause (1.5, hard = True)
./c2d14.rpy:    $ renpy.pause (1.5, hard = True)
./c2d14.rpy:    $ renpy.pause (3.0, hard = True)
./c2d14.rpy:    $ renpy.pause (3.0, hard = True)
./c3d19.rpy:    $ renpy.pause (3.0, hard = True)
./c3d19.rpy:    $ renpy.pause (1.0, hard = True)
./c3d19.rpy:    $ renpy.pause (1.0, hard = True)
./c3d19.rpy:    $ renpy.pause (3.0, hard = True)
./c3d19.rpy:    $ renpy.pause (2.0, hard = True)
./c3d19.rpy:    $ renpy.pause (1.0, hard = True)
./c3d19.rpy:    $ renpy.pause (1.0, hard = True)
./c3d19.rpy:    $ renpy.pause (1.0, hard = True)
./c3d19.rpy:    $ renpy.pause (3.0, hard = True)
./c3d19.rpy:    $ renpy.pause (2.0, hard = True)
./c3d19.rpy:    $ renpy.pause (1.0, hard = True)
./c3d19.rpy:    $ renpy.pause (3.0, hard = True)
./c3d19.rpy:    $ renpy.pause (1.0, hard = True)
./c3d19.rpy:    $ renpy.pause (1.0, hard = True)
./c3d19.rpy:    $ renpy.pause (1.0, hard = True)
./c3d19.rpy:    $ renpy.pause (1.0, hard = True)
./c3d19.rpy:    $ renpy.pause (1.0, hard = True)
./script.rpy:    $ renpy.pause()
./script.rpy:    $ renpy.pause()
./script.rpy:    $ renpy.pause()
./script.rpy:    $ renpy.pause (7.0, hard = True)
./script.rpy:    $ renpy.pause (3.0, hard = True)
./script.rpy:    $ renpy.pause (3.0, hard = True)
./game_over_01.rpy:    $ renpy.pause (3.0, hard = True)
./game_over_01.rpy:    $ renpy.pause (1.0, hard = True)
./game_over_01.rpy:    $ renpy.pause (1.0, hard = True)
./game_over_01.rpy:    $ renpy.pause (1.0, hard = True)
./game_over_01.rpy:    $ renpy.pause (1.0, hard = True)
./game_over_01.rpy:    $ renpy.pause (1.0, hard = True)
./game_over_01.rpy:    $ renpy.pause (1.0, hard = True)
./game_over_01.rpy:    $ renpy.pause (1.0, hard = True)
./game_over_01.rpy:    $ renpy.pause (1.0, hard = True)
./game_over_01.rpy:    $ renpy.pause (1.0, hard = True)
./game_over_01.rpy:    $ renpy.pause (1.0, hard = True)
./game_over_01.rpy:    $ renpy.pause (3.0, hard = True)
./game_over_01.rpy:    $ renpy.pause (5.0, hard = True)
 
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