Celaviegroup

Well-Known Member
Game Developer
Aug 27, 2018
1,186
2,884
WT 13.03 Version doesnt work ingame...every time i come to the end of day 1 comes "i think i made something wrong should i try again"? dude i just wanna play the game the best way possible and not play the first day 20 times to just sleep in a bed instead of the couch :cautious:
Don't worry - you'll not miss anything. The missing scene will occur in episode 2
 

cr71cr71

New Member
Aug 8, 2020
1
0
Fresh Mac download from Patreon of version 15.02.
Used the persistent data and save files from Patreon.
Clicking Julia icon in the lower left still gives the error: "The variable galleryVersion does not exist."
Do we have a known fix for this yet?

BTW, there does not seem to be a gallery.rpy file anywhere in the game folder. Is that useful to know?
 

Armelle69

Member
Dec 2, 2018
437
336
Gosh...
Good pictures, wonderful outfits. It was sa promising !!

But besides that, grind and grind... Repetitive ad nauseam.

And much more serious : poorly written, poorly programmed :
  • The female character almost doesn't evolve in some ways : cause you have to grind the same questions, same answers, every day, even if that doesn't bring anything, and isn't logical anymore. You have to rellok at all the complete scenes eveytime, scenes you already had watched a lot, without anything new.
    Example : if you already put your hands on her shoulder a few times => you shouldn't hesitate to do it again, and you shouldn't have the obligation to play specifically her role after that, to allow her to accept it, cause her "natural reaction" would still be to refuse it. It became you normal relationship.
  • To manage to realize the goals, you just have to be, at least, 100% perfect (I said at least, cause it seems that it is absolutely not enough). The smallest mistake can ruin the furture of the story (she'll be 1 love point too short, so after that you'll miss 1 crucial answer that will be impossible, so she won't get the points that able her to accept the following, and so on).
    If you're not 100%, you have to restart the all bunch.
    The real problem that situations causes (besides the obvious fact that you can't progress in the game), is that there is absolutely no reason anymore to give people all these choices : you have only 1 single possible path in the world, everything else leads to automatic failure.
  • Of course, there is no hint in the story, to let you know what you have to do... It's not even logical : how do you know that this time you have to go to the beach instead of the kitchen ? How do nyou know that this time you have to be veeeeery careful to see that you can choose to act for her, and choose this precise answwer (and not something else) ?
  • If you miss something, well, you just have to restart from scratch, and make a huge prayer.
    The first time I tried to play it, of course I failed, even with the hints. I had do sleep on the couch, and had the opportunity here to restart => And it restarted, but without zeroing her stats ! And with theses bonus (but illogical) points, I managed to pass the 1st day. Without this bug, just impossible.
  • The only way to know what to do, is to follow the hints "out of story line" : the "ingame" walkthrough, or the "outgame" walkthrough (WalkThrough_Episode 2 to 7 V7.01 that I found somewhere).
  • If that's not enough, you can start with some "perfect" saves (I found somewhere in the topic)
  • But even with that, and if you follow very precisely everything the hints tell you to do... You're still stuck. Some scenes never occure. For example : you can't finish Episode 2, cause 1 single scene is missing (even if you redo what they ask 10 times, day after day).
  • You start directly with a "perfect" episode 3 ? Sadly, already with first day of the episode, one scene is missing. Day2, almost everything is missing. Day 3 has absolutely nothing to match with the hints. The story line is already ruined.

If you miss 50 to 90% of the game, even with a lot of hours of grind, tests, retries, on every version available, it's not exiting anymore, at all : it's infuriating...

Sorry, I just can't understand how the fuck you can play this game, efficiently, with the full story (or at least, most of it), without going insanely mad...

A game is supposed to be PLEASANT to play at. It's not supposed to be a chore.
 

Inkyb

Newbie
Apr 29, 2018
57
65
Error with start.


I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/00start.rpy", line 208, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 387, in script
$ __gl_test()
File "renpy/common/00start.rpy", line 208, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 387, in script
$ __gl_test()
File "renpy/common/00gltest.rpy", line 387, in <module>
$ __gl_test()
File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
_gl_performance_test()
File "renpy/common/00gltest.rpy", line 342, in _gl_performance_test
ui.interact(suppress_underlay=True, suppress_overlay=True)
OSError: [Errno 42] Illegal byte sequence

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 326, in bootstrap
renpy.main.main()
File "renpy/main.py", line 617, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/00start.rpy", line 208, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 387, in script
$ __gl_test()
File "renpy/common/00start.rpy", line 208, in script call
call _gl_test
File "renpy/common/00gltest.rpy", line 387, in script
$ __gl_test()
File "renpy/ast.py", line 922, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2218, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00gltest.rpy", line 387, in <module>
$ __gl_test()
File "renpy/common/00gltest.rpy", line 317, in _m1_00gltest__gl_test
_gl_performance_test()
File "renpy/common/00gltest.rpy", line 342, in _gl_performance_test
ui.interact(suppress_underlay=True, suppress_overlay=True)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3062, in interact
self.start()
File "renpy/display/core.py", line 2105, in start
self.post_init()
File "renpy/display/core.py", line 2180, in post_init
os.environ['SDL_VIDEO_X11_WMCLASS'] = wmclass
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/os.py", line 422, in __setitem__
OSError: [Errno 42] Illegal byte sequence

Windows-10-10.0.19041
Ren'Py 7.4.4.1439
My Best Friend’s Daughter season 2 1.00
Sat Dec 17 01:19:42 2022
Yeah.. i have problem too with down left icon with nude Julia ..:(

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00gamemenu.rpy", line 173, in script
    $ ui.interact()
  File "renpy/common/00gamemenu.rpy", line 173, in <module>
    $ ui.interact()
  File "renpy/common/00action_data.rpy", line 79, in get_selected
    return __get_field(self.object, self.field, self.kind) == self.value
  File "renpy/common/00action_data.rpy", line 39, in _m1_00action_data__get_field
    raise NameError("The {} {} does not exist.".format(kind, name))
NameError: The variable galleryVersion does not exist.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/00gamemenu.rpy", line 173, in script
    $ ui.interact()
  File "renpy/ast.py", line 922, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2218, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/00gamemenu.rpy", line 173, in <module>
    $ ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3101, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3512, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 437, in visit_all
    self.child.visit_all(callback, seen=None)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 569, in visit_all
    callback(self)
  File "renpy/display/core.py", line 3512, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/behavior.py", line 870, in per_interact
    if self.is_selected():
  File "renpy/display/behavior.py", line 858, in is_selected
    return is_selected(self.action)
  File "renpy/display/behavior.py", line 397, in is_selected
    return any(is_selected(i) for i in action)
  File "renpy/display/behavior.py", line 397, in <genexpr>
    return any(is_selected(i) for i in action)
  File "renpy/display/behavior.py", line 400, in is_selected
    return action.get_selected()
  File "renpy/common/00action_data.rpy", line 79, in get_selected
    return __get_field(self.object, self.field, self.kind) == self.value
  File "renpy/common/00action_data.rpy", line 39, in _m1_00action_data__get_field
    raise NameError("The {} {} does not exist.".format(kind, name))
NameError: The variable galleryVersion does not exist.

Windows-7-6.1.7601-SP1
Ren'Py 7.4.4.1439
My best friend's daughter 15.02
Wed Jan  4 22:47:23 2023
 

Inkyb

Newbie
Apr 29, 2018
57
65
Yeah.. i have problem too with down left icon with nude Julia ..:(

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00gamemenu.rpy", line 173, in script
    $ ui.interact()
  File "renpy/common/00gamemenu.rpy", line 173, in <module>
    $ ui.interact()
  File "renpy/common/00action_data.rpy", line 79, in get_selected
    return __get_field(self.object, self.field, self.kind) == self.value
  File "renpy/common/00action_data.rpy", line 39, in _m1_00action_data__get_field
    raise NameError("The {} {} does not exist.".format(kind, name))
NameError: The variable galleryVersion does not exist.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/00gamemenu.rpy", line 173, in script
    $ ui.interact()
  File "renpy/ast.py", line 922, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2218, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/00gamemenu.rpy", line 173, in <module>
    $ ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3101, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3512, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 437, in visit_all
    self.child.visit_all(callback, seen=None)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 567, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 569, in visit_all
    callback(self)
  File "renpy/display/core.py", line 3512, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/behavior.py", line 870, in per_interact
    if self.is_selected():
  File "renpy/display/behavior.py", line 858, in is_selected
    return is_selected(self.action)
  File "renpy/display/behavior.py", line 397, in is_selected
    return any(is_selected(i) for i in action)
  File "renpy/display/behavior.py", line 397, in <genexpr>
    return any(is_selected(i) for i in action)
  File "renpy/display/behavior.py", line 400, in is_selected
    return action.get_selected()
  File "renpy/common/00action_data.rpy", line 79, in get_selected
    return __get_field(self.object, self.field, self.kind) == self.value
  File "renpy/common/00action_data.rpy", line 39, in _m1_00action_data__get_field
    raise NameError("The {} {} does not exist.".format(kind, name))
NameError: The variable galleryVersion does not exist.

Windows-7-6.1.7601-SP1
Ren'Py 7.4.4.1439
My best friend's daughter 15.02
Wed Jan  4 22:47:23 2023
I downloaded ver.13.03 and launch it at the Win10.. and .. then the same problem - exception :(
 

Celaviegroup

Well-Known Member
Game Developer
Aug 27, 2018
1,186
2,884
Gosh...
Good pictures, wonderful outfits. It was sa promising !!

But besides that, grind and grind... Repetitive ad nauseam.

And much more serious : poorly written, poorly programmed :
  • The female character almost doesn't evolve in some ways : cause you have to grind the same questions, same answers, every day, even if that doesn't bring anything, and isn't logical anymore. You have to rellok at all the complete scenes eveytime, scenes you already had watched a lot, without anything new.
    Example : if you already put your hands on her shoulder a few times => you shouldn't hesitate to do it again, and you shouldn't have the obligation to play specifically her role after that, to allow her to accept it, cause her "natural reaction" would still be to refuse it. It became you normal relationship.
  • To manage to realize the goals, you just have to be, at least, 100% perfect (I said at least, cause it seems that it is absolutely not enough). The smallest mistake can ruin the furture of the story (she'll be 1 love point too short, so after that you'll miss 1 crucial answer that will be impossible, so she won't get the points that able her to accept the following, and so on).
    If you're not 100%, you have to restart the all bunch.
    The real problem that situations causes (besides the obvious fact that you can't progress in the game), is that there is absolutely no reason anymore to give people all these choices : you have only 1 single possible path in the world, everything else leads to automatic failure.
  • Of course, there is no hint in the story, to let you know what you have to do... It's not even logical : how do you know that this time you have to go to the beach instead of the kitchen ? How do nyou know that this time you have to be veeeeery careful to see that you can choose to act for her, and choose this precise answwer (and not something else) ?
  • If you miss something, well, you just have to restart from scratch, and make a huge prayer.
    The first time I tried to play it, of course I failed, even with the hints. I had do sleep on the couch, and had the opportunity here to restart => And it restarted, but without zeroing her stats ! And with theses bonus (but illogical) points, I managed to pass the 1st day. Without this bug, just impossible.
  • The only way to know what to do, is to follow the hints "out of story line" : the "ingame" walkthrough, or the "outgame" walkthrough (WalkThrough_Episode 2 to 7 V7.01 that I found somewhere).
  • If that's not enough, you can start with some "perfect" saves (I found somewhere in the topic)
  • But even with that, and if you follow very precisely everything the hints tell you to do... You're still stuck. Some scenes never occure. For example : you can't finish Episode 2, cause 1 single scene is missing (even if you redo what they ask 10 times, day after day).
  • You start directly with a "perfect" episode 3 ? Sadly, already with first day of the episode, one scene is missing. Day2, almost everything is missing. Day 3 has absolutely nothing to match with the hints. The story line is already ruined.

If you miss 50 to 90% of the game, even with a lot of hours of grind, tests, retries, on every version available, it's not exiting anymore, at all : it's infuriating...

Sorry, I just can't understand how the fuck you can play this game, efficiently, with the full story (or at least, most of it), without going insanely mad...

A game is supposed to be PLEASANT to play at. It's not supposed to be a chore.
Thank you for giving your feedback - even if almost everything in the game seems awful :)
I simply do not understand why you say that 'If you're not 100%, you have to restart the all bunch'
The game is made in a way - if you make a wrong decision you just have to raise the relationship a bit again.
Of course there are issues that could be better and things could have been made in a different way - no doubt of that. I made a function 'Skip to another episode' to help players that could pass the last bookmark or 2. The build in help function should help you to finish all episodes but it seems that you had troubles with that.
Soon I'll make an upgrade of Season 1 as it looks like there are some issues.
As mentioned before - most of the problems occur because players doesn't read the instruction in the beginning of the game - never learn the girls daily routines and doesn't keep track on the decision they make.
To make a game that everybody loves is impossible - but one thing I can assure you - it's a huge job to make a game.
Have a great day
 
  • Like
Reactions: denen and Armelle69

Timodjin

Member
Jan 18, 2022
219
286
I think we can agree that the girls (and the environmental) are amazing just like S1. The story is lame but I can deal with that as long as it is keept densed, same place and not to many chars.
But I also agree that the game is to complicated to have a smoth ride. It needs a good WT or the dev needs to make it easier for us who wants to move on.
 

Celaviegroup

Well-Known Member
Game Developer
Aug 27, 2018
1,186
2,884
I think we can agree that the girls (and the environmental) are amazing just like S1. The story is lame but I can deal with that as long as it is keept densed, same place and not to many chars.
But I also agree that the game is to complicated to have a smoth ride. It needs a good WT or the dev needs to make it easier for us who wants to move on.
I don't understand why you find it complicated. Just ask the girls how to proceed. Follow the options you have and that's it. It will also helps if you read the dialogs.
 
  • Angry
  • Like
Reactions: Asuka and denen

gopherino

Newbie
Dec 23, 2021
98
95
Maybe I am lame........ :)
What exactly is the grind? If you don't want to see a scene again, just use the CTRL key to whiz through it. Celavie has done an excellent job of not having any misleading starts to a scene, so if you recognize the first couple of frames, you can CTRL it. The game is excellently structured, but I wish it was longer. Each episode only takes a hour or two to see everything new. In a couple of episodes of season 1, I had to get into the code a tiny bit to find missing events, but that was simple to do: set up developer console, check for values of event-variables, and search to find where the missing ones turn from 0 to 1. Piece of cake.
 

Timodjin

Member
Jan 18, 2022
219
286
Maybe I am still in S1 and that was a grinding party. Maybe this season will be better. I will give it a try for sure.
 

Armelle69

Member
Dec 2, 2018
437
336
Thank you for giving your feedback - even if almost everything in the game seems awful :)
Thanks for answering ! All the more that I wasn't very positive.

First of all, you really should lower the attended needs to trigger events, because almost noone will ever have 100% perfect. And if you fail one, it's just a trail of failures for players : if they miss one single perfect answer, then they'll fail 1 scene ; if they miss it, then they'll miss the one after it, and so on.

Now, I'll answer for the different points :

I simply do not understand why you say that 'If you're not 100%, you have to restart the all bunch'
The game is made in a way - if you make a wrong decision you just have to raise the relationship a bit again.
[...]
The build in help function should help you to finish all episodes but it seems that you had troubles with that.
Well, it doesn't seem that you really have possiblities to raise up relationships after something failed, or that it does indeed triggers the missing events.
When you redo like 1 complete week, hoping something will evolve, exactly as the WT says to do it, and absolutely nothing changes, no relationship, no scene, then it's a problem. It means you're stuck, without exit.
Even if you really missed something important one day, you should be able to do it the day after (yes, the day efter, no need to wait 1 week). If you redo the scene but nothing happens, then it's not on the player's fault.

As for example, I never manage to trigger 1 scene (WT says that Julia has to have read about why people are pantyless => She read it maybe 10 times, and nothing happens). Episode failed.

I made a function 'Skip to another episode' to help players that could pass the last bookmark or 2.
[...]
As mentioned before - most of the problems occure because players doesn't read the instruction in the beginning of the game - never learn the girls daily routines and doesn't keep track on the decision they make.
And when you really follow every instruction, but you only trigger 15% of the events :eek:k, you can jump from an episode to another, but you'll just grind to miss 85% of the game in the end.
Look at what I got : after that, redoing days and scenes absolutely doesn't change anything anymore :

wt.jpg

That is a problem I can't solve.
=> I should abandon that episode, and jump to the next one, without knowing anything about what happend in the story ?

Maybe I did something wrong, somewhere, thought that I did something at 11 AM and it was 12, or maybe it was tuesday and not wednesday, I don't know.
But even if I did it (even if I dit it many times), it should'nt ruin the game like it does here.
More than this : I shouldn't even have to check at hint or even less a WT to play the game, I shoudn't have to build an excel sheet to follow everything...

If you want people to be rewarded for their attention to details, and for their efforts, with some "hidden bonus scenes" that are only triggered when you follow the right path, ok, do it !! That would be great ! But :
  • if they fail, they should try to redo it without redoing the all game (just wait for the next occurence of the situation, and redo the failed scene)
  • and above all, it should be only for a few "bonus scenes", not all the structure of the game. This shouldn't stop them from opening the next episode (and the next episode shouldn't suffer from the imperfection of the previous one)
The main path of the game should be ok while playing it only casually, without pressure.
It's even more true since it's a VN.
If you intent that people will love redoing 15 times the game, becasue they fail every time without knowing why, I think you'll lost almost all of them.

To make a game that everybody loves is impossible - but one thing I can assure you - it's a huge job to make a game.
Have a great day
Your game really is interesting, there is something great in it that really needs some attention.
Don"t confuse my harsh remarks with a complete reject.
I say all this, with passion, cause I was disappointed by some blocking points, in a game that seemed wonderful (and that has the possibility to be, indeed, on of the bests of the market).
High hopes, but complete impossibility to reach it.

Your game has a lot of qualities :
  • great render of course
  • girls are really cute (even if they all look too much alike)
  • outfits are amazing (and that is a HUGE good point for me)
  • Events are interesting
  • Some really good ideas (pantyless island, the fly, the possibility to play reactions for another character sometimes)
A most promising reciepe, indeed !

... But the grind and the constant need of perfection kill it...
 

Celaviegroup

Well-Known Member
Game Developer
Aug 27, 2018
1,186
2,884
Dear all
Later today I'll release episode 15.04 of season 1.
Gallery and hint system is now working - just move mouse over the blurred images and there will be a hint to the bookmark. Gallery and hints are not sequent so I prefer that you just play and if you get stuck - just look in the gallery.
It looks like several players have had problems with episode 1. After our MC's talk with his friend he makes his own evaluation. Follow that and you'll be able to sleep with her the first night.
I haven't been able to fix all small typos etc and there are still room for improvements but there should be no problem to play the game with less grind than before.
Please follow my Patreon site for update.
Cheers
Bob
 

KomsBoult

Newbie
Apr 17, 2022
24
2
On Wednesday at the beach, I can do
"11:00 Sea Choose Julia - Com'on Julia... Event 1"

But then starting at 12:00, its says "House Left" I don't know what that means, and if I press the Julia icon on the lower-left corner, I'm getting Script errros each time.
Is there any type of fix for it by any chance? Is it a knows problem?

I was trying to get to:

12:00 House left Event 2
13:00 House left Choose Julia - Don't be so... Event 3
14:00 House left Choose Julia - Of course... Event 4,5
 

Kalendon

Member
Dec 2, 2019
251
208
On Wednesday at the beach, I can do
"11:00 Sea Choose Julia - Com'on Julia... Event 1"

But then starting at 12:00, its says "House Left" I don't know what that means, and if I press the Julia icon on the lower-left corner, I'm getting Script errros each time.
Is there any type of fix for it by any chance? Is it a knows problem?

I was trying to get to:

12:00 House left Event 2
13:00 House left Choose Julia - Don't be so... Event 3
14:00 House left Choose Julia - Of course... Event 4,5


There are 9 Playable areas in the two Islets where most of this game takes place.

You don't have permission to view the spoiler content. Log in or register now.
 
  • Like
Reactions: denen

Celaviegroup

Well-Known Member
Game Developer
Aug 27, 2018
1,186
2,884
On Wednesday at the beach, I can do
"11:00 Sea Choose Julia - Com'on Julia... Event 1"

But then starting at 12:00, its says "House Left" I don't know what that means, and if I press the Julia icon on the lower-left corner, I'm getting Script errros each time.
Is there any type of fix for it by any chance? Is it a knows problem?

I was trying to get to:

12:00 House left Event 2
13:00 House left Choose Julia - Don't be so... Event 3
14:00 House left Choose Julia - Of course... Event 4,5
Did you download from my Patreon site. New update yesterday
 

KomsBoult

Newbie
Apr 17, 2022
24
2
I have the 15.02 version that a friend gave me to tryout, been good so far as to that part.
I'm pretty sure that those other parts of the map don't show as they are when I mouse over, I didn't see House Left or Bedroom :S Gona check again though
 

KomsBoult

Newbie
Apr 17, 2022
24
2
Also, I'm not finding it easy at all to escape the Fly killing, except for the first part in the MC's house when the daughter arrives
The first part, we see her going to kill the fly and we can "easily" fly-off and avoid the squashing.
But there on out, as soon as they shows their hands, it instantly kills the fly, I got no chance at all
 
2.50 star(s) 92 Votes