Yeah, I had the same problem, restarted to before buying the sport suit and it works again. (You can still do a lot though, I got to 74/89. Now im back at 22/89 again)sure? need to check
Yeah, I had the same problem, restarted to before buying the sport suit and it works again. (You can still do a lot though, I got to 74/89. Now im back at 22/89 again)sure? need to check
What part of 'a hint system would be good' is trolling or selfish? Its feedback period. A simple hint system in game, even vague hints (not a complete walkthrough) would probably eliminate all the 'HELP i'm stuck at X/Y' posts. Thats what makes so many other games enjoyable (even the actual grindy games), when there is some clear direction for the player.If you see most of the criticism, there are just hate posts that just complain about the game in general. I always tell those guys: "if you dislike it, don´t play it". I dislike 98% of the games in this forum and I don´t go around all the threads writing my complains, cause I understand that we all have different tastes and there is no one who is right about it. It´s really selfish to go around complaining to all game developers who do not make the games the way you want. One thing is constructive criticism, and another is just plain trolling.
This is one of my favourite games, if not my favourite game, in this forum. And the thing I like the most about it is what makes the people complain: the slow corruption, making myself used to the girl´s routine, the grind, etc. I know there are many players who think the same way as me and that´s why we play and enjoy this game.
Talking about episode 3, it took me about one hour to finish it. Episode 2 was a bit harder for me, but I managed to get it done too. If you´re stuck, you have a month more or less to figure it out and you can also ask for help. If you don´t like getting stuck, well maybe this game is not for you. You have a thousand games to choose from.
I was not talking about your comment in particular, I referred to many of the troll posts. They do not provide proper feedback, they just say that the games should only be the way they think. That´s selfish for me, cause they do not consider that there may be people who like that style of games. There are a lot of games to choose from, so we are free to pick what we want to play.What part of 'a hint system would be good' is trolling or selfish? Its feedback period. A simple hint system in game, even vague hints (not a complete walkthrough) would probably eliminate all the 'HELP i'm stuck at X/Y' posts. Thats what makes so many other games enjoyable (even the actual grindy games), when there is some clear direction for the player.
And you are saying you hate 98% of games on this forum, umm what? Well to throw your own words back at you, if you hate so much of the content on this forum then why are you here? By the sound of it you only like these games so why are you not over on his patreon instead? Again, this is using YOUR logic 'dont like it dont play it', not mine. I belive everyone can play whatever they want and are free voice their opinions.
It never ceases to amaze me whenever anybody raises any critisism for anything nowdays there will be at least one person like yourself blindly defending it like there is absolutely nothing wrong or no need to make any kind of improvements. Its the whole attack the fans mentality that gets me, I mean do you honelstly think that Celaviegroup wants FEWER people to play this game limiting the number of potential patrons?
Can you please post your save. Which version did you play with???You don't have permission to view the spoiler content. Log in or register now.
Well you said dislike, fine not as strong as hate but basically the same thing.I was not talking about your comment in particular, I referred to many of the troll posts. They do not provide proper feedback, they just say that the games should only be the way they think. That´s selfish for me, cause they do not consider that there may be people who like that style of games. There are a lot of games to choose from, so we are free to pick what we want to play.
I never said I hate 98% of the games, hate is such a strong word, man. I just mentioned that I do not enjoy playing them, that´s way I stick to what I like and do not try to convince other people that my vision is the only one right. I am in this forum to find the games I like, even though they aren´t that many. And I´m free to use the forum the way I want, just like you, and I do not owe anyone an explanation about the reason why I use it. Saying that I shouldn´t be in the forum cause I do not play most of the games seems ridiculous to me. Should I also change my taste in games? Or should it be a rule to be a member of the forum (like "you MUST play l least 50% of the games here)?
Regarding your last paragraph, of course everyone can say what they want, since this is a forum. However, anyone can also response to those comments, and it seems to me that you don´t like it at all when someone disagrees with you. But don´t worry, if my response was so annoying for you, I won´t reply to your posts anymore.
In other words i was using your dont like it dont play it logic, which i disagree with, against you. Anyone can say what they want, even you.Again, this is using YOUR logic 'dont like it dont play it', not mine. I belive everyone can play whatever they want and are free voice their opinions.
HiWell you said dislike, fine not as strong as hate but basically the same thing.
I don't think you understand what i was saying in p2, specifically:
In other words i was using your dont like it dont play it logic, which i disagree with, against you. Anyone can say what they want, even you.
For 3 im specifically referring to your 'dont like it dont play it' attitude. That basically means STFU in so many words, quite rude especially when we all just want the game to improve. I dont care if someone disagrees with me, but i don't like when people use phrases like that which are quite patronising.
You have a lot of happy players since the censured demo of Room for rentMy intention is to make a game/gamestyle I like. If I don't like to play the game I make - I'll for sure stop immediately. Nobody can make all satisfied - especially not me
Ok, now I understood what you meant, thanks for clarifying. Perhaps you are right with the "don´t like it, don´t play it" attitude. I wasn´t referring to you, but to the troll posts. Nevertheless, I will take into account what you said for the future.Well you said dislike, fine not as strong as hate but basically the same thing.
I don't think you understand what i was saying in p2, specifically:
In other words i was using your dont like it dont play it logic, which i disagree with, against you. Anyone can say what they want, even you.
For 3 im specifically referring to your 'dont like it dont play it' attitude. That basically means STFU in so many words, quite rude especially when we all just want the game to improve. I dont care if someone disagrees with me, but i don't like when people use phrases like that which are quite patronising.
I played episode 3, i finished it but i had to reload an old save because it no longer gave me the option to buy a bikini after buying new jogging outfit, solved this problem I have not found a complicated episode to finishCan you please post your save. Which version did you play with???
In episode 2, there are no problems if you buy the new jogging outfit first (only the wrong text is displayed).
View attachment 1656281
You can buy the swimsuit the next day without any problems.
View attachment 1656282
In Episode 3, Bikini is the last outfit to be bought without problems (Version 3.04)
At dinner - accept pizza and scold her - go jogging with her. Here is WT;I cant level up anything in the first episode besides study and politeness. This game is headache inducing. Disappointing since the last 2 were ok.
How about instead of pointing to WT's and providing save files you re-write the game so that there is hint what to do next?
Although agree with most of your points, making false claims will not help your arguments any:How about instead of pointing to WT's and providing save files you re-write the game so that there is hint what to do next?
When other games have WT's it's because to make it easier to find the different branches and see the story unfold in other ways and there for see different renders. A WT for any of your games is not to see the other branches of the story, there are none, but just to actually find out how to get the story to progress without losing another couple of hours developing carpal tunnel.
How about instead of making a challenge as you call it, which comes down to a wack-a-mole situation, you actual make it about choices, corruption, different branching story lines, anything really instead of the sillyness of expecting the player to spend hour upon hour trying to second guess what you want us to do. If that's not to your liking, just cut the BS. Let's be honest here, if you would cut out all the unnecessary and waste full clicking and just string all the renders linear to each other you would have a VN (RfR + MBFD + MFL) that could be watched in about what....20 minutes? (if one is a slow reader)
I have spend hours upon hours on yeach of our 3 games, too much time on my hands what can I say, and it was a boring chore and I had to replace a mouse. Hint, in general people playing an adult game what to be amused, excited, aroused.... not bored out of their skull or annoyed to the point that they want to throw their computer through the window, let alone both at the same time.
It's your game, and you like playing a game like this? Fine. But wouldn't it make more sense , and more cents, if instead of making something that appeals to you making it so that it would appeal to a broader audience? Sure there is a niche market of punters that will fork out money for anything that has renders of petite ladies. However aren't you getting tired of seeing your games being sabled down because of the lack of actual game play, the lack of actual having a story to tell? Even if you keep your wack-a-mole approach wouldn't it be better and more appealing if you could have the player actually being interested in how the story progresses instead of relying on them being satisfied in seeing a blouse slip an inch down after spending 45 minutes clicking through mind numbing repetive dialogs and the same screens time and time and time and time and time and time again?
Look at MBFD. Another game that had potential but that got lost in a non story, with characters that had no personalities, no choices, that had a hint system, or not, oh hold on yes put something more comprehensive in it but in such a way that it's just an annoyance, while then ripping everything out all together. And what does one end up with? A game where you expect the player to spend days (real time) in clicking around just so that for the first few chapters one tries to get the girls naked and sexual active... and then in the later chapters your only 'choices' are to have sex with them at every time and every location you run into them, constantly. Seeing however there is no growth in the characters, no attachment, no real reason or explanation why the shy girls turn in utter nympho's it feels empty. Same applied to RfR, which by the way was utterly unplayable without the Nighttrain WT mod.
You haven't finished your previous games because you pull a bait and switch and start on a different project that are supposedly prequals and claim to get back to the previous ones... might I remind everyone that you haven't made any advancement on the story of Room for Rent since october 2020 but you do keep hinting that you'll come back to it at some undisclosed point in the future... don't you see how that will make more and more people doubt your veracity and how this will badly affect your paying subscribers?
I really enjoy it exactly the way it is. Can't explain why, maybe the grinding raises my emotional investment. If it's not for you, maybe don't be so judgmental, just play one of the other 1000+ games here.How about instead of pointing to WT's and providing save files you re-write the game so that there is hint what to do next?
When other games have WT's it's because to make it easier to find the different branches and see the story unfold in other ways and there for see different renders. A WT for any of your games is not to see the other branches of the story, there are none, but just to actually find out how to get the story to progress without losing another couple of hours developing carpal tunnel.
How about instead of making a challenge as you call it, which comes down to a wack-a-mole situation, you actual make it about choices, corruption, different branching story lines, anything really instead of the sillyness of expecting the player to spend hour upon hour trying to second guess what you want us to do. If that's not to your liking, just cut the BS. Let's be honest here, if you would cut out all the unnecessary and waste full clicking and just string all the renders linear to each other you would have a VN (RfR + MBFD + MFL) that could be watched in about what....20 minutes? (if one is a slow reader)
I have spend hours upon hours on yeach of our 3 games, too much time on my hands what can I say, and it was a boring chore and I had to replace a mouse. Hint, in general people playing an adult game what to be amused, excited, aroused.... not bored out of their skull or annoyed to the point that they want to throw their computer through the window, let alone both at the same time.
It's your game, and you like playing a game like this? Fine. But wouldn't it make more sense , and more cents, if instead of making something that appeals to you making it so that it would appeal to a broader audience? Sure there is a niche market of punters that will fork out money for anything that has renders of petite ladies. However aren't you getting tired of seeing your games being sabled down because of the lack of actual game play, the lack of actual having a story to tell? Even if you keep your wack-a-mole approach wouldn't it be better and more appealing if you could have the player actually being interested in how the story progresses instead of relying on them being satisfied in seeing a blouse slip an inch down after spending 45 minutes clicking through mind numbing repetive dialogs and the same screens time and time and time and time and time and time again?
Look at MBFD. Another game that had potential but that got lost in a non story, with characters that had no personalities, no choices, that had a hint system, or not, oh hold on yes put something more comprehensive in it but in such a way that it's just an annoyance, while then ripping everything out all together. And what does one end up with? A game where you expect the player to spend days (real time) in clicking around just so that for the first few chapters one tries to get the girls naked and sexual active... and then in the later chapters your only 'choices' are to have sex with them at every time and every location you run into them, constantly. Seeing however there is no growth in the characters, no attachment, no real reason or explanation why the shy girls turn in utter nympho's it feels empty. Same applied to RfR, which by the way was utterly unplayable without the Nighttrain WT mod.
You haven't finished your previous games because you pull a bait and switch and start on a different project that are supposedly prequals and claim to get back to the previous ones... might I remind everyone that you haven't made any advancement on the story of Room for Rent since october 2020 but you do keep hinting that you'll come back to it at some undisclosed point in the future... don't you see how that will make more and more people doubt your veracity and how this will badly affect your paying subscribers?
Now I need to have a look at "Power Vacuum" to understand what you meanMost of the scenes are easy to find. But the last few make the game really annoying to play. I have spent playing days and days (ingame) to try all variations of locked and unlocked doors, knocking on doors or opening without knocking, inviting her to run or don't and I still do not step beyond scene 84.
I suggested it earlier and I am doing it again: This game needs a hint system like for example "Power Vacuum" has it - especially because at least some scenes do not seem to happen logically (of course some do at the beginning, because it is, for some time, always the same: at morning guest room, then dining room, the bathroom, different things over day day, then at evening dining room, bathroom and guest room again), but sooner or later they only seem to happen randomly. And that is highly frustrating.