- Jun 19, 2019
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I'm not doing it for the cash. If that were the case I'd have given up 5 years ago when my first month was $16. I do it because every single comment that is positive shows me people have enjoyed it, every single message I've got with game ideas shows me there is interest, every patron who stuck by me all those years for me and not just my stuff deserves it, every follower who couldn't offer finance but still shared my stuff and talked about it to others, I made them happy for a time. It seems corny I know but I've seen what chasing cash can lead to, it's a fine line for some who do this between principle and what you want to create VS what will earn the big bucks and sometimes that temptation leads to milking devs, or loss of quality in terms of updates or adding too many branches and paths and never finishing or even giving up entirely from getting burnt out.on the other hand, you may be losing the financial support of a large crowd that loves incest games, but that's okay, everyone knows where the call is pressed.
Sorry I feel I'm ranting. You haven't offended me and I hope I haven't offended you. I'll hold my hands up I do feel a slight twinge internally when people suggest money is the motivator, I don't know what it precisely is but I find the notion of money being assumed to be a bigger motivator than it really is as an insult. Don't worry I know you didn't mean it like that. But yeah I do what I do because, I feel that I should, that if I have the imagination and skills and a destination in mind, that ultimately I would be selfish not to, and more so to steer the ship towards that sweet siren call...and never make shore if I did.