Good to know. I ended up not having enough pts / flags for Lori, Barb, or Julia, so initial hype for update completely deflated. Is it too much? Some characters have as many as 3? stats to juggle plus conversation flags on top of that? I guess if it were a complete product, it wouldn't rustle the jimmies as much. I'm going to run through it start to finish tomorrow with your tip.
Yeah, initially I was missing too many points for Lori or Barb this update. Thanks game, fuck me I guess? I used Ravens' walkthrough and mapped out the "best" route for me. This would not be possible without his excellent work showing exact results of decisions. Oddly enough the flags aren't a huge deal other than how they open or close options to gain points. Focus on how many points you need to meet the check, and work back to see how many points you can get before then. The stats are a horrible mess, but the basic strategy seems to be:
Pick Juli love or lust and stick with it. I did love. You need 10 to get to her romance (remember the window early on so you can take her to bed), but she also needs lust if you really want to taste butthole in the last update. There are a few choices you can pick lust afteryou get her romance, so might be enough extra points there. Who knows how many love points you will need next update though...
Lori love must always be chosen so she hits 5 as soon as possible (before ice cream), then all her lust choices must be chosen to get to 3. She only has enough lust choices to make the check in the last chapter.
Barb can be taken along love or lust after prioritizing Lori choices, enough to get through the kiss in the warehouse. However only lust will get her scene in this update. Maybe love route will come later?
My jimmies will continue to be rustled since it is way too easy to skip content for no good reason. As long as there is enough wiggle room with the points to get keep progressing with all the girls each update, even if it is with near autistic levels of decision planning, I'll keep checking the updates out. As soon as the train wreck of a decision tree blocks you out of one path entirely I'm out. No renders are worth that frustration.