First, a quick congratulations to Sumodeine for completing a game. So many games start out strong with wild promises, a shiny new Patreon account, and some decent content. Over time, the updates get less frequent, quality goes down, and then the Dev disappears leaving an abandoned game. It's always refreshing when a game is developed all the way to the end. Hats off...
That said, I do need to add my voice to the 'unhappy with ending' crowd. One of the reasons I love these games is that choices are supposed to matter. The characters I choose to spend time with, help or hinder, screw over or save, should lead to an ending that is based upon those choices. I don't get that from this game at all. Basically, unless you are at all interested in Molly, all the other decisions in the game are meaningless. I'm definitely in the camp of wanting Nikki as a LI. And no, I didn't read the comments 150 posts ago mentioning that she wouldn't be. But, had there been ending with the other girls in the game I wouldn't have cared nearly as much. In the end it feels as if they were just window dressing and their interactions meaningless to the story overall. To spend all this time to get to know these interesting characters and work through their arcs only to have no impact in the end feels a bit hollow.
In the end, I never really cared for the Molly character and didn't pursue that relationship. So, by doing so, all I'm left with is a bunch of meh, bad endings, making all the time spent going through the game feel frustrating. Had there been different endings with the other girls, I'd gladly do multiple playthroughs to enjoy each story. At this point I have no desire to ever play the game again, which is truly a shame as I enjoyed everything up till then.
With all the above said, I still hope Sumodiene continues onto another game, takes some of criticism, suggestions, and learnings from this game and makes one even better next time.