You must be registered to see the links
Hey everyone -
I'm so happy to tell you that Version 11 is here and available to everyone. I'm so very proud of this release. This is by far my largest update ever and so much good stuff happens, all while still setting the stage for future events as the story continues. This one was my most challenging one to make, so it feels really good to share it with you. The branching storylines from the last update carry on into this update, so how your game ended after the last version will directly impact the story you get in this one. Save scumming and replaying is always welcome!
As I continue to get better with creating renders, I have to say that the visuals in this update are some of the best I'm done as of yet - they are absolutely beautiful! I may be biased, but I know I'm also correct! My PC has been rendering what feels like nonstop over the past couple weeks, so it will be good to give my GPU a little break as I start to write the dialogue for the next version.
A note for Android users: The full size of the game after this update appears to be too large for me to make an APK. The good news is I think I was able to figure out a way to use the super compressed crunched version to make the new android file. So everyone wins. I just don't have a way to test it, so no promises that it will work.
Now for the changelog...
Changelog (V.11):
- Our story continues...
- Taylor will wake up where you last left him and go about his day. No rest for the wary, he's gotta go to class, then Cory will invite him to the gym, and then we'll have a nice fun night on the town.
- The decisions you made in the past will impact the story you experience when you play through this update.
- No more Gentleman/Deviant Point Tracking. They were just there for fun and didn't impact the gameplay, yet their presence on the screen seemed to distract a lot of people from simply enjoying the game, so the points are out.
- Eliminated the text boxes, so now the renders are all full screen.
- 340 beautifully done renders and 7 animations, making it the largest update I've ever done.
Here's the update:
You must be registered to see the links
You must be registered to see the links
You must be registered to see the links
You must be registered to see the links
You must be registered to see the links
Make sure to keep an eye on this Patreon Page and join my Discord to stay up to date on the game's progress!
Now, I need a drink...