It's in his first lines, it means the route "Gifted Tease:Rocky Road" for "Day 3"no clue what gtrdd3.
It's in his first lines, it means the route "Gifted Tease:Rocky Road" for "Day 3"no clue what gtrdd3.
feb 29th.Any estimated month? Sep? Oct? Nov? Dec?
I personally am not very attracted to the premise of the Wifey's Dilemma Reboot.... It's too early to judge, but I don't know.... I'm really more excited to see the continuation of this project! I consider it to be the one that best game with all this ntr and swinging in its routes. I hope all goes well in your real life and you can continue with the project when you can!Hi Guys!
Status Update: I received a great deal of Renpy assistance (and teaching) from one of the best Renpy coders in the biz, the incomparable Mobum, developer of Runaway Princess. He really helped me untangle what I was trying to do, and now I feel like I have a suitable framework from which to continue the project. The goal now is to re-tailor the script to what the framework allows me to do, and continue churning out renders. I'm hoping to improve my animation abilities, so that'll be the focus of much of my rendering time moving forward. I'm traveling around a bit at the moment (again) and it looks like RL work is set to rear its ugly head again soon, so I'm hesitant to say what my pace will be (snail, tortoise, or sloth?). It's not abandoned, though.
In the meantime, if you haven't noticed, 3Diddly has rebooted/resumed development of Wifey's Dilemma! If you're unaware of the history of MVB, Wifey's Dilemma is the game that originally inspired me to try my hand at DAZ rendering and Renpy writing. 3Diddly crafted an amazing character and a premise (foreign exchange student from high school asks to "marry" you so she can get a residence visa) that I simply couldn't get out of my head. 3Diddly took some time off for RL stuff (which I can totally relate to) and so I started up MVB, which wound up going in crazy directions that (I'm certain) was NOT AT ALL what 3Diddly had planned. I consider what I've been doing with MVB to be fan fiction of what 3Diddly began.
Anyway, since I started my project, 3Diddly returned and has been working (primarily) on Sugar Baby Galore. If you haven't played SBG, you definitely should. It has another great premise, multiple girls, and a diverse set of paths, each of which are compelling and fun. SBG appears complete, so 3Diddly has rebooted Wifey's Dilemma. If you haven't played it yet, do so now. The premise is both the same and expanded (other girls will come into play!), his artwork has become more refined and polished (not that it was weak before), and the structure of the game has a solid framework from which to operate.
To put it simply, I'm ecstatic that 3Diddly is resuming the project, and I encourage everyone to check it out and support him onYou must be registered to see the links.
"Wifey's Dilemma!" is good. "My virgin bride" is better! Thank you for making this game!Hi Guys!
Status Update: I received a great deal of Renpy assistance (and teaching) from one of the best Renpy coders in the biz, the incomparable Mobum, developer of Runaway Princess. He really helped me untangle what I was trying to do, and now I feel like I have a suitable framework from which to continue the project. The goal now is to re-tailor the script to what the framework allows me to do, and continue churning out renders. I'm hoping to improve my animation abilities, so that'll be the focus of much of my rendering time moving forward. I'm traveling around a bit at the moment (again) and it looks like RL work is set to rear its ugly head again soon, so I'm hesitant to say what my pace will be (snail, tortoise, or sloth?). It's not abandoned, though.
In the meantime, if you haven't noticed, 3Diddly has rebooted/resumed development of Wifey's Dilemma! If you're unaware of the history of MVB, Wifey's Dilemma is the game that originally inspired me to try my hand at DAZ rendering and Renpy writing. 3Diddly crafted an amazing character and a premise (foreign exchange student from high school asks to "marry" you so she can get a residence visa) that I simply couldn't get out of my head. 3Diddly took some time off for RL stuff (which I can totally relate to) and so I started up MVB, which wound up going in crazy directions that (I'm certain) was NOT AT ALL what 3Diddly had planned. I consider what I've been doing with MVB to be fan fiction of what 3Diddly began.
Anyway, since I started my project, 3Diddly returned and has been working (primarily) on Sugar Baby Galore. If you haven't played SBG, you definitely should. It has another great premise, multiple girls, and a diverse set of paths, each of which are compelling and fun. SBG appears complete, so 3Diddly has rebooted Wifey's Dilemma. If you haven't played it yet, do so now. The premise is both the same and expanded (other girls will come into play!), his artwork has become more refined and polished (not that it was weak before), and the structure of the game has a solid framework from which to operate.
To put it simply, I'm ecstatic that 3Diddly is resuming the project, and I encourage everyone to check it out and support him onYou must be registered to see the links.
Props to you man. You have a very good attitude and great self confidence. I'll play your game tonight, and see how far you've gotten. I'm sure it's great!Hi Guys!
Status Update: I received a great deal of Renpy assistance (and teaching) from one of the best Renpy coders in the biz, the incomparable Mobum, developer of Runaway Princess. He really helped me untangle what I was trying to do, and now I feel like I have a suitable framework from which to continue the project. The goal now is to re-tailor the script to what the framework allows me to do, and continue churning out renders. I'm hoping to improve my animation abilities, so that'll be the focus of much of my rendering time moving forward. I'm traveling around a bit at the moment (again) and it looks like RL work is set to rear its ugly head again soon, so I'm hesitant to say what my pace will be (snail, tortoise, or sloth?). It's not abandoned, though.
In the meantime, if you haven't noticed, 3Diddly has rebooted/resumed development of Wifey's Dilemma! If you're unaware of the history of MVB, Wifey's Dilemma is the game that originally inspired me to try my hand at DAZ rendering and Renpy writing. 3Diddly crafted an amazing character and a premise (foreign exchange student from high school asks to "marry" you so she can get a residence visa) that I simply couldn't get out of my head. 3Diddly took some time off for RL stuff (which I can totally relate to) and so I started up MVB, which wound up going in crazy directions that (I'm certain) was NOT AT ALL what 3Diddly had planned. I consider what I've been doing with MVB to be fan fiction of what 3Diddly began.
Anyway, since I started my project, 3Diddly returned and has been working (primarily) on Sugar Baby Galore. If you haven't played SBG, you definitely should. It has another great premise, multiple girls, and a diverse set of paths, each of which are compelling and fun. SBG appears complete, so 3Diddly has rebooted Wifey's Dilemma. If you haven't played it yet, do so now. The premise is both the same and expanded (other girls will come into play!), his artwork has become more refined and polished (not that it was weak before), and the structure of the game has a solid framework from which to operate.
To put it simply, I'm ecstatic that 3Diddly is resuming the project, and I encourage everyone to check it out and support him onYou must be registered to see the links.
I liked your game better than the wifey's dilemma (haven't tried the new one) so I hope you would continue this projectHi Guys!
Status Update: I received a great deal of Renpy assistance (and teaching) from one of the best Renpy coders in the biz, the incomparable Mobum, developer of Runaway Princess. He really helped me untangle what I was trying to do, and now I feel like I have a suitable framework from which to continue the project. The goal now is to re-tailor the script to what the framework allows me to do, and continue churning out renders. I'm hoping to improve my animation abilities, so that'll be the focus of much of my rendering time moving forward. I'm traveling around a bit at the moment (again) and it looks like RL work is set to rear its ugly head again soon, so I'm hesitant to say what my pace will be (snail, tortoise, or sloth?). It's not abandoned, though.
In the meantime, if you haven't noticed, 3Diddly has rebooted/resumed development of Wifey's Dilemma! If you're unaware of the history of MVB, Wifey's Dilemma is the game that originally inspired me to try my hand at DAZ rendering and Renpy writing. 3Diddly crafted an amazing character and a premise (foreign exchange student from high school asks to "marry" you so she can get a residence visa) that I simply couldn't get out of my head. 3Diddly took some time off for RL stuff (which I can totally relate to) and so I started up MVB, which wound up going in crazy directions that (I'm certain) was NOT AT ALL what 3Diddly had planned. I consider what I've been doing with MVB to be fan fiction of what 3Diddly began.
Anyway, since I started my project, 3Diddly returned and has been working (primarily) on Sugar Baby Galore. If you haven't played SBG, you definitely should. It has another great premise, multiple girls, and a diverse set of paths, each of which are compelling and fun. SBG appears complete, so 3Diddly has rebooted Wifey's Dilemma. If you haven't played it yet, do so now. The premise is both the same and expanded (other girls will come into play!), his artwork has become more refined and polished (not that it was weak before), and the structure of the game has a solid framework from which to operate.
To put it simply, I'm ecstatic that 3Diddly is resuming the project, and I encourage everyone to check it out and support him onYou must be registered to see the links.
Anything we can do to help?Slowly... ever so slowly... but work is being made. Some weeks are better than others.
I keep getting frustrated by what images I render and scenes I write. It never seems good enough. But it'll get done sometime.
nothing besides letting him work.Anything we can do to help?