jmcronshaw

Active Member
Apr 19, 2020
976
1,767
i don't understand why anyone would want a cheat for this game right now. There isn't much sexual content to unlock so presumably you're only playing the game because you like the hotel management aspect of it. In which case why cheat your way through and skip that content.
 

Sycho

Conversation Conqueror
Respected User
May 9, 2018
6,803
7,913
i don't understand why anyone would want a cheat for this game right now. There isn't much sexual content to unlock so presumably you're only playing the game because you like the hotel management aspect of it. In which case why cheat your way through and skip that content.
Maybe players need more money to pay their staff, renovate/upgrade rooms?
 

larry5168

Engaged Member
May 19, 2018
2,981
7,121
it didn't even open yet to choose a language
Okay could you please post your player log you will find it here


C:\Users\username\AppData\LocalLow\Faerin Games\Mystwood Manor\Player.log
Press Windows+r and type %appdata% to access your AppData folder
 

ESM13

Member
Game Developer
Aug 10, 2016
372
312
Okay could you please post your player log you will find it here


C:\Users\username\AppData\LocalLow\Faerin Games\Mystwood Manor\Player.log
Press Windows+r and type %appdata% to access your AppData folder

Mono path[0] = 'D:/GP/Games/New/Mystwood_Manor_v0.4.3/Mystwood Manor v0.4.3/Mystwood Manor_Data/Managed'
Mono config path = 'D:/GP/Games/New/Mystwood_Manor_v0.4.3/Mystwood Manor v0.4.3/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.18f1 (3310a4d4f880)
[Subsystems] Discovering subsystems at path D:/GP/Games/New/Mystwood_Manor_v0.4.3/Mystwood Manor v0.4.3/Mystwood Manor_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
d3d11: CreateDXGIFactory2(...) not found, fallbacking to CreateDXGIFactory1(...).
d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: Intel(R) HD Graphics 4000 (ID=0x166)
Vendor: (null)
VRAM: 1632 MB
Driver: 10.18.10.4425
Begin MonoManager ReloadAssembly
- Completed reload, in 0.149 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.922593 ms
26/03/2021 06:18:38 م: Loading settings
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Loading settings.ini)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Setting resolution to 1366x768 (fullscreen=True)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Uploading Crash Report
InvalidOperationException: Instance validation error: 'tier_level' is not a valid value for ConditionType.
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderDialogData.Read7_ConditionType (System.String s) [0x00390] in <1bb7aeaaf848489cb9a2566396c6438f>:0
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderDialogData.Read9_Condition (System.Boolean isNullable, System.Boolean checkType) [0x000cd] in <1bb7aeaaf848489cb9a2566396c6438f>:0
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderDialogData.Read13_Dialog (System.Boolean isNullable, System.Boolean checkType) [0x0075d] in <1bb7aeaaf848489cb9a2566396c6438f>:0
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderDialogData.Read14_DialogData (System.Boolean isNullable, System.Boolean checkType) [0x00235] in <1bb7aeaaf848489cb9a2566396c6438f>:0
at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderDialogData.Read15_dialogdata () [0x00050] in <1bb7aeaaf848489cb9a2566396c6438f>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <9577ac7a62ef43179789031239ba8798>:0
Rethrow as InvalidOperationException: There is an error in XML document (1122, 22).
at System.Xml.Serialization.XmlSerializer.Deserialize (System.Xml.XmlReader xmlReader, System.String encodingStyle, System.Xml.Serialization.XmlDeserializationEvents events) [0x0011b] in <1d98d70bb7d8453b80c25aa561fdecd1>:0
at System.Xml.Serialization.XmlSerializer.Deserialize (System.Xml.XmlReader xmlReader, System.String encodingStyle) [0x00000] in <1d98d70bb7d8453b80c25aa561fdecd1>:0
at System.Xml.Serialization.XmlSerializer.Deserialize (System.IO.TextReader textReader) [0x0001c] in <1d98d70bb7d8453b80c25aa561fdecd1>:0
at mystwoodmanor.XMLHandler.Deserialize[T] (UnityEngine.TextAsset txt) [0x0002c] in <6308ea8cb1504e99bc7c4e171c36dfd4>:0
at mystwoodmanor.XMLData.Load[T] (UnityEngine.TextAsset textAsset, System.Boolean error) [0x00009] in <6308ea8cb1504e99bc7c4e171c36dfd4>:0
at mystwoodmanor.DialogData.LoadFromXML (UnityEngine.TextAsset textAsset) [0x00000] in <6308ea8cb1504e99bc7c4e171c36dfd4>:0
at mystwoodmanor.InitController+<>c__DisplayClass9_1.<LoadData>b__13 (UnityEngine.TextAsset result) [0x0000b] in <6308ea8cb1504e99bc7c4e171c36dfd4>:0
at UnityEngine.ResourceManagement.ResourceManager+<>c__DisplayClass83_0`1[TObject].<ProvideResources>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle x) [0x0000d] in <9401b902da454729b226bb6ecf78cc2c>:0
at UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1+<>c__DisplayClass55_0[TObject].<add_CompletedTypeless>b__0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] s) [0x0000c] in <9401b902da454729b226bb6ecf78cc2c>:0
at DelegateList`1[T].Invoke (T res) [0x0002c] in <9401b902da454729b226bb6ecf78cc2c>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
DelegateList`1:Invoke(AsyncOperationHandle`1)
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:InvokeCompletionEvent()
UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1:Complete(TextAsset, Boolean, String, Boolean)
UnityEngine.ResourceManagement.AsyncOperations.ProviderOperation`1:providerCompleted(Object, Boolean, Exception)
UnityEngine.ResourceManagement.ResourceProviders.ProvideHandle:Complete(Object, Boolean, Exception)
UnityEngine.ResourceManagement.ResourceProviders.InternalOp:ActionComplete(AsyncOperation)
UnityEngine.AsyncOperation:InvokeCompletionEvent()

(Filename: <1bb7aeaaf848489cb9a2566396c6438f> Line: 0)

Exception encountered in operation CompletedOperation, status=Failed, result= : Exception of type 'UnityEngine.AddressableAssets.InvalidKeyException' was thrown., Key=Assets/gamedata/girls/anikka/stats.xml, Type=UnityEngine.TextAsset
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Setting up 2 worker threads for Enlighten.
Thread -> id: 1fe0 -> priority: 1
Thread -> id: 2b08 -> priority: 1
 

ESM13

Member
Game Developer
Aug 10, 2016
372
312
Okay could you please post your player log you will find it here


C:\Users\username\AppData\LocalLow\Faerin Games\Mystwood Manor\Player.log
Press Windows+r and type %appdata% to access your AppData folder
I also looked in the girls file and there isn't a file for the Anikka the girl whose name the game stuck at could this be a missing file or something !
 

LTT82

Newbie
Apr 15, 2018
18
62
I just upgraded to 4.3 and I'm having problems with Kay. The tip says "Check on her when she's resting(requires Julia to be resting and at least staff level 3)".

Julia is currently maxed out for me(no cheating, just a lot of playing prior to this patch). I've gone through all of Julia's content and both of them have been resting. I've tried every time of day and night, I've tried visiting both Kay and Julia while both are resting and I haven't been able to trigger the scene. Any help?
 
4.00 star(s) 243 Votes