I still haven't given my opinion on the grab system of the mod made by Boned, I like it but it could be better.
the idea is: enemies grab you if you inactive next to them (or pass through them with a dodge)
the only problem I have with this mechanism is...well, a bit like the official game, in fact, if I play with my two hands, the enemies never grab me. once the reflex to pass through the enemy has disappeared, everything is easier.
to improve the system (from my point of view) would be: when you take a melee attack you had a 33.33% chance of getting grabbed (66.66% if you are with torn clothes)
and for what is ennemie range... it's simple EVERY projectile puts you on the ground. (well not necessarily EVERYTHING, when I think of the succubus
![Hide The Pain :HideThePain: :HideThePain:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
but at least a large part of ranged attack)
and the last thing to do would be to double the eggrasivity of the AI, remove the fact of getting grabbed in the middle of a dash, BUT! ensure that it is the enemies who can grab you during THEIR dash (so the player will have to dodge the enemy's dash/grab with a forward or backward dash).
(if you don't have the reflex then you're fucked)
I hope my post is at least understandable.
in any case I always like your mods, whether on Alien quest or Nor.