Create and Fuck your AI Cum Slut -70% Summer Sale
x

derakino999

Well-Known Member
Sep 30, 2017
1,455
832
It's not hard to look for them,

Uncensored Assets by Quaking_Nuts and Omp123
- Default armor (Bunny suit) Swap

-Big Convict : Alternative Soft Bad End animation
-Lite Big Convict : Alternative Animation (removed Soft bad end reset)
-Minotaur : Big Breast
-Bandage Beast : Canine - a - ifed (actually wolf looking)

Cheat mod : Xp + God mode
Bone mod : >>Hard<< - Sex Attack Mode
Big O Counter Mod : Pop ups for Gained Semen count, Climax Pop-up, etc etc
Another Gameplay mod: Stops Kidnap girls from disappearing when rescuing, Zoom-in +1 more time.

-Random amount of PNG's files in this thread that I haven't checked

Mod Making Guide

By Nephilim50 :
-Spawning random assets in-game
-Sprite Editting for Spine/In-game animation

By Krongorka :
-Somewhere in this thread about modding
Do you have a link to this soft bad end animation? I don't remember reading about that one
 
Nov 15, 2022
30
17
Sometimes I hate myself for not having a computer but only a mobile phone.

I'm aware it could be a pure fantasy,but is there a way to play this game without emulate the entire Windows on the phone? (Since I have no idea how to set up a windows emulator on the phone even following the guide.)
 

derakino999

Well-Known Member
Sep 30, 2017
1,455
832
Sometimes I hate myself for not having a computer but only a mobile phone.

I'm aware it could be a pure fantasy,but is there a way to play this game without emulate the entire Windows on the phone? (Since I have no idea how to set up a windows emulator on the phone even following the guide.)
maybe just maaaaaaaaybe there's a way but i mean you'd need a computer to port the game to android XD
there was a guy that went by the name notsensitiveusername that used to port h games to android including some unity ones iirc, but not sure if only some games can be ported or what
 
  • Like
Reactions: Manticore_SWAP

tantan0210

Member
Mar 24, 2019
210
230
sorry but i cant find the guide on how to add modded files into the game, anyone reference me please? trying to add this one
 

LoveNot

Newbie
Dec 13, 2017
71
100
Do you have a link to this soft bad end animation? I don't remember reading about that one
^^ The post above mine, is the lite version

Should ask Krongorka,
It's his mod that was never released I believe,
Instead he tried to port it and resulted in the Lite version in page 270+~ or something
(Incompatible with the Wolf mod unless you use my dirty edit version a few pages back [286])
 

slayerpro18

Newbie
Nov 21, 2018
90
111
^^ The post above mine, is the lite version

Should ask Krongorka,
It's his mod that was never released I believe,
Instead he tried to port it and resulted in the Lite version in page 270+~ or something
(Incompatible with the Wolf mod unless you use my dirty edit version a few pages back [286])
Didn't know that there was a different mod version of the Guy with the axe
 

slayerpro18

Newbie
Nov 21, 2018
90
111
1677650815687.png

That's the file for ''aradia armor'' the witch event but it just shows like that i got the 3 files that are needed but still
 
  • Like
Reactions: ZX7H

Nephilim50

Member
Jul 15, 2022
129
620
well after rigorously inspecting Assembly-CSharp.dll I realized that the data/code that handles where the enemies spawn is not there, but in the files named levels, inside the folder NightofRevenge_Data
1677650483499.png
1677651098052.png

now the problem is that I don't have the slightest idea how to edit that file, it seems that there is no other option but to decompile it and open it in Unity to edit it, which I BELIEVE I did but from now on I have no idea what to do.
1677652120400.png
1677652613166.png
and I don't think it has been decompiled well either, I get a lot of errors when I try to load something and invalid scripts errors.

So does anyone have a recommendation on what to do? or do I push buttons until something happens?
 

omp123

Member
Sep 25, 2017
447
1,125
sorry but i cant find the guide on how to add modded files into the game, anyone reference me please? trying to add this one
Load up AssetStudio, File > Load Folder, load up the NightofRevenge_Data folder, click Filter Type, select Texture2D. Find the name of the asset you want to add (make sure it's the right one you're replacing, some are unused and some are different), write down the PathID of that sprite sheet, then right click > Show Original File. It should load up the NoR_Data folder with a sharedassets#.assets file highlighted. Jot down the name of that file.

Open up AssetBundleExtractor (I use v2.2) and load the sharedassets#.assets file that was highlighted in the previous step. Find the file with the same Path ID as the one you looked up in the previous step and click it. Click Plugins > select Edit > click OK. At the bottom next to Texture, click Load, load your new sprite sheet, hit OK.

File > save > replace the sharedassets# file in your _Data folder with the new one (MAKE BACKUPS) and test it.
 
  • Like
Reactions: Noggy69

omp123

Member
Sep 25, 2017
447
1,125
it took me awhile to find the file that i was looking for and now that i found it i realize that i have no idea how to edit sprites or marge sprites together lmao

View attachment 2428233
View attachment 2428237
Use AssetStudio to locate and export sprite sheets, make edits in whatever program you wish, then import them into the sharedassets file the original came from with Unity Asset Bundle Extractor. I might make a visual guide on this later.
 
  • Heart
Reactions: slayerpro18

Sheepsters

Newbie
Apr 23, 2018
15
10
If any of the modders need help, feel free to ask. Will I be useful? Probably not. But I'm willing to learn and try to give a bit of help.
 
  • Like
Reactions: slayerpro18

Krongorka

Well-Known Member
Sep 22, 2017
1,066
3,267
well after rigorously inspecting Assembly-CSharp.dll I realized that the data/code that handles where the enemies spawn is not there, but in the files named levels, inside the folder NightofRevenge_Data
View attachment 2428139
View attachment 2428155

now the problem is that I don't have the slightest idea how to edit that file, it seems that there is no other option but to decompile it and open it in Unity to edit it, which I BELIEVE I did but from now on I have no idea what to do.
View attachment 2428174
View attachment 2428181
and I don't think it has been decompiled well either, I get a lot of errors when I try to load something and invalid scripts errors.

So does anyone have a recommendation on what to do? or do I push buttons until something happens?
I thought about decompiling NoR lately. In case you're interested, there's a cracked DevX tool ( ), which in theory might be able to restore Unity project. But of course there will be errors and then, if it even works correctly, we'll need someone who can actually work with Unity 5.6.7f1 (Yeah, that's the version NoR was build with)
 

slayerpro18

Newbie
Nov 21, 2018
90
111
you can kinda sorta make scenarios with the guide that Nephilim50 provide <3 wich its pretty neat too but it takes time to get it set still works great but adding the animations will be better
 

slayerpro18

Newbie
Nov 21, 2018
90
111
Use AssetStudio to locate and export sprite sheets, make edits in whatever program you wish, then import them into the sharedassets file the original came from with Unity Asset Bundle Extractor. I might make a visual guide on this later.
A guide will be very helpful
I didn't know shit about how to get all this to work but the guides that you guys are providing are really helpful
 
4.60 star(s) 103 Votes