- Jul 23, 2018
- 56
- 10
The first boss you encounter, Amalgydn (SP?), has an H scene, but so far none of the others do.Do any bosses have h-scenes?
Not really :/Can you access the file in a different program, shrink it down, screenshot your screen and then open the smaller screenshot in paint?
Well, the idea I had, was that I was going to screenshot map out the game, then I was going to shrink everything to about 25%, then draw on the map for item placements, enemies, etc. but now I can't even access the old map I did, and even if I followed my old strategy, even shrunken down, the "full" map would easily exceed the MS Paint limitations. So I guess my fancy dreams go out the window.You may need to sacrifice some details and the HQ you want to make this viable. Most people will not study maps down to the pixel anyways, they'll briefly look at it for guidance on a second screen while paying attention to the ACTUAL hq game they have open.
I actually became aware of Paint.net after finding out about my issues, but wasn't sure if it was good and legit. I might end up getting Paint.net anyway for other projects, but I was just working on a template for making a "block-styled map", similar to the older Castlevania RPG games. As much fun as making the extended screenshot map would be, it would consume a vast amount of my personal time, and I'm guess that even if I shrunk the screenshots down, the full map would probably be too massive for me to easy upload or anyone to bother downloading.Try the "paint.net" program. It is infinitely better than MSpaint, and has many features while also being straightforward to use, unlike Gimp. I don't know why it's not more popular.
I was able to open and manipulate your image without any problem with it, and when I save it takes 26 MB, which I think is what you'd expect. Fans turn on when I edit the image, but it's still smooth.
I don't follow the game very closely, but the last time I played was in v0.38, which was about 5-ish months ago, so it seems like one update every month or two. That being said, while since I've played there's been a new area and boss, very little was added, compared to a half year ago. It's a shame, because the game has such a high quality style to it.Anyone have any idea when the next update is expected? Should be soon, right? Usually releases at the end of each month
Update dropped early this time, a few days ago. Ver. 0.44Anyone have any idea when the next update is expected? Should be soon, right? Usually releases at the end of each month
I don't think there is anything more right now for Suzune, that story/event is, likely, only partially implemented. It is akin to the partial bestiary and the partial weapon descriptions that are in place.Also is anything implemented for Suzune after you talk to her in area 3? Just had the one conversation with her and can't find her anywhere else.
Also a few events to talk to people that don't seem to go anywhere. Is there an updated guide for completing story events? I remember beating the game a few months back using a pretty janky flowchart map but I felt like I missed some stuff, would be cool to have a more comprehensive guide for a game this good
Suzune is the Iaido Swordswoman I assume? I'm too lazy to check right now. After you meet her in the Bridge Block, she appears in the Underground Parish, just before the elevator that you can't get to yet (directly across from the fire rod and the mimic guarding it, if I remember correctly).Also is anything implemented for Suzune after you talk to her in area 3? Just had the one conversation with her and can't find her anywhere else.
Yeah, we all have that same flowchart map, although it's a little bit outdated, but still good, considering the updates don't add much. The game isn't even half finished yet, so don't expect a ton of story and dialog. There's really only like one side quest in the game right now, and that's killing the Blacksmith.Also a few events to talk to people that don't seem to go anywhere. Is there an updated guide for completing story events? I remember beating the game a few months back using a pretty janky flowchart map but I felt like I missed some stuff, would be cool to have a more comprehensive guide for a game this good