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MadKitten

Newbie
Mar 12, 2023
27
32
There aren't enough words in the world that mean hatred that I can use to describe the sheer amount of loathing I hold toward that bitch of a succubus. Who the fuck puts bullet hell that can't be dodged? I end up squished between the Succunts fat ass and the wall and can't use wall of light so I eat all of the bullets and then get shit on. God forbid I be near the succubus when she does bullet hell shit because it will just instantly fuck my shit up. Clunky bitch.

Can someone tell me her weakness so that I can put this elden magic spamming 10 million health bitch down?
I feel ya, i kinda cheated, changed difficulty from normal to easy, beat her, then got my difficulty back.I beat the game and she is only boss i skipped that way xD
 

H0muncul1

New Member
Mar 7, 2023
10
8
Hey guys, anyone modded this with 4k textures? Game and anims are otherwise really good, but I can only coom in 4k+ (or something)
 

Terakahn

Active Member
Oct 5, 2017
656
301
Is there a walk through on how to find all the bosses and areas or are they sort of unavoidable as you go through the game. I can't help but feel like I've missed areas.
 

SilentShip

Newbie
Mar 27, 2020
32
44
There aren't enough words in the world that mean hatred that I can use to describe the sheer amount of loathing I hold toward that bitch of a succubus. Who the fuck puts bullet hell that can't be dodged? I end up squished between the Succunts fat ass and the wall and can't use wall of light so I eat all of the bullets and then get shit on. God forbid I be near the succubus when she does bullet hell shit because it will just instantly fuck my shit up. Clunky bitch.

Can someone tell me her weakness so that I can put this elden magic spamming 10 million health bitch down?
Defender's Greatsword.

You attack with your normal weapon. Guard with Defender sword against bullet hell for the 90% damage reduction.

Yes, swap weapons mid-fight.
 

TentacleMaster420

New Member
Oct 27, 2023
1
2
Update to mod. More configs and saved npcs remain on the map.

NoREroMod v0.11.5

### v0.11.5

- Saved NPCs remain on the map but don't give karma
- Added config for boss hp and exp multiplier
- Added configs for elite grab conditions

Features:


Install & Config Instructions:


Older Patch Notes:


Project is open source

Check it out here:
Hey Man, I just wanted to say huge shoutout for the NorEroMod, it's made the game playable for me. I feel like a non-consent H-platformer is pointless without a struggle mechanic. I might as well just be watching regular hentai. I've made a lot of adjustments in the file to suit my needs, but there is no option to have a cooldown for pleasure. I know this is a feature of the mod, but I don't much like it. For one, I set my parameters so pleasure is absolutely devastating at higher levels. This means, that if I get really high pleasure, it doesn't make any sense to keep fighting, I may as well just return to the altar and start over. I would prefer pleasure to go down slowly. Slow enough that I may not want to wait for the bar to deplete before going to my next fight, but fast enough that it won't really feel worth it to walk all the way back to the altar. I know you got a lot of people asking you for features and updates, but I think this would make a big difference for my game, and was hoping it might be easy for you since it was a feature you changed from the base game. If it could be adjustable that would be cool too. Either way, I'd be grateful.

Now, if you're willing to take it a bit further, have the cooldown NOT be active at a certain level of arousal, say 70% (or a configurable parameter). Basically, she can ignore being horny, but if she is getting close to orgasm, she needs to let it out. And the way you let it out is to go to an altar, or masturbate. The koooonsoft games have a feature where you can masturbate to increase your pleasure, and then cum. If you cum, you get magic power back, but it also slowly increases your pleasure, so if an enemy interrupts while you're masturbating you are worse off than you were before you started. I understand implementing a masturbation scene is probably impossible, as cool as it would be. Maybe you could add a masturbate option in the menu that allows you to masturbate when no enemies are nearby, and it will just play a healing sound effect accompanied with a satisfied orgasmic cry from our girl. And the game could limit the number of times you can masturbate until you pray at an altar. Like 2 or 3? Or make it configurable? And add the option for an orgasm through masturbation to either increase or decrease HP/MP/SP by whatever amount selected in the config file. Now I know that IS asking a lot, but if it's the kind of thing you are into or would like to do, I'm just leaving the idea on the table.

Thank you again for all the work you put into this wonderful glorious mod!


EDIT: Agghh! I forgot to ask you about pleasure going down after Aradia has an orgasm! I also think that would be very helpful, if pleasure would return to a baseline, like 20, after an orgasm from Aradi, to help make the game a little more playable. It could also go way up when someone cums inside her (it might do that already? Idk). It could also be a situation of diminishing returns with the cumming inside, where the 4th or 5th insemination is not as potent an aphrodisiac as the first. But in the opposite direction for Aradia's orgasms, where each orgasm increases her pleasure by, say, 15%. so after her second orgasm she goes down to 35% pleasure, and after 4 orgasms she goes down to 65%, and after 6 orgasms, "you need to pray, bitch!" haha

Last Edit I swear: It would also be great if the enemies could let you go after a certain number of ejaculations. Like between 2-7, and make it random. If that's possible. Or make it depend on the enemy, like the goblins can go like 7-10 times on average, but most regular humans are between 2-7. after that point, the enemy would disappear, as you've basically "defeated" them, just by draining their ball sack instead of their arteries, rendering them unable to keep fighting. Maybe they could just fall to the ground and then little zzzz's would start coming out of their head to indicate they are sleeping, lol.

Some enemies probably shouldn't let you go at all, such as the eight-hands, or the giant enslaved convict. They clearly hold on to their victims.

Thanks again~!
 
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sageproduct

Active Member
Mar 16, 2021
525
1,170
I felt bad reading this lol
I don't know how I'd live, knowing that my livelihood, and that of my whole family's, all rides upon the unspeakable suffering, horror, torture, mutilation, and death of a poor girl who's done nothing wrong and only wants to help people. A girl who I breathed life into, and created for the very purpose of going through all that suffering, with no reward for her at the end of it.

It would be so so so hard. But I do feel happy thoughts, about one day when everything is ok and made right, where Aradia gets to meet all her brothers and sisters around the world, and she no longer has to fight or sacrifice just to survive
 

aloha3301

New Member
Apr 16, 2022
1
0
Hello, I have this bug where I get stuck and when I touch a white sparkle with the writing 'Examine'. I tried to set Aradia's hp to 0 and it worked once but I forgot how the keys to that command. Anyone know how to fix this problem?
 

Terakahn

Active Member
Oct 5, 2017
656
301
Hello, I have this bug where I get stuck and when I touch a white sparkle with the writing 'Examine'. I tried to set Aradia's hp to 0 and it worked once but I forgot how the keys to that command. Anyone know how to fix this problem?
You need the bugfix file in the op
 

LinkR34

Member
Dec 9, 2017
227
146
Apologies for taking so long but I have finally completed the map. It took me longer than expected because a. I've never made a map before, and b. this game is also quite large; I have to say I have a newfound appreciation of what D-Lis has managed to create here.

I have scaled up the level names and doubled the scale of the image so that compression/image zoom filtering doesn't make the smaller text unreadable when zooming in, hopefully that eases readability but if it doesn't I may try a better version at a later date, though I think this should suffice for now. The map contains:
  • Accurate (mostly) placements of solid and pass-through platforms
  • Locations of any placed items on the map
  • Locations of special mobs that drop unique items & Boss Locations
  • Locations of and structure of all mechanisms, keys, breakables, structural hazards (spikes) and falling platforms
  • Locations of all Diaries
  • Locations of various background erotic scenes
  • Locations of all events and interactable characters, as well as rescues
  • Karma allocation for rescues and Karma requirements for barriers/a certain dialogue choice
  • Information on triggering events/locations/diary spawns
The map DOES NOT contain:
  • Standard enemy locations
  • Erotic trap locations
  • Non-structural or non-colliding hazards (i.e. arrows, pressure plates, wrecking balls/logs that don't break anything, or tripwires)
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Please give feedback and also anything I may have missed/gotten wrong. Hopefully I didn't miss anything but you never know.

EDIT: ALSO I am dumb and forgot about the weapons and ring sold at Illusive's shop, but it should be fine since they're all concentrated in that spot so I don't think there's any point cluttering the map with them.

EDIT2: Adjusted information on Captain Sierra's quest, you have to talk to her once to spawn the diary of the other captain, and then after collecting that diary, Sierra's entry in the ranch diary will unlock. Added info that points out Illusive's shop stock. Corrected some visual errors and platform placements.
For some reason I can't download the map because it doesn't redirect to to imgur's page, can you reupload it somewhere else? Thanks
 
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RNDM

Engaged Member
Mar 10, 2018
2,641
3,947
For some reason I can't download the map because it doesn't redirect to to imgur's page, can you reupload it somewhere else? Thanks
You can simply DL it from the post itself, that's what I did just now (y)
 

Naralen

Newbie
Sep 23, 2017
19
20
Dear god, the forum search function is a thing, and will let you find answers in a thread BEFORE posting the same questions over and over (not you specifically, but many different people asking the same questions).
Yes and bc of all these questions no valid answer can be found, sorry to trigger you like that.
 

Naralen

Newbie
Sep 23, 2017
19
20
To fix the bandit boss diary bug in the game of the main page...

I took the "sharedassets11.assets" file from the MTL version from
NightofRevenge 1.07\NightofRevenge_Data

took the MTL from here
https://f95zone.to/threads/night-of-revenge-v1-0-7-d-lis.52284/post-9338534

and replace it in the new OP version in the same location and finally start a new game and it kindna fix the bug in the Bandit boss diary

if you have a save with the boss already defeated the event after the diary that is next to the boxes will not be triggered, so you need to start a new game of it to work, at less that did it for me...

didn't play more so I don't know if there are more bug after that...
can someone create a sticky for this post?
 
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souldead341

Engaged Member
Oct 16, 2017
2,267
2,347
Yes and bc of all these questions no valid answer can be found, sorry to trigger you like that.
Ah yes, "the no valid answer can be found" which you literally just quoted... It's almost like making an effort to look for the solution lets people find it, instead of the swarm of people who spent literal months asking the same question. This isn't just this thread, but a frequent thing on the forum. Even having the solution pinned in the first post doesn't fix all of it, since lazy idiots will still ask the same questions without even reading the first post.
 

Bulbanych

Member
Oct 13, 2020
357
941
can anyone show me how to parry in this game?it kinda delay
I can't make a video showcase of parrying, but I'll try to explain it.
When you parry, your character does this "pushing" animation, right? The parry is successful if an enemy strikes you when during this "pushing" animation, your weapon is pushed the farthest from you (or almost the farthest), so you should time your parry according to the enemy's attack animation, and not just try to use it reactively, like in Dark Souls 1 (where your parry is successful if the enemy strikes you during the very beginning of your parry animation).
If you played Dark Souls 2, then parrying is pretty similar to it, as it works on the same principle
 

MadKitten

Newbie
Mar 12, 2023
27
32
can someone create a sticky for this post?
Y, this one helped me, i even created link(uploaded) of sole shader asset file, so people dont have to download 2 versions of game, only 1 and mine file, if anyone is having trouble or is lazy to download new game anew, check some of my previous post for it.
 
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