DustyX

Member
Jun 16, 2017
339
377
Hello. Mod update.

### v0.10.0
- Added chance to birth multiple times (configurable)
-> Don't set to 100% or youll never stop giving birth (unless thats your thing)
- The enemy type that you give birth to will be the same as last enemy that came in you
- Added drugging effects to mushroom's ero animation (missed this one last patch)
- Elites grab player instantly now upon touch (instead of just knocking you down)

Install & Config Instructions:


Older Patch Notes:
Lovin' your work so far, though I am curious.

Did you have something of a roadmap in your head on what the "finished product" of this mod looks like?
 

insecond1611

New Member
Jun 26, 2019
10
2
I got a question !


Can u safe any girls that got enslave in the ranch or is it gonna be the same thing for them ?? The orphan girl, if you talk with the old lady first then talk to her, is there anything change ??
 

p23rklo

Active Member
Jul 17, 2018
519
658
I got a question !


Can u safe any girls that got enslave in the ranch or is it gonna be the same thing for them ?? The orphan girl, if you talk with the old lady first then talk to her, is there anything change ??
No you cannot. All the ranch special girls (Special girls npcs you meet throughout the world) are just there to be filled (They have special Ranch numbers/codenames/product names). So once you meet Unique girl npc #1-x then following their "questline" (usually their questline is just talking to them once) they will most likely than not end in RANCH (with no way of saving them), the Ranch logs showing how they got sold to the ranch and going to them in the ranch (they are now permanent residents of the ranch) will show that their (usually generic h/sprite scenes) have some background dialogue related to them (the orphan girl being about the rich ugly bastard being angry at the orphan girl for their debt and being cocky).

The scenario of NPCs ending in a shitty situation once you finish their questline/dialogue tree is reminiscent/inspired of the/by the souls games wherein 99% of NPCs suffer a tragic fate/death/hollowing once their quest ends.
 
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Plication

Newbie
Mar 8, 2020
57
30
Updated my mod

### v0.9.0
- Added option to adjust PleasureParalysis amount after orgasm
- Added option to hide enemy HP bars
- Fixed elites grabbing during parry and death animations
- Added ero animation effects

### Changes to struggle animations:

## HP damage from puches or size difference
Big Goblin, Big Convict, Muscle Mafia, Yakuza, Mossy Giants, Minotaur

## Preasure status buildup and harder struggle due to drugging
Six Hands, Spinning Death, Dryads, Senior Inquisitor

## Harder struggle due to mind control, unconscious, or lighter bondage
Crawling Sisters, Crawling Creatures, Spinning Death, Tentacle Trap, Hands Painting, Mummy, Webbed, Mermaids, Librarian, Ivy Trap

Install & Config Instructions:


Older Patch Notes:
I think elites could use one more change; currently, they can grab you in your attack animation. This often means if you'll get grabbed if you attack an elite more than once without retreating. I think it would be better if it worked like BonedMod, where elites can grab you in a dodge but can't while your attacking. This means you're discouraged from just running past the elite as you risk being grabbed and fighting them isn't as much of a chore as you don't have to retreat after a single attack.

EDIT: Just tried your custom level. Everything seemed to work fine, though the background was a little hard on the eyes. The joints between all the tiles flicker quite a bit when moving, like the background is bleeding through gaps in them or something like that.
 
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Nephilim50

Member
Jul 15, 2022
131
631
How long are we taking here? In my testing, loading all the assets adds maybe about 3secs to the game startup time? After that, I havent noticed any additonal load times in game. Just by the nature of how im adding in content, there will have to additonal load times, no way around it.
about 15 seconds, for a moment I was worried that it would have crashed, but I guess I also have to attribute it to the fact that I'm still using an hdd.
but as I said, it's nothing serious and the important thing is that it works.
 

bgtbbb

Newbie
Mar 3, 2021
72
264
Lovin' your work so far, though I am curious.

Did you have something of a roadmap in your head on what the "finished product" of this mod looks like?
No real end goal, I just add things as I think of them (and if possible). Have plans to change some of the enemy behaviors (ex have some enemies try to swarm and rush down players). Always open to new ideas or features.

I think elites could use one more change; currently, they can grab you in your attack animation. This often means if you'll get grabbed if you attack an elite more than once without retreating. I think it would be better if it worked like BonedMod, where elites can grab you in a dodge but can't while your attacking. This means you're discouraged from just running past the elite as you risk being grabbed and fighting them isn't as much of a chore as you don't have to retreat after a single attack.

EDIT: Just tried your custom level. Everything seemed to work fine, though the background was a little hard on the eyes. The joints between all the tiles flicker quite a bit when moving, like the background is bleeding through gaps in them or something like that.
I feel that if attacking had grab immunity, there would be no incentive to treat elite enemies differently. People would just mash attack like with every other enemy and be perfectly safe. Maybe I can test disabling grabs while enemies are flinched by an attack, that way people can still play aggressively but can still get punished during their startup and recovery frames.

As for the test level, im aware im not the best level designer. Gaps in textures shouldnt be an issue with a properly layed out level, its just that as this is a proof of concept level, aesthetics is not a high priority.

about 15 seconds, for a moment I was worried that it would have crashed, but I guess I also have to attribute it to the fact that I'm still using an hdd.
but as I said, it's nothing serious and the important thing is that it works.
+15secs seems a bit rough for people on HDDs. Ill see if i can optimize the loading.
 

DustyX

Member
Jun 16, 2017
339
377
Oh my god does nobody ever read back a few pages?

Catch the fix for the bug or download an older version of the game without the dairy bug. Someone graciously posted a pre-patched & fixed game 3 pages back.
I feel like I was fortunate to of asked about this issue when I did, lol.

But maybe update the OP with BIG BOLD RED writing saying "for this issue, do this" ?

Sure the answer is just a page or so back but for anyone encountering this game for the first time they're not gonna know how un/common the issue is. o_O
 
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