Your instincts are correct pal. One of those options when you interact with the red fart clouds allow you to respawn the boss, pretty sure it's the bottom option, though I could be wrong.is there a way to replay boss fights? i feel like it has something to do with those red dots but i don't read japanese so i have no clue
There's this really cool open world game that was released around three months ago, you might've heard of it.EDIT:
If someone can share similar games oh boy, would be awesome!
What's the game ? Don't remember seeing itMaybe we're just not aware of it, but perhaps Soulslikes fall under Metroidvanias... And as we all know, there's an abundance of lewd Japanese games that are basically just re-skinned Metroidvanias (looking at you, Shadow of Yhidra)
There's this really cool open world game that was released around three months ago, you might've heard of it.
The main character gets fucked quite a lot. Plus, there's this one boss that's a triple-amputee (!). She really likes shoving her sword into you.
What's the game ? Don't remember seeing it
Quite right, friend! Also, sauce on the cat ears Ranni, please!I am thinking they were speaking of Elden Ring. I, for one, have been personally pinned to every surface you can imagine and brutalized by a very similar lady described here. And I would let her do it again!
They do a ton of cute variations of these ladies. Plain Doll is another adorable one.Quite right, friend! Also, sauce on the cat ears Ranni, please!
Oh, yeah. I guess my mind somehow blocked all memory of her, otherwise I'm surprised how I forgot about herI am thinking they were speaking of Elden Ring. I, for one, have been personally pinned to every surface you can imagine and brutalized by a very similar lady described here. And I would let her do it again!
Yeah, parrying isn't exactly essential in NoR, so I almost never used it. Most enemies aren't fast or dangerous enough to make me choose parrying instead of doing a last-second-dodge. The only enemies that were worth parrying are Minotaurs, because most of their attacks scatter rocks everywhere and they have that annoying quick jab that, while not as high damaging compared to their other attacks, still deals noticeable damage and is very hard to predict due to how unexpectedly fast it is.Speaking of Malenia, I've somehow forgotten that Parrying is apparently a thing for NoR - I've just been doing the dodges the slow down time.
Keep in mind, if you time your swings then the rocks can be sent flying back at those fuckers for damage... or essence, its been a while so I forgot which.Yeah, parrying isn't exactly essential in NoR, so I almost never used it. Most enemies aren't fast or dangerous enough to make me choose parrying instead of doing a last-second-dodge. The only enemies that were worth parrying are Minotaurs, because most of their attacks scatter rocks everywhere and they have that annoying quick jab that, while not as high damaging compared to their other attacks, still deals noticeable damage and is very hard to predict due to how unexpectedly fast it is.
True, but I personally found it very impractical since each parried rock deals somewhat underwhelming damage even compared to weak weapon swings, that, coupled with how these rocks fly slower than you'd expect from a piece of boulder, and yet too fast to reliably parry more than one at a time + they fly all over the place in huge numbers which makes them an even bigger pain to parry since these rocks deal damage the moment they touch any part of your body and Aradia really dislikes doing overhead swings unless she uses a slow weapon which in the end, turns an attempt at punishing the fucker's rock spam into basically suicide.Keep in mind, if you time your swings then the rocks can be sent flying back at those fuckers for damage... or essence, its been a while so I forgot which.
I only ever ran into that that problem a bit when I first started the game last year but the timing is easier with single handed weapons with decent reach like the katana since it leaves little room for error. I haven't tested with the arming sword or the rapier, but the starting witchblade weapon does well. Keep in mind, you're not supposed to use the rocks with the intent to do damage, only add a few extra points to your already existing weapon damage.True, but I personally found it very impractical since each parried rock deals somewhat underwhelming damage even compared to weak weapon swings, that, coupled with how these rocks fly slower than you'd expect from a piece of boulder, and yet too fast to reliably parry more than one at a time + they fly all over the place in huge numbers which makes them an even bigger pain to parry since these rocks deal damage the moment they touch any part of your body and Aradia really dislikes doing overhead swings unless she uses a slow weapon which in the end, turns an attempt at punishing the fucker's rock spam into basically suicide.
Did you know she is the Blade of Miquella?Maybe we're just not aware of it, but perhaps Soulslikes fall under Metroidvanias... And as we all know, there's an abundance of lewd Japanese games that are basically just re-skinned Metroidvanias (looking at you, Shadow of Yhidra)
There's this really cool open world game that was released around three months ago, you might've heard of it.
The main character gets fucked quite a lot. Plus, there's this one boss that's a triple-amputee (!). She really likes shoving her sword into you.
I heard from somewhere that she has never been defeated!Did you know she is the Blade of Miquella?
I also have some criticism about this game.I only have two criticisms about this game,
1. Not nearly enough impregnation content (which is my kink, I get it.)
2. Virtually none of the bosses have any sort of H content. I -really- hope this changes.