DDDD6
Member
- Nov 25, 2018
- 165
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try space, esc or the button u used to open it.So I have this problem that when I open the inventory I can't close it. Any ideas on how to fix that?
try space, esc or the button u used to open it.So I have this problem that when I open the inventory I can't close it. Any ideas on how to fix that?
Gallery unlock for V1.06, anyone?
Gallery unlock for V1.06, anyone?
The ?????? is the sex trainer. According to some old posts, there is a bug that prevent the game from recognizing the sex trainer statistic.What am I missing here, right between the Librarian and the Wooden Horse? I am only lacking this one, apparently.
View attachment 2196233
Also, is the Sex Trainer supposed to show up in the Enemy Info? The other mechanical enemies certainly do...
1: yes1 is the game really completed?
2 some enemies appears only in the gallery back then, is every enemy in the game normally?
3 can I play without worry of the next update destroy my save or something simillar?
1 good1: yes
2: YES
3:YEEEEEEEEEEEEEEEEEEEEES
I think there is a minotaur to the left that you have to lure over there and have him smash the floor by attacking you.How do you break this piece of flooring at area 10?
View attachment 2198418
Thanks it worked.I think there is a minotaur to the left that you have to lure over there and have him smash the floor by attacking you.
why thank you, I was afraid there was something I hadn't fucked.The ?????? is the sex trainer. According to some old posts, there is a bug that prevent the game from recognizing the sex trainer statistic.
Absolutely loving the mod, the grabs in particular and having some mechanic tied to escaping them (and them actually damaging you) is pretty much the only thing this game has ever needed in my opinion.NOR BonedMod:
This mod is very much a work in progress but don't expect too much from it!
Download DEV TESTING BUILD 5c : Mega
SHA256: 044A5759BD12384F7670B32B25526271B0D232D3696C85603AED0B560B36EB8E
Description:
Tips:
Installation:
Removal:
Code:Dev build 5c: * Grab now damages player * Birthing animation no longer escapable, pinning stamina to 0 Dev build 5b: * Enabled immediate get up around new mechanic * Added nerfs to dog boss and butcher grabs Dev build 5a: * Fixed a couple patch bugs * Added unique grapple mechanics to clock monster and white inquisition Dev build 5: * Added aphrodesiac to sex * Removed struggle from use key, improved struggle effect since it can't be spammed as quickly * Added creampie to all sex * Impregnation timer can be reset with down + use keys * Impregnation timer or pregnancy timer can be cleared from a save point * Ejaculation boosts impregnation timer * Sex slowly removes XP * Ejaculation damages HP Dev build 4: * Added slowdown to dashing through monsters * Removed more grabs from specific monsters Dev build 3: * Prevent monsters from grabbing while stunned by parry * Removed more grabs from specific monsters and training dummy * Adjusted struggle curves to be marginally better luck Dev build 2: * Enemies can now grab you if you stand too close * Enemies move 10% faster * Enemies have 10-15% more HP * Enemies have 10% more toughness * Enemies falter duration reduced 25% * Enemies heal a small amount each time they clap cheeks * Bigoni has special struggle stats so he is easier to escape Dev build 1: * Knockdowns sap stamina * Knocked down staming regen is slower based on how much HP is missing * Stand up from knockdown requires full stamina * Escaping from sex uses stamina * Escape attempts have a random chance of success * Enemies will overcompensate to you struggling frequently, making it harder to struggle so maybe it is a good idea to try to catch them off guard... * Guarding hits consumes more stamina
Absolutely loving the mod, the grabs in particular and having some mechanic tied to escaping them (and them actually damaging you) is pretty much the only thing this game has ever needed in my opinion.
My only real gripe with things as it stands right now is how quickly the grabs can happen at times, or at least with some enemies/at certain times it feels near instantaneous when around some enemies. Just a second or two longer in a lot of cases I feel like would help a ton, and at that, is there any way to actively edit the timing before an enemy initiates a grab?
All in all though, great stuff and keep at it!
map 6-2. the passage below the first altar. go right.how do I get into this area?
thanksmap 6-2. the passage below the first altar. go right.
Honestly, with the mod installed I'm somewhat stuck at the female inquisitor boss, since if you ever get grabbed by her it seems nearly impossible to escape, and its a one hit kill considering its one of the guro grabs of the game. Was honestly having a great time up until this point. Still a great mod conceptually, and it seems apparently that the mod later down the line will be much more tame in terms of grabs and guro bosses looking at the changelog, but this boss has been absolutely creaming me this far in the most irritating way possible. Its also odd and either I'm just missing a mechanic added by the mod, or some sort of strangeness is happening otherwise, but dodging into an enemy almost always seems to end in a grab, this includes most times when I just dodge straight through an enemy. Not sure if the slowdown is making the grab activate quicker, or there is something else I am missing with the mod, but its pretty rough all in all.I have the same gripes about bone mod. like i'm trying to kill the 2nd boss in the game on version 1.0.6 and it's pretty much impossible because you can't get into melee range of the guy without getting knocked down.
I'd love it if he changed it to where you only needed half of your stamina bar to get up from the knocked down state.