They're talking about 0.903. Since the thread's still 0.90This is the TF edition...
They're talking about 0.903. Since the thread's still 0.90This is the TF edition...
Tags are accurate. The dev isn't a fan of that particular fetish. Wish I could find the some sauce for you but I haven't followed this game as closely for quite awhile. However, it used to be something that would come up with fair regularity in comments on his devblog and Bedlam's response (when given) was usually a hard no (occasionally, a soft no, but no).Is there pregnancy in this game? Tags say no
What's not going to be in it?
Anything I personally find squicky really so pregnancy, lactations, described gore, watersports and the like. There are a couple of partially anthro races so neko (humans with cat ears and tails), Lamia (humans with snakes tails instead of legs) and centaurs as an example, but outright CoC style furries are not going to be turning up here.
Folklorist helps in some assignments like other traits but otherwise doesn't have much of an impact. I think it helps finding the witches in the marshlands? There's a bunch of NH-specific lore as Bedlam tries to differentiate from his Warhammer/WoW influences, but it doesn't affect gameplay a lot.Does lore actually play some role in the game or it's just for flavor? There is some lore menus and traits like folklorist but Idk what it's for.
UPD: choosing right unique slaver with recruiter perk I read descriptions and have a question - can I use Lady Kiruna for True Angel mission? She is a former palladin.
This seems like exactly the sort of game that would have pregnancy so that's just bizarre to me but I am also amused that sex slavery is okay but not pregnancy. lmaoTags are accurate. The dev isn't a fan of that particular fetish. Wish I could find the some sauce for you but I haven't followed this game as closely for quite awhile. However, it used to be something that would come up with fair regularity in comments on his devblog and Bedlam's response (when given) was usually a hard no (occasionally, a soft no, but no).
Edit: Bedlam's posting of the game on TFGames includes:
Having run into this game originally at Hypnopics, I'm sure that its because it was the "best" option at the time when compared to Adrift or Inform based games to achieve his goals. I know I was not aware of renpy at the time. Once the project is working there is a strong desire not to redo it. I'm not sure I think twine is a better engine for this game but I don't really know it so perhaps it is. I suspect that renpy could do better, faster, more easily but in reality its whatever the developer is skilled or comfortable with I guess.I'm still impressed that people subject themselves to working in RAGS with so many other options around.