The question is, does it need to be this detailed? If instead of less time between updates with consistent content we get the same amount of higher quality content with more time between updates, at some point those updates are just too small and too rare for what they offer. That's how you end up with a single 25 minutes update a year - sure, it would look awesome and have 20 paths, and no one will care because no one is going to wait a year for it.
Time between releases, amount of content and quality of content must be balanced, and pushing too much into pure quality is just as bad as pushing into quantity. 4 months per update is already pushing it. The next step, 2 updates a year require a BDIK level of content.
If the dev keeps to the new "1 update every 4 months" schedule, that's 3 episodes a year. We won't get to the end of the season in a year and a half, and by then most people here will probably forget the game even exists.
You can do that? Or do you just mean the bottoms?