Heyo folks. At last, some time to check in and chitchat some, now that the heavy work of another (AoH) release is easing up. How's everyone? Good? Great.
Let's see what folks are up for talking about.
what are the chances Naomi gets laid by someone other then her hubby with in 5 years of real life time, im always disapointed every update that she doesnt have ntr.
I'm happy to take this bet, I'd be prepared to lose it if I were you. We said a few times in recent cycles that we've been aiming to put more sex in the game and the last version added 4 big steps along the away for Noemi to enjoy. We crammed in all that we could with the time we had but we didnt say we were finished yet. 2.5 years left on the clock is way more than we need.
What if you have no interest in cheating at all and just want to run a good business
Actually, you can do that if you want. Pretty much everyone has a rejection option. The only question is, why would you do that? The whole reason to run a good business is sex and fun!
I love this game, I really do.. But boy do I hate the system.. The mechanic of the game that ends the playability of the game after certain period of the game is a horrible idea...
Thanks for the compliment in the first part. Cheers indeed.
We have made note of it before, but the reason for the end of game limit is to encourage people to learn to play the game well instead of leaving it open ended and endlessly grindy so poor players don't just feel the need to do 100 extra days at about $20 average earnings a day and feel that's the way it's meant to be done. Sadly, that doesn't seem to have really worked out, so it's something we are looking into doing better. In the end when all is made and finished, it's supposed to be a kind of game where you've got say (for example) 1 year to do all that needs to be done, but an average-to-good player could do everything in 6-8 month and clear their debt, or Sal simply grows too strong, but how much that'll really work out in the end now we'll have to see. A different end game trigger may be needed.
Let me ask you a few things, since we do get a number of people turning up here that have (often valid) complaints to make, but then never really follow up with constructive details that can help us much.
Is the end of game limit the only part of the system you hate? If not, what parts, and importantly why? How would you do it better, or what individual parts are you struggling with that could be explained better? Knowing these things might be able to help us get a better grip of a non-dev player experience, which we do want to here.
(Please also see the footnote about the progress tracker if you're interested. It may touch on this.)
Can you give me an explenation? So far this game is more confusing then anything for me.
I did and it still makes no sense, all the info you get is only about how to avoid getting sabotaged and how to increase money. Nothing says what you should get in the training sessions of you and the girls to get scenes(except for money).
I don't want to rain on your parade, but the system the way it is doesn't serve it's purpose and if anything it makes the game so much worse.
i think this game has great potencial, grafic is awesome, but the gameplay is weird -.- or i´m to stupid..... i found not a sex scene, strip poker was the only.....
I´m the worse player that ever played to this game or i don´t understand the mechanic because i spent hours playing this game and nothing happens.
Same to me. There s only a little progress. At the moment I only found some car washing and "sexy entertaining" - thats all. Do I miss something? Is there at least a blowjob from one of the girls?
BeWilder Can you please help us with our questions
As I was saying above in another response, we get feedback like this from time to time, but very rarely do people elaborate so we have a hard time pinpointing a direct cause. Now, since I'm quoting 4 different people here (and there are others), we're under no illusion that there is no problem, but as the designers of the game we feel that it's actually an easy enough system to get a grasp on and that it's explained well in the tutorial boards...
... As I said though, since you are saying it's not so, it probably isn't. We can't see specifically where the confusion is so that brings me back around to the first part... Can anyone elaborate where you find the difficulties lie so we drill down as try make it better going forward. Cheers in advance.
(Please also see the footnote about the progress tracker if you're interested. It may touch on this.)
Now it the question about how to actually do well, I can lay out some quick tips so you can have an easier time perhaps. As Adolfo says below, its not really that hard, a lot of stuff just isn't impactful yet since we're still added content everywhere. The main things to pay attention to are these:
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Pretty much always use Noe in waitressing for now. The vast majority of content is gear towards her (both implemented and overall planned). There are 53 scenes right now, only 5 are tied to the other girls. We simply haven't had the chance to add the content to the Kriem/Frankie/Kelsey arcs yet, so the strategies of using all the girls in a variety of ways isn't yet helpful. It will be though. So as I said, stick with Noe waitressing!
(Also get Frankie to $200 for the Damon scenes to open up)
- Get Noe to decent stats on her days off early. Around about 5-7 Romance and Competitive, 2 for Open Mind (for now). After that you'll be ready for most scenes (you can pick up the extra points needed in scenes and train the last if you need more to get to 9), so after that upgrade the other girls stats so they improve your results in the Gameplay. Frankie's romance increases are especially helpful if you use her as a cook mostly (you should). The other girls' stats don't unlock any scenes.
- Aim to get Noe to 4 Nerve (and 8 if you can) via unlocked scenes and the main story. This will open up more, better and sexier Outcomes to the gameplay for all girls and your tips will rise dramatically.
- Watch out for traps by using the Sal side of the street. Block them by using the Green shield when you do a job. That'll keep you from losing ground or having small tips. Promote tasks cant be trapped so don't worry about them, just avoid being too stressed when using them.
That's pretty much all you need to make good progress. Keep tips high, make sure Noe gets them all, and avoid traps.
It's more easy than people can think. You have to put Noe as waitress the most of the times because she earns the most of the money. When you can Frankie in the kitchen (more money). And in the days of rest gain the enough level of the requirements for Noe (romance and so on)
Yeah, that's basically it. As I mentioned above, it will have more depth to it when you will be able to get more content for the other girls, switching girls in and out of waitressing and other tasks, but for now it's all about giving Noe the money and Frankie is a big help. Sometimes I over-complicate things when I talk.
how do i send a crash report????
There's no real way to send a formal report, but if you've got a tech problem we do try to help solve them / improve the game. What's the issue? Let us know here or on the tech channel of our Discord.
I got a problem with this game on my screen. I got an 34" alienware screen, sized 21:9 so i'm use to select a smaller resolution to avoid having cropped screen for unity.
However when unity starts for this game, i select a smaller resolution, but once i press start, the first choice option after introduction is cropped and i can't move on past this point.
(I tried a few resolutions options, but each time i got the same problem, as if the choice from the launcher doesn't apply once in game)
Does anyone is having the same problem and have a solution for me ?
Well this is new. Sadly no, I've not got a solution on hand, but a screenshot could be of help to see the problem. If we can fix it, we'll give it a shot, if not maybe there's a work around to be found. Unfortunately UI isn't our strong suit.
d3d11.dll caused an Access Violation (0xc0000005) help me please..
im having this error..
Sounds like a memory/permissions problem from the look of it. Still having it? Got any more details on it, maybe we can resolve something.
All the scenes up to v0.10, and their pre-requisites, are in the official walk-through, although it is rather poorly laid out and confusing. Most of the scenes are just story advancements, and only a few contain adult contents. Also, all the adult contents so far are Noe scenes.
The v0.11 walk-through is not yet posted in F95.
Also, if you want an "all-fap-no-thinking" game, this is not the game for you. This game is a strategy game with some adult content thrown in.
Yeah, the walkthrough should have all the info needed. It is admittedly bloated by the gameplay outcomes lists in the middle, which is why for v0.11's version we split it into 2 docs. Maybe that'll make it more readable. Obviously it isn't a game where the walkthrough should be needed to play, but we're still finding out how exactly to make it so people get a better grasp of the game while playing... we've work yet to do.
And yeah, this isn't your simple FemProtag click-click-raped-click-slut game, there is some actual game to be played as well as story to enjoy, and even at v0.11, we are early in development and constantly trying to strike a better balance between scenes and gameplay fun/difficulty, as well as adding content as we go so thanks for baring with us all.
A rough answer to a question about the short WT of the game. Here is 90% of games such an "all-fap-no-thinking" , if not more. It is a pity that a game with such art and potential contains a minimal of H scenes. In this case, generally remove the H content and make a restaurant simulator with beautiful chicks.
Well thanks for the compliment. As you say though, the game had potential, and it has minimal H scenes at the moment because it is actually still early in development. Best estimates would put it at 15-20% done, with the second half of everything (the ones where the ratio of build up scenes gives way more to sex scenes) is still to come, so there's obviously a lot to come. We're going as quick as we can though, so just bare with it and we'll reach that potential yet.
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Footnote on Progress Tracker
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Reading people's feedback on our game after the most recent version, it seems the biggest issue is with people not knowing what to do, or being confused by the mechanics of the Restaurant days in the game. What seems simple enough to understand to us seems like it isn't being conveyed as expected and for that we are going to need some player help to tell us where the connections are missing...
... However, we have also picked up on the fact people don't seem to be getting enough feedback from the game that they are progressing in the right ways. Is that perhaps the real problem? People understand that Waitressing = Money for Noe, and money for Noe = Scenes, but they just don't know how fast and how far to go with it?
To that point, we have already said that our next version (v0.12) will be a half-tech build as we carve out time to improve the UI in places and add a much requested feature. While we're at making the progress tracker look a lot better (it was cobbled together as a quick fix stand in screen a while back), we're thinking that that including more info on each arc and how to unlock the next scene in the chain (ie. listing the debt/day/stats requirements) and not just the amount of scenes to find per arc would be helpful. It seems to aid in the early days when people were having trouble unlocking Frankie.
What do we thing players, is this the kind of thing that is likely to solve a lot of the heart of the problem, or is it something else entirely causing the confusion? That's the kind of feedback we'd really like to see to help us understand the troubled players' experience better. Either way, this feature is probably good to add regardless, but if we are to get to the bottom of this for v0.12, we really do need to hear back sooner on the elaborated issues.
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Alrighty folks and folkettes, I'mma go back to getting stuff done and check back in again over the next few days. Maybe we'll hit some rich, juicy info that'll really help us feedback wise. Y'all stay kinky now.