reidanota

Member
Nov 1, 2021
315
149
the love interest could have a corruption value, which you can increase by being supportive of her behaviour. and then when the scene happens, she cheats or doesn't depending on her corruption level.
Yes, that works and I can see that being implemented in a more interesting way, but I'd still like to see a game that took all the stigma out of it. I maintain that if someone cheats, that doesn't make them corrupt. They're someone who cheated. I don't care about the general consensus... People in general are too judgemental, and if you get into group thinking, it's even worse. It's a responsible commercial decision for an author to cater to the general public, or specific well known groups within the public, but they don't have to. A good author will be able to make at least some people pause and think. Labelling is the most basic form of thought... To categorize objects based on their most relevant features. But it's something any pre-school kid can do. They can tell a horse from a dog, and, unfortunately, they can also tell the "bad kids" from the "good kids" (how many of us haven't been through the trauma of a lonely childhood, because we didn't want to get along with the kids that do "bad things")? An adult should be able to discern beyond the level of labelling. To base your opinion of a character in one single act in the story, as in cheating defines them as a cheat, and a bad person, is kinda lazy, like one issue voting. I understand that for many players, a beloved character who suddenly cheated would be a shock - isn't that the whole point of NTR? I get that part... What I don't get is the desire to be shocked and crushed emotionally up until the very end. But a betrayal of trust is just that, one betrayal of trust. Doesn't wipe out the whole prior relationship, not in my book. You (the MC) can decide you can't handle it, no problem. Or you can decide you can, and look at your LI as a person, someone whose actions do not stem directly from your own will. Challenging, but probably satisfying, if an author managed to guide us through such a process of going beyond what the collective subconscious wants you to think, say and do. That's the beauty of liberty. I'm not saying you can't be angry or that you have to forgive you LI - but I do say, if you're in control of your emotions, you should at least let them explain, perhaps even understand together where their actions stemmed from, and let each party make their own mind, without ultimatums or manipulation.
 

Skep-tiker

Well-Known Member
Oct 11, 2023
1,719
2,189
Yes, that works and I can see that being implemented in a more interesting way, but I'd still like to see a game that took all the stigma out of it. I maintain that if someone cheats, that doesn't make them corrupt. They're someone who cheated. I don't care about the general consensus... People in general are too judgemental, and if you get into group thinking, it's even worse. It's a responsible commercial decision for an author to cater to the general public, or specific well known groups within the public, but they don't have to. A good author will be able to make at least some people pause and think. Labelling is the most basic form of thought... To categorize objects based on their most relevant features. But it's something any pre-school kid can do. They can tell a horse from a dog, and, unfortunately, they can also tell the "bad kids" from the "good kids" (how many of us haven't been through the trauma of a lonely childhood, because we didn't want to get along with the kids that do "bad things")? An adult should be able to discern beyond the level of labelling. To base your opinion of a character in one single act in the story, as in cheating defines them as a cheat, and a bad person, is kinda lazy, like one issue voting. I understand that for many players, a beloved character who suddenly cheated would be a shock - isn't that the whole point of NTR? I get that part... What I don't get is the desire to be shocked and crushed emotionally up until the very end. But a betrayal of trust is just that, one betrayal of trust. Doesn't wipe out the whole prior relationship, not in my book. You (the MC) can decide you can't handle it, no problem. Or you can decide you can, and look at your LI as a person, someone whose actions do not stem directly from your own will. Challenging, but probably satisfying, if an author managed to guide us through such a process of going beyond what the collective subconscious wants you to think, say and do. That's the beauty of liberty. I'm not saying you can't be angry or that you have to forgive you LI - but I do say, if you're in control of your emotions, you should at least let them explain, perhaps even understand together where their actions stemmed from, and let each party make their own mind, without ultimatums or manipulation.
Im fine with cheating LI's, as long as there are realistic consequences, such as the possibility to kick them out of the door instead of having the choice to either forgive her, forgive her or forgive her.
 

Jaga Telesin

Incestuous Harem Owner
Donor
Apr 19, 2023
276
832
Im fine with cheating LI's, as long as there are realistic consequences, such as the possibility to kick them out of the door instead of having the choice to either forgive her, forgive her or forgive her.
This, x100.

Consequences for guys (MCs in particular) always seem to be FAR heavier than consequences for the girls (LIs). AVNs need a much more balanced playing field in terms of repercussions.
 

mehGusta

Member
Aug 28, 2017
366
517
Yes, that works and I can see that being implemented in a more interesting way, but I'd still like to see a game that took all the stigma out of it. I maintain that if someone cheats, that doesn't make them corrupt. They're someone who cheated. I don't care about the general consensus... People in general are too judgemental, and if you get into group thinking, it's even worse. It's a responsible commercial decision for an author to cater to the general public, or specific well known groups within the public, but they don't have to. A good author will be able to make at least some people pause and think. Labelling is the most basic form of thought... To categorize objects based on their most relevant features. But it's something any pre-school kid can do. They can tell a horse from a dog, and, unfortunately, they can also tell the "bad kids" from the "good kids" (how many of us haven't been through the trauma of a lonely childhood, because we didn't want to get along with the kids that do "bad things")? An adult should be able to discern beyond the level of labelling. To base your opinion of a character in one single act in the story, as in cheating defines them as a cheat, and a bad person, is kinda lazy, like one issue voting. I understand that for many players, a beloved character who suddenly cheated would be a shock - isn't that the whole point of NTR? I get that part... What I don't get is the desire to be shocked and crushed emotionally up until the very end. But a betrayal of trust is just that, one betrayal of trust. Doesn't wipe out the whole prior relationship, not in my book. You (the MC) can decide you can't handle it, no problem. Or you can decide you can, and look at your LI as a person, someone whose actions do not stem directly from your own will. Challenging, but probably satisfying, if an author managed to guide us through such a process of going beyond what the collective subconscious wants you to think, say and do. That's the beauty of liberty. I'm not saying you can't be angry or that you have to forgive you LI - but I do say, if you're in control of your emotions, you should at least let them explain, perhaps even understand together where their actions stemmed from, and let each party make their own mind, without ultimatums or manipulation.
puuhh, that borders closely to real life issues now. i mean our resentment for certain characters stems from our own point of view, even if we are not the ones, who are in their shoes.
i don't condemn anyone who is able to forgive their partner for cheating. but i certainly can't forgive someone who cheated on me (i can call myself lucky that this has not happened to me).

it's probably overkill to compare these two, but i want to illustrate how deeply this affects me:
you might also don't forgive someone for murdering someone.

though of course murder is far worse than cheating, both are still trust issues. killing someone with my own hands is so bizzare to me, that anyone who does this is beyond me. they have taken something off, that makes them human. how could i trust such a person?
someone who cheats on me, have destroyed any semblance of trust i put on them. there is absolutely no telling if they won't do it again, if given the chance.
someone who has "yet" not cheated on me, i can still think that they would react the same way i do, if i cheated on them.

but games like these can have cheating or killing people, without me reacting this way. simply because it's not real. but who hasn't played a game and wanted to reload a save, because they were too rude to an NPC? so i still act in a certain way like i would do in reality. but since it's a fantasy, i can explore scenarios i wouldn't go normally.

that's why i think a game needs to protect characters from players hating on them. because when people get emotionally invested in them, you can't go off and destroy their image.
for example the game "acting lessons" has a very much hated ending, because the dev thought confronting the playerbase with an impactful situation like we discuss here, outside their power to change through choices, would make good drama.

don't get me wrong, it's drama like in all those romance soap operas, with "who loves who?" and "they did what?", which is pretty much the essence of a NTR game. just that the NTR game is neatly packaged in juicy explicit sex scenes.
however you have to be careful not offend them by creating drama.

-

i think
Im fine with cheating LI's, as long as there are realistic consequences, such as the possibility to kick them out of the door instead of having the choice to either forgive her, forgive her or forgive her.
is onto something here. i think what happens in a game, especially games like "nothing is forever" needs to be justified.
you need to justify why MC can cheat on Lea or Jen. you need to justify why MC can get involved with a cheater like Kim.
because otherwise it may become too real, and we explicitly play games to not play reality.
and if a LI is cheating on your MC, then it should be possible to throw her aside.
 

reidanota

Member
Nov 1, 2021
315
149
I didn't want to make a statement, just offer my perspective on what makes NPCs more interesting, rather than bland. Didn't propose that anyone HAD TO forgive any cheating, just that it's a possibility an author could take into account, preferably in a way that made the both the MC and the NPC feel like intelligent and assertive people, not a weak willed MC (because "forgiveness" from submissive cucks is what we have all the time in these games, and I can't stand it), or a harsh and self-righteous MC. Just a matter of preference. We're clearly from different stand points with regards to "crime and punishment". I assure you I have no trust issues in real life, but I do strongly feel that one wrong move doesn't taint a person for life. And I did mention that not justifying the cheating would feel cheap and make the character less likeable - but that justification doesn't have to come in the guise of a corrupt or flawed character. I like that a good and loving NPC can cheat, because of some trigger in the moment, and regret it, or not... If the author wanted to portray them as an independent individual that doesn't merely conform to expectations. Let the player judge and decide whether to embrace being in a relationship with an independent individual, that may sometimes surprise them, in a good or bad way, or not. If they do embrace it, they don't necessarily have to accept the NPC's choices, and are absolutely entitled to name the conditions that make the relationship possible to them, and if the NPC can't agree, each can go their own way. I don't see why this has to be called "drama". If an author railroads me into an aggressive emotional reaction, that's where I may feel disconnected from the MC. I don't like aggressive emotional reactions and that's not what I look for in NTR. Emotions, yes, but the possibility of a cool-headed response, too. You're a harsher judge than I am. Comparing cheating to murder says you're willing to apply a categorical, final judgement for any and all acts of a kind, regardless of motive, or circumstance. I acknowledge that if a majority of players feels that way, authors are justified to try and avoid triggering their outrage. To the detriment of their story, imho, but at least they don't have to put up with the drama, in that regard, we agree. Keep the story simple and tidy, within stereotypes people can safely recognize and guide their reactions by, so as to avoid having to deal with a situation as what it is, a new and non repeatable situation that warrants consideration.

Forgive me if any or all of what I posted felt like a direct rebuttal. Not my intention, but I did feel like I was being criticised for defending cheaters, and may have been more defensive than I'd like to be, since I feel we're all guests in this thread and shouldn't turn it into a pulpit for proselytism.
 

flaviopaganini

Well-Known Member
Feb 25, 2024
1,141
2,388
any other game with a girl as submissive and devoted like the red head Jen ?
The forum prohibits recommending other games in a specific game's thread. So I'll send you a list of topics where people ask for game recommendations on this theme.

https://f95zone.to/search/396926476...&c[child_nodes]=1&c[nodes][0]=104&o=relevance

If you don't find it, you can create a new thread asking about it here.
https://f95zone.to/forums/recommendations-identification.104/

Sorry if I seemed rude, but it's not very helpful to post recommendations here because a moderator will likely end up deleting our posts.
 

WuzzyFuzzy

Well-Known Member
Jan 23, 2020
1,560
3,166
The forum prohibits recommending other games in a specific game's thread. So I'll send you a list of topics where people ask for game recommendations on this theme.

https://f95zone.to/search/396926476...&c[child_nodes]=1&c[nodes][0]=104&o=relevance

If you don't find it, you can create a new thread asking about it here.
https://f95zone.to/forums/recommendations-identification.104/

Sorry if I seemed rude, but it's not very helpful to post recommendations here because a moderator will likely end up deleting our posts.
It happens, but it is rare. Just depends on the mod. There's a difference between ranting how X game is better than this game and friends helping friends by recommending similar games. Just don't take it too far.
 
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Jack Townsend

Active Member
Sep 4, 2020
587
528
Deb is hot just her path is rather disappointing, She must realize u like her, her end at chapter 7 is off putting. i was hoping for a more romance path, but it is all or nothing sub/share.
You're better off going the Manly route with her. Sure, there are only two scenes for it at present. But you get more sex from Deb in those two scenes than you get from her in all her Sensitive route scenes combined.
 

Skep-tiker

Well-Known Member
Oct 11, 2023
1,719
2,189
Tried the manly route lets see where this leads to in the future, can't help but feel cheated on when i see with this other chick.
Why? Throuple or Triangle with the sub chick seems to be a way how a relationship between dom MC and Deb may work, as Deb explained that she needs an outlet for her dominant tendencies.
 
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Bloodguard

Engaged Member
Feb 20, 2021
2,664
4,204
Tried the manly route lets see where this leads to in the future, can't help but feel cheated on when i see with this other chick.
If there was any girl in the game I really would have liked some different choices with, it's definitely Deb. She gets lots of screen time, but is still practically a stranger, regardless of what path you choose with her. :cry:
 

osanaiko

Engaged Member
Modder
Jul 4, 2017
2,470
4,456
If there was any girl in the game I really would have liked some different choices with, it's definitely Deb. She gets lots of screen time, but is still practically a stranger, regardless of what path you choose with her. :cry:
In some ways, that's exactly who she is - very reluctant to open up her inner feelings. There is subtext that even Carl didn't get to see her true self.
 

Thur1223

New Member
Dec 1, 2023
6
9
If there was any girl in the game I really would have liked some different choices with, it's definitely Deb. She gets lots of screen time, but is still practically a stranger, regardless of what path you choose with her. :cry:
I feel the same, specially when u pick her as a crush twice, the options should be different, maybe it will still come. but i can't help but feel betrayed after seen her with the other chick. As the MC that should sting.
 
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