- Apr 26, 2017
- 13,481
- 20,258
Same hereYeah it took me some time to find that menu there too (until the dev pointed it out).
Low is better.Stat button not working for me.....
I'm curious how the stats mechanics work.
Love, trust and conflict are self explanatory but nerve?
Am I right in thinking low nerves is the better option?
Low nerves = calm and steady. No panic, no over reaction, no hysteria. Just get the job done whether it's putting the bullet in someone or foraging.
High nerves would be the opposite of the above. Always afraid, need to be constantly reassured, told what to do and pretty much useless in any stressful situations.
...
Or is it the opposite.
High nerves = nerves of steel
Low nerves = easily nervous
Nerve: This is a measure of each girl's nervousness about the world
around her. The more you confide in her, or the more she sees the
dangers for herself, the more stress she'll feel. This may make her
more cautious, or more of a paranoid person depending on her
personality.
So far there don't seem to be much of an impact.Am I right in thinking low nerves is the better option?
Low nerves = calm and steady. No panic, no over reaction, no hysteria. Just get the job done whether it's putting the bullet in someone or foraging.
High nerves would be the opposite of the above. Always afraid, need to be constantly reassured, told what to do and pretty much useless in any stressful situations.
So far there don't seem to be much of an impact.
Stats do affect if you get some scenes or not.Stats so far don't seem to do much other than seeing how you are handling each event that comes up, 1 stat depends on who shoots the bandit chief fighting with MC.
Yes i meant the nerve-stat.Stats do affect if you get some scenes or not.
I was dissapointed there was no good bye sex with Sydney but others pointed out there was. Turns out I'd missed one like point for her along the way and missed the scene. Going back and getting that point got me the scene.
The stats also affect dialog, and some other items (like who kills an infected) and other things like that. I am not saying they are game altering, but it changes how the characters interact with others and you get different dialog.Only using the console.
Stats so far don't seem to do much other than seeing how you are handling each event that comes up, 1 stat depends on who shoots the bandit chief fighting with MC.
I have found that it changes per situations every chapter. I just try to make as least nerve as possible. I point out in my WT where you get the nerve points. There are points and time where you cannot help but get nerve points, however you can bypass many.Wonder what the magic number for a a balanced nerve is.
While you want the girls to be cautious, you don't want them to be fearful bundle of nerves either
PS. In my current play thru Carol misses and Naomi caps the guy
You needed to save just before and do all paths to unlock it.Anyone how to get these 2 events? I don't know how I missed them but they seem to take place at some point before the school raid. View attachment 1283011
Guess I'll reload another older save and try to get it once again. Any idea how far back I should go to find them?You needed to save just before and do all paths to unlock it. View attachment 1283022
Its in the school is all I can tell you.Guess I'll reload another older save and try to get it once again. Any idea how far back I should let to find them?