- Dec 29, 2020
- 81
- 90
I'm sure that I am in the minority, but to me, v 0.25 was almost too many lewd scenes and not enough story line.
They normally don't. Sometimes 1.0 means complete, sometimes 1st release.I see, I guess the author got bored, unless the version, numbers meant nothing
I can see that perspective but I think it's because there was a lot of character development stuff (which happens in the conversations before and after sex) rather than story stuff.I'm sure that I am in the minority, but to me, v 0.25 was almost too many lewd scenes and not enough story line.
What are you talking about? 0.25 is Chapter 25. It's also the 25th version release. The storyline has reached its endpoint so he's wrapping it up. Do you want him to pointlessly stretch it for however many more updates you think makes sense for it to end on the number you want to see? I'm honestly not sure what you're really saying.I see, I guess the author got bored, unless the version, numbers meant nothing
Good luck.I decided to wait for the completion after v0.19... So difficult atm. I've waited for so long, so maybe I should just tough it out to get the epilogue. Please support me.
You can refuse every lewd scenes if it's too much for youI'm sure that I am in the minority, but to me, v 0.25 was almost too many lewd scenes and not enough story line.
Throwing an error buddyDecided to do Walkthrough Mod for this game, it is a Harem Mod like all my other mods. Enjoy! Gallery Unlocked.
IMPORTANT: If you do not want a harem mod showing all H scene please do not use this. I am tired of responding to people in the thread who quote this post or ping me. I will not longer be doing this.
Edit: Updated to v0.25.0
Note: Did not add the alternate scenes into the mod due to the fact I want to keep it Harem, they are however unlocked, the content is also very small, and intended for a second playthough of the game.
Install: Extract to "game" folder, overwrite when prompted.
You can find this an all my other content here:
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Yeah the MC should have had a hand cut like in TWDThis episode was rather... underwhelming. It is pretty well known fact about developer not wanting to kill main cast, but I actually expected more from the "Assault on Marshland house". I expected horror, wounds and blood. Of course not enough to kill anyone of the MC's group, yet enough to make me worry about 'em. Yet, mid-battle I was asking myself how much of bandits MC is going to kill, throwing all my expectations out the window.
Sadly this episode was full of plot armor and deus ex machina working at thier finest to ensure everyone is going to be fine. And the only repercussions were... MC's sore back and cleaning duty.
I mean I liked it, yet it could've been way better.
The problem with letting the main cast get shot up is that given the lack of quality health care most of their wounds and bleeding would have been likely to be fatal. Modern firearms are very lethal. Look at how many of the DC shooter's victims died from a single gun shot. No triage. No ambulance. No EMTs racing to the scene. Very hard to have the kind of action you were hoping for and still have them survive.This episode was rather... underwhelming. It is pretty well known fact about developer not wanting to kill main cast, but I actually expected more from the "Assault on Marshland house". I expected horror, wounds and blood. Of course not enough to kill anyone of the MC's group, yet enough to make me worry about 'em. Yet, mid-battle I was asking myself how much of bandits MC is going to kill, throwing all my expectations out the window.
Sadly this episode was full of plot armor and deus ex machina working at thier finest to ensure everyone is going to be fine. And the only repercussions were... MC's sore back and cleaning duty.
I mean I liked it, yet it could've been way better.
I can refuse every shot that is offered to me at the bar as well, but I'm not going toYou can refuse every lewd scenes if it's too much for you
If by "horror, wounds and blood" you assumed the only way people can get hurt in a firefight it to get directly shot, then I have to say you lack the imagination.The problem with letting the main cast get shot up is that given the lack of quality health care most of their wounds and bleeding would have been likely to be fatal. Modern firearms are very lethal. Look at how many of the DC shooter's victims died from a single gun shot. No triage. No ambulance. No EMTs racing to the scene. Very hard to have the kind of action you were hoping for and still have them survive.
Its simple really serious injury=no sexy time.If by "horror, wounds and blood" you assumed the only way people can get hurt in a firefight it to get directly shot, then I have to say you lack the imagination.
I do agree, modern firearm are quite effective at thier job, especially if they hit directly. But there are a lot of cases when people got hit and survived to tell the tale because bullet didn't hit any vital organs and blood vesseles as bullet just went through them or went through not so important parts, like foot or hand, thus not causing any severe bleeding.
There are also cases o people getting hit by shrapnels, ricochets (or bullets going through some objects) powerful enough to pierce through clothing and body tissue, but not powerful enough to move deeper into the body and not causing any severe bleedings. Also, bullets could rub off the body (like in the game in Alice case).
But yes, I have to agree, in the post apocalyptic world even a more major bleeding may be fatal with the lack of proper health care, but it isn't a death sentence. It means getting the help of the trained professional may be way harded to get, thus really decreasing chances of surviving a major injury of wounded person. Also, doing best you can might be just enough to save someone as the wound may not be so major after all or at least buy enough time to get a professional.
So I don't think doing some "drama" in order to make players affraid of losing thier favourite characters is hard to do.
Carol could, as she was laying on the ground, get hit in the side/arm/leg by one of bullets going through the bed, or rather it's frame. Enough to cause a bleeding, not enough to greatly wound her, yet still enough for her to notice and make us worry, because she was shot.
Naomi, after killng first bandit and checking the door which were used by Sydney and Kenny could spot a second bandit who, after entering the room, starts shoting at her. She crouches behind this half-glassed door or wall. She doesn't get hit, but glass is showering her, cutting her head and arms. Nothing major, yet enough small holes and small bleedings to make us worry about her.
Hana could rush in her anger after second bandit downstairs trying to kill him just to get into the baseball bat guy swinging at her hands and disarming her and then knocking down with straight one to the face, because he want his meat alive not with cracked skull.
And so, because everyone is fine, MC have to take quite a beating from 100 sneaking baseball bandit who isn't smart enough and instead of going for the head goes for the back just to duel him with his fists, just to be later perfectly fine, yet a bit sore instead of being checked by Sydney for any injuries and fracturies.
Gets it.Its simple really serious injury=no sexy time.
You chose the word horror. Then in your examples provided wounds that were minor not horrible. It's unreasonable for you to base your counter argument on such reframing.If by "horror, wounds and blood" you assumed the only way people can get hurt in a firefight it to get directly shot, then I have to say you lack the imagination.
I do agree, modern firearm are quite effective at thier job, especially if they hit directly. But there are a lot of cases when people got hit and survived to tell the tale because bullet didn't hit any vital organs and blood vesseles as bullet just went through them or went through not so important parts, like foot or hand, thus not causing any severe bleeding.
There are also cases o people getting hit by shrapnels, ricochets (or bullets going through some objects) powerful enough to pierce through clothing and body tissue, but not powerful enough to move deeper into the body and not causing any severe bleedings. Also, bullets could rub off the body (like in the game in Alice case).
But yes, I have to agree, in the post apocalyptic world even a more major bleeding may be fatal with the lack of proper health care, but it isn't a death sentence. It means getting the help of the trained professional may be way harded to get, thus really decreasing chances of surviving a major injury of wounded person. Also, doing best you can might be just enough to save someone as the wound may not be so major after all or at least buy enough time to get a professional.
So I don't think doing some "drama" in order to make players affraid of losing thier favourite characters is hard to do.
Carol could, as she was laying on the ground, get hit in the side/arm/leg by one of bullets going through the bed, or rather it's frame. Enough to cause a bleeding, not enough to greatly wound her, yet still enough for her to notice and make us worry, because she was shot.
Naomi, after killng first bandit and checking the door which were used by Sydney and Kenny could spot a second bandit who, after entering the room, starts shoting at her. She crouches behind this half-glassed door or wall. She doesn't get hit, but glass is showering her, cutting her head and arms. Nothing major, yet enough small holes and small bleedings to make us worry about her.
Hana could rush in her anger after second bandit downstairs trying to kill him just to get into the baseball bat guy swinging at her hands and disarming her and then knocking down with straight one to the face, because he want his meat alive not with cracked skull.
And so, because everyone is fine, MC have to take quite a beating from 100 sneaking baseball bandit who isn't smart enough and instead of going for the head goes for the back just to duel him with his fists, just to be later perfectly fine, yet a bit sore instead of being checked by Sydney for any injuries and fracturies.