NTR fans why do you like NTR?!? (I like NTR)

Knight6797

Active Member
Jul 26, 2022
529
1,238
People being absolute idiots about kinks is nothing new: if you don't like it, ignore it. As for NTR, there are always different origins of why people have that kink but I just like the fantasy of someones girl cheating and getting corrupted in the process. This doesn't mean I love seeing people suffer, it's just I love seeing the female side fall to pleasure. Some other people have different view points, which is fine. As long as it's fantasy nobody minds. But kink shaming is on another level of insecurity, not everybody needs to self insert and not everyone does (I never do).

Whether you like it or not is up to you, just stop with the kink shaming bullshit and let everyone live through his own fantasy.
 

ehendu

Member
Feb 19, 2019
188
285
I don't really care about the kink, and I rarely feel like I "self insert" much. The only reason I gravitate towards NTR is probably more that I enjoy corruption porn/pron where the characters are REALLY into it. NTR tends to to a good job of this since the entire genre has a major component of "girl has her mindblown by how good sex can be". Often, it's rarely about anything other than "the sex is so good that they are willing to literally destroy their life for it." Realistically, I can't fathom this occurring irl. I'm sure it does happen, but it seems solidly in the realm of fantasy so I don't really care. If I or a close friend ever had something like that happen, I would probably start distancing myself from such content because now this absurdity begins to feel "real" rather than just watching two (or more) crazy people lose their minds enjoying sex.

A few things that always annoys me with the NTR genre, though:
The emphasis on the cuck's flaw is he's got a small dick and can't satisfy women. Always feels like a shallow and very lazy cop-out story-wise. Studio Pork has a VN I kinda like where there's not too much indication (that I recall) that the guy being cucked can't satisfy her in bed, rather, he's just a shitty partner. She's been trying to make the marriage work and her childhood friend or whatever moves next door and she realizes she can be both sexually and emotionally fulfilled. There's also a doujinshi I saw recently that I found super hot where MC got cucked by his wife with her editor. Sure he's got a smaller dick that she's unimpressed with. But MC starts doing orgasm control with her, and finally wins her back as he gets creative in bed. Seems like a much more interesting way to go about it.

Somewhat hand-in-hand with that, where "NTR is avoidable" being not even vanilla but border-line prudish. Just seems weird af to me that the only option is "protect the girl and sex in general is a big no-no subject" or "girl loses her mind to sex and only cares about that". Would love to see some NTR games where NTR is avoidable AND the MC and FMC enjoy wild, kinky sex. I generally assume such cases are rare simply because it complicates writing and art and game devs have limited time.

But then again, those complaints could just be highlighting that I enjoy NTR for things other than the NTR and the NTR is just sorta there.
 
  • Like
Reactions: 4-kun
Sep 3, 2017
43
325
Buckle up because this is a long one.

I’m currently studying game design professionally and have thought about this question for a bit. This is the conclusion after hours of trying to break down every possible aspect of my attraction to this genre.

I think that I am more interested in being presented options that I can take as a player, and the consequences that those actions bring. The thing that separates games from any other type of media is the ability to make choices and affect the story as a result. A lot of hentai games tend to just focus on only positive outcomes and the negatives are usually either just a minor variation of a scene, or just missing content entirely. Ntr offers a unique choice where, if done correctly, the player can directly see the outcomes of negative choices in a meaningful way.

I admit to being a hypocrite, however. I often tend to save before making a clearly negative choice, seeing where it goes, and then loading back into my “main vanilla playthrough” unless the decision has no impact on the overall story. This kind of thinking brings me onto my next point.

One of the major problems that developers face when making RPG games is the fact that most players will seek out the best outcomes rather than letting the story flow based on their decisions. For example, the choices in the Mass Effect games are heavily sided towards paragon instead of renegade because BioWare knew most players would pick them. Most of the renegade choices felt like they had no purpose because most of the options weren’t fleshed out as much as they should. This made some of the shifts in tone when picking between each of them jarring, giving players the feeling that they were being an asshole for absolutely no reason, and that at time Shepard was a bipolar psychopath.

Translating this to ntr, getting cucked is obviously the worst possible outcome in most of these games for the casual player. Players usually want to have what they feel is the most “correct” choices in their playthrough (positive vs negative feedback loops) and tend to avoid anything that might lead them away from it, even at the cost of overall enjoyment of the game.

Essentially players tend to unfun the shit out of a game in order to get their preferred/best outcome.

So, what does this all mean exactly?
The average person doesn't like ntr because it goes against their very nature as a player. People tend to hate the things that they don't understand, and nothing is more confusing to a gamer than someone who wants to intentionally lose.

That being said ntr games that give you no real choice, whether that be to win or lose, throughout the story are not my cup of tea. Even the well-constructed ones like NTRPG and Scars of Summer are hard to play for me because it feels like it lacks player agency. You tend to just move from place to place, seeing the story as little more than a background character instead of an active participant. On the other hand, I greatly enjoyed Leane 2 and all the Kegani Laboratory games. Even if the characters were bland and the story wasn’t all that good, the player was front and center and was making all of the decisions as well as handling their outcomes. If you got cucked, it was because you hit a lose condition (lost a battle in leane 2 and your general gets kidnapped) or because you wanted to do it intentionally (not picking up your generals from the king's harem in leane 2 for an extended period of time). It was also why I enjoyed Welcome to the Sexy Bar more than Time Loop NTR (multiple unique losing conditions and a variety of things you need to do in order to avoid ntr vs you basically just grind your grades and don't interact with the girl at all until late game).
 
  • Like
Reactions: zuulan

Blockout

Member
Mar 26, 2017
397
713
I simply don't self insert myself to such a degree that I think I am the beta cuck MC.

In comics I usually root for the dude winning over the gf/wife.
Why would I insert myself into the crying loser with the tiny dick?
 

zuulan

Member
Oct 12, 2020
182
162
Buckle up because this is a long one.

I’m currently studying game design professionally and have thought about this question for a bit. This is the conclusion after hours of trying to break down every possible aspect of my attraction to this genre.

I think that I am more interested in being presented options that I can take as a player, and the consequences that those actions bring. The thing that separates games from any other type of media is the ability to make choices and affect the story as a result. A lot of hentai games tend to just focus on only positive outcomes and the negatives are usually either just a minor variation of a scene, or just missing content entirely. Ntr offers a unique choice where, if done correctly, the player can directly see the outcomes of negative choices in a meaningful way.

I admit to being a hypocrite, however. I often tend to save before making a clearly negative choice, seeing where it goes, and then loading back into my “main vanilla playthrough” unless the decision has no impact on the overall story. This kind of thinking brings me onto my next point.

One of the major problems that developers face when making RPG games is the fact that most players will seek out the best outcomes rather than letting the story flow based on their decisions. For example, the choices in the Mass Effect games are heavily sided towards paragon instead of renegade because BioWare knew most players would pick them. Most of the renegade choices felt like they had no purpose because most of the options weren’t fleshed out as much as they should. This made some of the shifts in tone when picking between each of them jarring, giving players the feeling that they were being an asshole for absolutely no reason, and that at time Shepard was a bipolar psychopath.

Translating this to ntr, getting cucked is obviously the worst possible outcome in most of these games for the casual player. Players usually want to have what they feel is the most “correct” choices in their playthrough (positive vs negative feedback loops) and tend to avoid anything that might lead them away from it, even at the cost of overall enjoyment of the game.

Essentially players tend to unfun the shit out of a game in order to get their preferred/best outcome.

So, what does this all mean exactly?
The average person doesn't like ntr because it goes against their very nature as a player. People tend to hate the things that they don't understand, and nothing is more confusing to a gamer than someone who wants to intentionally lose.

That being said ntr games that give you no real choice, whether that be to win or lose, throughout the story are not my cup of tea. Even the well-constructed ones like NTRPG and Scars of Summer are hard to play for me because it feels like it lacks player agency. You tend to just move from place to place, seeing the story as little more than a background character instead of an active participant. On the other hand, I greatly enjoyed Leane 2 and all the Kegani Laboratory games. Even if the characters were bland and the story wasn’t all that good, the player was front and center and was making all of the decisions as well as handling their outcomes. If you got cucked, it was because you hit a lose condition (lost a battle in leane 2 and your general gets kidnapped) or because you wanted to do it intentionally (not picking up your generals from the king's harem in leane 2 for an extended period of time). It was also why I enjoyed Welcome to the Sexy Bar more than Time Loop NTR (multiple unique losing conditions and a variety of things you need to do in order to avoid ntr vs you basically just grind your grades and don't interact with the girl at all until late game).
I agree, that choices should matter, and player should be control of outcome. I think control is only acceptable way to present NTR in games. If you dont have control it just novel/visual novel.

Control should mean meaningful choices, like player decides to spend too much time in work and neglecting his LI and that couses LI to seek attention to other places, or Player just decides to fool around and getting NTRd will be as revenge from LI. and of couse, NTRs can be represented more brutal way, like you piss of your enemy and they find a way to rape or NTR somewise your LI. But main focus should be that Player can avoid that sensible way to play and make balanced choices. Some Games like to make fake choices and thought those force player to get NTRd, like die or let your LI get raped. Thats not actually choise, but it is sensible that sum of your prevous choices lead you to bath to only bad choices. But forcing player to only have bad choices is not definition of game.
 
  • Like
Reactions: InteriorCrocodile

winterwisp

Newbie
Feb 13, 2022
68
58
Let's be real. To most people wondering why many ask "Is the NTR avoidable?". It mainly used to ask whether we get to choose whether we want to be cucked or not. That's where the fun is. Yet now many just seem to put it in every NTR games for either fun or them being hypocrites. If the NTR happens when you force your character to act like a jerk then yeah, it kinda makes sense. But many games nowadays just put the NTR into it like a joke. Chads with a 20cm dick. This troupe is mainly for a quick fap, at best. Which is why mangas is perfect for this. But for a game? A huge no. If the NTR is executed properly then maybe. But simply making an asshole cucking you out of nowhere and it's unavoidable isn't fun. That maybe why that question existed, in the first place.
I agree, that choices should matter, and player should be control of outcome. I think control is only acceptable way to present NTR in games. If you dont have control it just novel/visual novel.
Even if it's a visual novel, there should still be a choice. Otherwise it would only fail. Guess you all remember The walking dead, telltale series? That's the prime example for why even visual novels should allow players to pick their choice.
 
  • Like
Reactions: Mibera

whizwart

Member
Apr 11, 2022
416
747
I am just itching for more "girl steals guy from girl" stories, particulary a scene where the cheater knocks up the homewrecker, preferably in front of the cheated on girl with everyone's knowledge. I think a line like "he doesn't want to give you his baby anymore, he wants to give it to me" or "I'm stealing your baby" would make my head explode.
 

darkduck09

Newbie
Jan 20, 2019
78
126
It's the corruption for me rather than the NTR itself. I don't super impose myself as the MC, so there's no harm no foul about having the love interest go about doing whatever she wants.

NTR has the lead when it comes to believable corruption arcs as a general rule. It's also filled with female protagonists which I prefer over playing as a male protagonist.
 

darkduck09

Newbie
Jan 20, 2019
78
126
I’m currently studying game design professionally and have thought about this question for a bit. This is the conclusion after hours of trying to break down every possible aspect of my attraction to this genre.
Glad to see an upcoming professional. Welcome to the ranks!

There's one aspect you're failing to see about this, and it's right here in the comments.

Why do people play NTR games? It's almost always an underlying mechanic that NTR does better than the others. If this had been a poll post, corruption would (from the internal tally I took reading the comments) come out on top. NTR happens to do believable corruption better than anything else as a general rule. Now this is not to say that corruption is the ONLY thing people play NTR for, I'm just focusing on what seems to be the biggest factor (and my factor personally for gravitating to the genre).

You can see this in the regular game industry as well. I highly recommend you sub to as many game sub reddits and forums as possible, because reading how and why they're playing the game from them instead of a professor/instructor is a huge insight. An example is Escape From Tarkov. The vast majority of players in Escape From Tarkov don't like Escape From Tarkov; it's just the only game that does what it does the way that it does.

Currently NTR games do believable corruption the best. Hands down. If you were to compare how most harem games do corruption, it's usually all of 3 lines of dialogue or a rape scene. If you were to look at incest and how it does corruption, it's usually either a big grind of an arbitrary stat coupled with 3 lines of dialogue or a rape scene. Are there exceptions? Absolutely, but we're talking about generalization here: lowest common denominator. With NTR games you can get anything from a slow burn, to choosing what the MC will do themselves, or even (and this is my favorite to see because it's the hardest mechanically to perform) character agency where the characters have a will of their own with their own tastes and wants.

This can also be chalked up to story telling. It's easier to emphasize the corruption using NTR than it is if it were just a corruption arc. Good stories need some sort of "awakening" or a moment where the MC goes off on their journey (so to speak). NTR has that laid into its very roots. It has conflict, drama, drive, and all of the things needed to make a good story (but that doesn't mean it will be a good story- that's up to the crafter of it). Regular corruption arcs don't have them as defined from the very start, so it's harder to write; especially if you want it to be believable.
 
Sep 3, 2017
43
325
Glad to see an upcoming professional. Welcome to the ranks!

There's one aspect you're failing to see about this, and it's right here in the comments.

Why do people play NTR games? It's almost always an underlying mechanic that NTR does better than the others. If this had been a poll post, corruption would (from the internal tally I took reading the comments) come out on top. NTR happens to do believable corruption better than anything else as a general rule. Now this is not to say that corruption is the ONLY thing people play NTR for, I'm just focusing on what seems to be the biggest factor (and my factor personally for gravitating to the genre).

You can see this in the regular game industry as well. I highly recommend you sub to as many game sub reddits and forums as possible, because reading how and why they're playing the game from them instead of a professor/instructor is a huge insight. An example is Escape From Tarkov. The vast majority of players in Escape From Tarkov don't like Escape From Tarkov; it's just the only game that does what it does the way that it does.

Currently NTR games do believable corruption the best. Hands down. If you were to compare how most harem games do corruption, it's usually all of 3 lines of dialogue or a rape scene. If you were to look at incest and how it does corruption, it's usually either a big grind of an arbitrary stat coupled with 3 lines of dialogue or a rape scene. Are there exceptions? Absolutely, but we're talking about generalization here: lowest common denominator. With NTR games you can get anything from a slow burn, to choosing what the MC will do themselves, or even (and this is my favorite to see because it's the hardest mechanically to perform) character agency where the characters have a will of their own with their own tastes and wants.

This can also be chalked up to story telling. It's easier to emphasize the corruption using NTR than it is if it were just a corruption arc. Good stories need some sort of "awakening" or a moment where the MC goes off on their journey (so to speak). NTR has that laid into its very roots. It has conflict, drama, drive, and all of the things needed to make a good story (but that doesn't mean it will be a good story- that's up to the crafter of it). Regular corruption arcs don't have them as defined from the very start, so it's harder to write; especially if you want it to be believable.
I completely agree, and I was just listing my reasons for liking it as well as giving context to the thought process behind it.

Reading your post has given me a bit of insight on the topic that I didn't think about initially. That being that I don't really know what I specifically like about ntr above other genres.

I can give you a list of things that I think it does better than others, but deep down in my monkey brain I know that it's the genre I can get off to the easiest.

Maybe in the future when we have more in-depth research about how the brain works, we can pinpoint an exact reason for our preferences. Most likely it will be some deeply repressed memories or some random series of event that let us develop a part of ourselves that we would have never even come close to had we not experienced them.

For now, all I can say is that the reason I like the genre is because I do.
 

EdenGenesis

Member
Jun 6, 2019
261
116
I'm glad I stumbled upon this thread because I was just about to ask the same question as the author of this thread because I would have liked to understand why people like NTRs....

Well, I did understand that the author of the thread likes NTRs for a personal reason because he likes hurting other people but I don't think that's one of the relevant reasons why NTRs were created because in the structure of most NTRs, you generally play the role of a stupid, powerless MC who suffers the action going on around him and his wife or the one he loves gets corrupted after a while.

NTRs are generally one-sided, offering nothing in the way of fun and immoral scenes.

If I were narrow-minded, I'd say that NTRs were created to satisfy sex offenders, so that they'd only do their nastiness in video games instead of attacking innocent women in the street.

Now, I highly doubt this is the case, yet NTRs are very popular.

For my part, I only like these games when it's possible to save the protagonists and avoid drama, because often the game's story is very interesting and worth experiencing.

I don't like NTR games with crappy endings (either positive or negative).

Often, the story's antagonists are loathsome types who you want to punch more than anything else (Curse of Kubel, Engraved Pleasure, Dark Hero Party, and many others).

In a pinch, I prefer to be the guy who corrupts someone else's wife when her husband neglects her (My neighbor's Lonely Wife 1 & 2 or NTR Dojo), but I don't like to be subjected to a horrible story where the characters suffer and endure, because it's contrary to what I am in real life.

However, I'm not necessarily a Care Bear who loves everything around him. Far from it. But when I play a game, it's to have fun, not to shoot myself in the foot and suffer because of it.

What annoys me is that a lot of Eroge games and especially NTR have a design and a story that makes me want to play, but when I realize that they only have one ending or several lame endings, I often regret having tested the game...

Well, I've made some nice discoveries, like the excellent NTR game recently released on DLSite and called "OneNightワイフ♪ 製品版" where you play the role of a husband who is well equipped sexually but is cuckolded by his wife, who doesn't yet want a child, and who goes to a swingers bar at night to have fun while being protected. The guy follows his wife to find her, meets other women with whom he has a good time, and then has the choice between forgiving his wife or punishing her lol This is a real first for me, and I loved this short but effective game.

Otherwise, I love Eroge games like "Pray Game" and the excellent "Eve of the End - Chapter of Shadow", which I recommend to everyone here!

Come on, tell me what you like in NTR so I can understand.

What I like in NTR is preventing situations from getting worse and finding a solution to save the couple when possible... And if everyone consents, then no worries, that's fine with me too... I don't like forced relationships and rape... it's not my thing at all.
 
Mar 12, 2018
254
413
In a pinch, I prefer to be the guy who corrupts someone else's wife when her husband neglects her (My neighbor's Lonely Wife 1 & 2 or NTR Dojo), but I don't like to be subjected to a horrible story where the characters suffer and endure, because it's contrary to what I am in real life.
Here you go, then. You probably dislike any drama-focused fiction as well. A lot of fiction is created to provoke negative emotions because many people like them. Let's talk about two highest rated anime on myanimelist - they are Fullmetal Alchemist and Steins;Gate. Both works focus on dramatic negative events and overcoming them. In both characters DO suffer and endure, in fact their suffering is more harsh than anything most of us will ever experience in our life - losing your body, or literally fighting against fate. Have you ever heard of the word catharsis?
The thing with NTR is that as a genre, it's basically drama-focused porn, emotional masochism so to say. Asking people "why you enjoy NTR" is no different from asking "why you enjoy femdom" if you aren't into that. Those are just situations that make certain people feel more sexual excitement. When your GF or wife is stolen you feel strong negative emotions and if you guide them in the right direction they can fuel your sexual excitement, it's as simple as that.
 

Xeline

Newbie
Feb 3, 2023
52
60
It's probably at least partially due to trauma, but I don't know the dark and weird stuff that can go down appeal to me in this subversive way that I haven't completely unpacked. I've read a lot of blackmail, mind control, and other flavors of non-con/dub-con material so NTR is just another flavor of that interest.

Maybe I'm just fundamentally broken...
 
  • Like
Reactions: badlulu and Luvcock