Ren'Py One Night in Badger City [Prologue] [BudBoi]

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cell943

Active Member
Oct 14, 2017
555
519
Yeah, I stopped working on it after my hard drive failed :( I made a few SFW games instead which was pretty fun.

I might start working on this again this summer, but I'd rather not use sfm or blender like I used to. Haven't tried daz3d but switching would mean the models not being similar to their RE counterparts.

The game would lose its RE appeal but with the whole copyright issue, that might be a good thing.
There was a copyright issue? There really shouldn't be, as this would fall under parody or satire. Course, I'm not familiar with international law (if you're outside the US), but there are plenty of porn games which use copyrighted characters. Just look at Akabur: the dude makes profit off of parody characters from Disney, one of the most notoriously litigious companies around.
 

BuddyBoi76

Newbie
May 14, 2021
51
278
There was a copyright issue? There really shouldn't be, as this would fall under parody or satire. Course, I'm not familiar with international law (if you're outside the US), but there are plenty of porn games which use copyrighted characters. Just look at Akabur: the dude makes profit off of parody characters from Disney, one of the most notoriously litigious companies around.
It's pretty random. I've seen a few 3D modellers/posers getting DMCA'd while others haven't. Might have something to do with their country's own law since I've seen disney sue some fan/parody game creators right at the start of development, while leaving more famous ones alone for years. Capcom's not like disney as far as I know, but theres still a small chance of getting striked.
 
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cell943

Active Member
Oct 14, 2017
555
519
Haven't tried daz3d but switching would mean the models not being similar to their RE counterparts.
Just a note, there are plenty of DAZ models which look like the RE women. Here are Jill and Claire, for example:



And here's Excella:

There is also an entire forum here dedicated to giving out DAZ content.

And let me know if you'd like any help. I only have basic experience with Blender, but I work with Python by trade. Your code looks simple enough that you could just write the script/images and I can plug it in.
 

BuddyBoi76

Newbie
May 14, 2021
51
278
Just a note, there are plenty of DAZ models which look like the RE women. Here are Jill and Claire, for example:



And here's Excella:

There is also an entire forum here dedicated to giving out DAZ content.

And let me know if you'd like any help. I only have basic experience with Blender, but I work with Python by trade. Your code looks simple enough that you could just write the script/images and I can plug it in.
Thanks, those will help a ton! A helpful guy here at F95 sent a similar artist's deviant page that had RE models. I used a lot of them as references for the remake but some of them (primarily claire and ashley ones) had weird facial features. I'll give the ones you linked a try and see if I can use them!

As for coding help, I changed the gameplay from the typical VN choice menu stuff to a point and click one, but I'm still having trouble with puzzles. I haven't started coding them in yet, but puzzles like (RE4 spoilers)





are what I have in mind. Any idea how to go about implementing these since they're 3D rotations? The second one seems more straightforward by just rendering each face separately, but not so sure about the first one.

Anyway, aside from that, I'm almost done with the models I'll be using in case anyone's curious. Here's a sneak peek at two of them.

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cell943

Active Member
Oct 14, 2017
555
519
Any idea how to go about implementing these since they're 3D rotations? The second one seems more straightforward by just rendering each face separately, but not so sure about the first one.
I'm not really familiar with the limitations of Renpy, but I assume it's limited to purely sequential states (one image, then the next and so on). Given that, procedural 3d rendering like that (which honestly was an annoying task in REmake4) is probably out of scope. I think your assumption is the best bet, though Google would be your friend here. It's the answer to all my issues when implementing new things. There are several tutorials on how to implement 3d rendering in Python, but the real issue is Renpy limitations.
Your current puzzles (the chess and date-deduction) were fine and much better as actual puzzles, in my opinion. The object interaction from RE4 was just a time-waster (it's literally a toy we give to kindergartners and younger).

Edit: Also, an artist called 3Dzen does a series that's basically the same idea as your game (though with much lower quality narrative/writing), and he has some great looking DAZ models for the RE women (despite also suffering the "not quite the same" issue).
 
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BuddyBoi76

Newbie
May 14, 2021
51
278
I'm not really familiar with the limitations of Renpy, but I assume it's limited to purely sequential states (one image, then the next and so on). Given that, procedural 3d rendering like that (which honestly was an annoying task in REmake4) is probably out of scope. I think your assumption is the best bet, though Google would be your friend here. It's the answer to all my issues when implementing new things. There are several tutorials on how to implement 3d rendering in Python, but the real issue is Renpy limitations.
Your current puzzles (the chess and date-deduction) were fine and much better as actual puzzles, in my opinion. The object interaction from RE4 was just a time-waster (it's literally a toy we give to kindergartners and younger).

Edit: Also, an artist called 3Dzen does a series that's basically the same idea as your game (though with much lower quality narrative/writing), and he has some great looking DAZ models for the RE women (despite also suffering the "not quite the same" issue).
Personally I didn't mind the toy puzzles in RE4, but I understand how they can be frustrating. I was mainly doing those 3d rotation/projection puzzles as callbacks to the RE ones (like the shadow/13579 puzzles in 7). For now, I'll focus on making puzzles similar to the chess/date ones, but maybe abit more interactive.

I think I've seen his older comics, his Jill model's improved alot! I probably wont directly use models that are extremely similar (outfits, hairstyle) cause of the copyright stuff mentioned before, but using them as references is nice.

Just to vent, but the most frustrating part about all this is finding good hair assets since alot of the ones in DAZ have compatibility issues with Blender, and DAZ is a pain if you dont have an nvidia gpu.
 
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Andeddo

Member
May 6, 2018
312
666
oooh, interesting, let's see
i enjoyed first version when it first came out, and been poping in and out of this thread
and now new version, huh?
i honestly thought it would be just remake, but it feels and looks like different game entirely
would be nice to learn whats planned for the game and what are current tags are
 
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View attachment 1194048

Overview:
A virus has taken over the peaceful town of Badger City. With most of its inhabitants turned into cannibals, it's up to the survivors (luckily, mostly women) to uncover the truth behind the virus. Will they be able to escape the horrors that await them?​

Thread Updated: 2023-06-29
Release Date: 2023-06-29
Developer: BudBoi
Censored: No
Version: Prologue
OS: Windows, Linux, Mac
Language: English
Genre:
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Installation:
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Changelog:
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Developer Notes:
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DOWNLOAD
Win/Linux: - - - -
Mac: - - - -


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*This unofficial port/version is not released by developer, download at your own risk.

View attachment 2732212 View attachment 2732210 View attachment 2732211 View attachment 2732209
I like where this is going good sir, the content is perfect & the story has some gravity to it. You are doing something great here alright; I wish you the best good sir.
 
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quiboune

Well-Known Member
Sep 2, 2018
1,014
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Really good-looking demo, the story isn't very compelling though. I say ditch the current blank male protagonist and give us what makes Jill, Claire, Ada and other characters from the other totally unrelated franchise interesting: a badass good-looking female protagonist. Make it a visual novel (so fewer clicks but choices that actually affect how the story goes) and you'll have an instant success. Godspeed, Dev!
 

SpyderArachnid

Well-Known Member
Jul 31, 2017
1,507
4,344
Couldn't get through it after the second sandboxing moment.

The game starts out with you waking up from bed and then drops you into a free roam with no idea what to do. Took me a bit to realize I had to find stuff to click on to move forward, and there's no different directions to go, only one direction you can go, so why does it even exist in the first place? There's no point to a sandbox if there is only one thing to do in it.

As well, are we male or female? The tags say female protagonist, but from what I played, everyone acts like you are a male. MC feels like an angsty teenager who gets treated like dirt by his boss and just takes it. Just wasn't enjoyable.

Need to tag the game properly. Sandbox (or Point & Click at least) and I'm guessing a male protagonist, not female (as per the post just above mine).

Either way, just wasn't for me. Still wish you the best of luck with your remake and thanks. ;)
 

JohnF95zone

Engaged Member
Oct 31, 2017
2,016
3,495
Hello BuddyBoi76

I am the File Naming Police:p. I would like to request that, for future releases you will consider naming the game file descriptively ( even if it is annoyingly longer to type, yes typing is hard work so is life ), for example OneNightInBadgerCity-0.1-pc.zip instead of ONiBC-0.1-pc.zip. You see, the reason I am asking this is because of me problem, very frequently I ran out of disk space and when it happens I will delete files ( adult games ). The best candidates are files that I don't know or remember what they are, for example ONiBC-0.X-pc.zip ( what is this? ), but OneNightInBadgerCity-0.X-pc.zip gives meaningful context, at least to me.

Can't say much about this game because I have not played it before, and first time learning about it today.
The overview doesn't give much information. Probably, parody or has reference to Resident Evil ( which I don't play also ).
The promo pictures are lacking.
Fortunately, the game itself is not that big, so it won't be difficult to figure out by myself ( which I will play, soon I hope ).

Thank you for the share. All the best, BuddyBoi76 aka BudBoi. Cheers.
 

BuddyBoi76

Newbie
May 14, 2021
51
278
i enjoyed first version when it first came out, and been poping in and out of this thread
and now new version, huh?
i honestly thought it would be just remake, but it feels and looks like different game entirely
would be nice to learn whats planned for the game and what are current tags are
Glad you liked the first version! Hope you enjoy the newer ones even more (after some content is added ofcourse).

Planned content is the same as the old one: different zombies/monsters, mainly female survivors, and some RE stuff (like the laptop puzzle rewards).

I didn't update the current tags because the prologue/demo is just a standalone thing which I'll use as a base for remaking the actual game.

Really good-looking demo, the story isn't very compelling though. I say ditch the current blank male protagonist and give us what makes Jill, Claire, Ada and other characters from the other totally unrelated franchise interesting: a badass good-looking female protagonist. Make it a visual novel (so fewer clicks but choices that actually affect how the story goes) and you'll have an instant success. Godspeed, Dev!
Glad you enjoyed the demo! The male protag is just for the demo, the main game will still have a female protagonist. I haven't decided on her appearance/characterization, but I'm thinking someone similar to Rebecca.

The previous game was a visual novel so story progression is still going to be VN-based. Gameplay is now going to be a point-and-click puzzle game though. I just need to actually add point-and-click puzzles to it :HideThePain:

Couldn't get through it after the second sandboxing moment.

The game starts out with you waking up from bed and then drops you into a free roam with no idea what to do. Took me a bit to realize I had to find stuff to click on to move forward, and there's no different directions to go, only one direction you can go, so why does it even exist in the first place? There's no point to a sandbox if there is only one thing to do in it.

As well, are we male or female? The tags say female protagonist, but from what I played, everyone acts like you are a male. MC feels like an angsty teenager who gets treated like dirt by his boss and just takes it. Just wasn't enjoyable.

Need to tag the game properly. Sandbox (or Point & Click at least) and I'm guessing a male protagonist, not female (as per the post just above mine).

Either way, just wasn't for me. Still wish you the best of luck with your remake and thanks. ;)
Yeah, that's my bad. I couldn't think of a tutorial or anything to show the sudden shift into a point-and-click game. I'll have to add something for the main game. Thanks for the reminder!

The protagonist in the demo is male, but the protagonist in the main game will be female. I added a little disclaimer in the dev notes about it, but the reason I didn't add male protagonist to the tags is because some of the demo stuff isn't going to be included further on (male protag being one of them.)

The game isn't a sandbox because the world events are linear. You're right on the point and click tag though, my bad on that. Also received feedback on adding a character status screen, better visual indicators for moving around, and puzzles that aren't "type in code" stuff. Sorry you didn't enjoy the game, but thanks for your input!

Madison, Wisconsin?
Iowa gang rise up.


Will there be female undead or only male?
Male undead models. Females will just get 'corrupted' but still look the same.
 

Soggy Bread

Member
Mar 28, 2021
499
663
Just a note, there are plenty of DAZ models which look like the RE women. Here are Jill and Claire, for example:



And here's Excella:

There is also an entire forum here dedicated to giving out DAZ content.

And let me know if you'd like any help. I only have basic experience with Blender, but I work with Python by trade. Your code looks simple enough that you could just write the script/images and I can plug it in.
What's the forum for daz content?
 
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