- Jan 7, 2019
- 193
- 174
I would like to say A big Congratulation and thank you for the developer! Your work is simple and wonderfull! And has much more content that some other games with hundreds of updatings! Anxious for your next project!
Let us know if you are going to release it on Steam so that at least a few of us can wishlist it once a store page has been set. Apparently more people wishlisting it means that Steam will be more likely to promote it when it's actually released on the platform. Several other devs have done this before their games/VNs have released, and it's helped them get some extra attention and salesThat's a great idea, we can definitely consider it! ONS could work well as a wrapped little short story on a marketplace like Steam.
It was and it willAnd i was hoping this was a start to a bigger and longer story for those 2!
i hope it will continue !
10/10!!
Hey there,Hey JuniorTheJunior . Nice VN, well executed with both writing and art. That being said, and I know it's all too easy for others to criticize without being able to do better themselves, so please take this as a constructive comment. Some editing is still required to make this as sharp as it can be as there are still some typos that ever so slightly detract. If I might suggest, perhaps ask someone to proof for you as it's always difficult to see your own errors once you've read it yourself so many times. Yes, I know I'm being niggly, but you've obviously worked hard to create quality and it would only take a small effort to give it a final polish. Good luck with future endeavors, I'm looking forward to seeing more work from you .
Slight immersion breakers but few and far between, still worthy of praiseHey there,
Thank you for pointing this out! You're right, you read and play through the game so many times, it becomes difficult to spot errors - we (me and Arisushi, the writer of ONS) went through the script one last time before the release to fix anything that stood out to us, and still a few got through!
We may release a 1.0.1 version with the fixes, hopefully it doesn't take too much out of the experience for you and others for the time being.
Good infoFrom the previews the renders look really great, but it seems that you are exceeding with that color filter. The faces and skins look so orange
View attachment 1704801
Just drop the orange color saturation in photoshop and everything improves.
View attachment 1704884
View attachment 1704890
Better or not?
Every scene has a different tone and mood, applying the same Lightroom preset to all renders (even if just the exposure) would be detrimental to what is supposed to be conveyed in the shot. Thanks for the heads-up, though!Good info
Exposure also needs to be reduced, he/she can create a template suitable for all of the renders using lightroom and apply it to all of them at the same time.
I know this post was like, forever ago but uh, there's a Director's Cut of this?It's in the Director's cut.
Thank you very much!Salut, très beau jeu.
Voici la traduction en français
Lien google
Hi, very nice game.
Here is the translation in French
I actually feel so sorry that the story couldn't be continued as you expected.Thank you very much!
Thank you very much! We were just as sad for having to say goodbye to the story of David and Elena. Alas, even with the promotions (that we do agree we probably could've done more of) we just didn't receive a great amount of financial support for ONS.I actually feel so sorry that the story couldn't be continued as you expected.
The artwork, the story flow and plot are amazing. I have no idea why this short introduction of the game couldn't be promoted that more people coming to this thread (at least) to appreciate your over-a-year devotion.