cryoxxx

Active Member
Game Developer
Jul 6, 2017
865
5,060
0.3.8 Worklog 4: or



Another week. Another devlog. Short and sweet this week... just like Sybil~
  • 60 new renders
  • A few hundred lines of dialogue
  • Lots of writers block
I banged my head into a wall for a long time trying to get the words right for this important event. I am finally pushing through with something that I'm extremely happy with, including a pretty big choice from the players.

Whats next? I can finally start working at a steady pace again. Writing and rendering! Writer's block is annoying...

Anyway! Thanks for all the support and words of encouragement.
 

cryoxxx

Active Member
Game Developer
Jul 6, 2017
865
5,060
0.3.8 Worklog 5: or



0.3.8 Worklog 5
Hey again everyone! Good week of work for me!
  • 51 new renders
  • 2 new animations
  • Cap got some new pants ^-^
  • A lot of lines of lewd dialogue with some branching paths
This week is focusing on a lewd event, which means writing a lot of hot, intimate dialogue along with meticulous posing and camera angles. A slow but steady pace have produced a flurry of perfect renders and animations that I'm absolutlely thrilled with.

I've finally reached a point where I can use my new animation skills that I trained for a few weeks ago. You won't notice it right away, but you'll get a new, dynamic experience that I'm sure you'll enjoy. I'm gushing a little too much about my work, but I'm really happy with it, and I can't wait for you to play it.

What's next? I'm going to keep working on this lewd scene. It's super special, super hot, and super long... so I have my work cut out for me!

As always, thanks for the support!
 

cryoxxx

Active Member
Game Developer
Jul 6, 2017
865
5,060
An important state of the game announcement:



(Important) State of the Game!

Hey guys. We're reaching 2 years in development already (crazy, I know) and now is the time to make some big changes!
First... a new goal.

It would be a dream come true to work on Oppai Odyssey full-time, and I hope I can make it there one day. Every donation helps me put that goal closer and closer.

Second... Reworked support tiers!

When I started out, I didn't know the amount of success I would reach, but the amount of support I received has been amazing! But the rewards are outdated and take away from the project too much.

The Oppai Legend tier will be leaving on May 15th. It gives PERMANENT ACCESS to all versions of the game for life. This is your last chance to be an early founder for Oppai Odyssey.

Early Access to new versions will now be changed. Starting with $25 Oppai Lover tiers getting it 15 days early, followed by Donators at 10 days, and Funders at 5 days early.

Custom Request changes! Custom renders and animations have been burning hours away from me these past couple of months. The quality of my art has increased, but also the time it takes for me to create it, and I belive that it's worth the price increase for the amount of time I put in. Custom Renders will be moved to $50 Oppai Hero and $100 Oppai Legend. Custom animations are the most time consuming thing I can do, and will be moved to the Oppai Lord tier. My HS2 character cards will also be added to this tier.
(For all of you that pledged annually, you can still request the same thing you always have. The changes will affect only new and monthly pledges.)

For more info on the new tiers, you can read the updated descriptions:

Since I'm here, I'll give a little update on 0.3.8 progress for the week.

Sybil's first scene is really heating up so I have my hands full with that. I'm also writing a couple of story events featuring Pip.
The original goal of releasing 0.3.8 then moving on to 0.4 doesn't look promising due to Sybil's scene taking a wild detour. (It's huge) I will be shooting for getting 0.3.8 out ASAP then coming in hot for a short 0.3.9 that ties in with a preview for 0.4 and the crews next mission.

If you made it this far...I'm amazed. These changes have been weighing on my heart for a few months, and I really hope this is the right direction for my project. As always...Thank you all for the support. I wouldn't be having this much fun without you all. I couldn't ask for a better audience.
-Cryo
 

kamikazedrew

Member
Mar 18, 2020
234
313
It would be a dream come true to work on Oppai Odyssey full-time, and I hope I can make it there one day. Every donation helps me put that goal closer and closer.
It seems kinda risks to quit your job right then and there at 500. If I were you, I would wait a couple of months to make sure the new subs stick and aren't just temporary and just to get to 500 then drop off.
 

Smarmint

Well-Known Member
Mar 23, 2019
1,253
4,908
I just started this game yesterday, and I really like the introduction and the first part until the MC reaches the ship. But once the game goes into sandbox mode, I am stumped what to do next. After about an hour of playing, I am already stuck. I can't figure out how to proceed.

Is the way to progress in this game just to click on each character on the ship graphic and repeat the same scenes over and over again? What am I missing? Are there other things I need to do to get the story to progress?

Regarding the event gallery, counting left to right, I have 1,2,3,4, and 6 on page 1, and #1 on page 2. And I don't know how to get any of the images in the image gallery.

So, do I just click on each character at all times of the day, in hopes I will trigger a new event, or is there something else I should be doing? So far, I just keep seeing the same scenes every day.

Thanks.
 

cryoxxx

Active Member
Game Developer
Jul 6, 2017
865
5,060
I just started this game yesterday, and I really like the introduction and the first part until the MC reaches the ship. But once the game goes into sandbox mode, I am stumped what to do next. After about an hour of playing, I am already stuck. I can't figure out how to proceed. Is the way to progress in this game just to click on each character on the ship graphic and repeat the same scenes over and over again? What am I missing? Are there other things I need to do to get the story to progress?

Regarding the event gallery, counting left to right, I have 1,2,3,4, and 6 on page 1, and #1 on page 2. And I don't know how to get any of the images in the image gallery.

So, do I just click on each character at all times of the day, in hopes I will trigger a new event, or is there something else I should be doing? So far, I just keep seeing the same scenes every day.

Thanks.
If you paid attention to the tutorial you would know that new events are marked with a green circle around their icon. Follow those circles and if there isn't any, skip to the next time
 
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