CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
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Raven Tomoe

Active Member
Aug 21, 2019
696
3,772
They are close enough to be mistaken for official art.
Which is why you should probably take this to a fanart thread of its own instead of posting it into the game discussion thread.
I did that with the Lucky Paradox FanArt I do, first I post them in the discussion thread to see how they are receive if they are like/love then I move them into an Art thread of there own.
 
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Raven Tomoe

Active Member
Aug 21, 2019
696
3,772
Man, making characters from the honey select it's no easy task and you make looks easy, you should consider make an VN with honey select but with your own characters.
I am helping with an game made over 300+ characters for it main and background characters
 
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TamaMountain

Active Member
Oct 5, 2018
586
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Has the dev mentioned his plans for the mc's mom? Is she going to be a LI like in most vns or are we not going there?
 

ename144

Engaged Member
Sep 20, 2018
3,419
14,165
New Dev Diary this morning. Since I can't talk about the numbers without some actual numbers, I'll go ahead and post it here.
TD1900 said:


[Image of Felicia and Elias redacted]

Hey all, TD here with the next dev diary. I hope you guys are doing well.
Currently we are at 605 images and 8 animations, chugging along smoothly with Felicia's date. We'll probably be on that for another couple of weeks (don't quote me on this), then we'll move onto a pretty major Mina scene followed by a series of scenes at the club that will set up week 2's exhibition among other things.
In related news, Felicia is SO hot. GIL has managed to make her mission sing beyond my wildest imagination as he is wont to do.
That's all there is to really report this time. It's thankfully been pretty business as usual, the normalcy of which is appreciated.
Thanks for the support and please look forward to the next update.
In the three weeks since the previous dev diary, they've added 360 static images and 4 animations, an average of 120 statics and 1.3 animations per week. (Their overall average is similar at 90.1 statics and 1.2 animations per week). Here's the graphical presentation:
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As you can see, we're still a long way from matching Update 2's numbers, especially since the ratio of statics to animations has increased. The question is if Update 2 is a useful comparison. It sounds like Update 3 will be smaller, particularly in terms of animations (since Update 2 retroactively added a bunch of animations during the downtime). So we're definitely closer than the animation chart makes it look, but it's too soon to say much more than that.

We just have to try to be patient, somehow. :)
 
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