DarkLords00
Newbie
- Nov 23, 2022
- 92
- 254
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I'm kind of the same mindset on this. Altough it is true waay too long development time may cause a loss of interest with the playerbase I think it takes way more than that for people to lose faith in developers. (I.E: Radio shutdown or very lack of transparecy between the developer and their patreons/players)It's easy to say this, but I don't see a lot of support for that thesis. There are a number of popular games on this site with long development times, and no shortage of disregarded games with short development times. The only real example I can think of where a long development cycle crippled interest in a game required comically long pauses, and even that one's debatable since the game was also stuck in an endless series of remakes of old content - a phenomenon which I think has a much clearer impact on fan (dis)interest.
Obviously long development time is always going to be a negative when it comes to fan satisfaction. Still, if I had to rate it against other traits like dev/community interaction, transparency, story/character progression and general quality of the product, I'd put it at the bottom of the list every time. Interest in the game may hibernate during the long winter, but it will pop back good as new - as long as the eventual update delivers the goods. Granted, quality is very subjective, but then again it's not like we can calculate a specific development time that's "too long." It's all very nebulous when you start trying to assign cause and effect.
And personally, I don't even think it really matters. If TD & GIL think they'll deliver a better product by splitting the work up into smaller chunks, I'd say that's more than sufficient reason to support the split. Trying to turn short dev cycles into some sort of global truism is just muddying the water. IMHO, of course.
Say what you want about the certain waaay too "big headed"(ego incarnate
I don't believe people should worry about this game falling in that trap. As of now, all the important characters in the story are treated with the importance and respect needed in the story so far and no support charcters have come to steal/overshadow the spotlight due to fan popularity or cause of the developers had a change of mind and decided to start expanding the roster waay too broad for the playerbase.
This types of problems are the ones more likely to kill interest/investment in a game while the other situations just merely damages it a bit or can be mitigated when a new update relases. Due to the nature and transaparecy of TD and GIL I can't belive there will be an issue in the future of this game (story and characterwise at the very least) and despit having spoken against it I the decision to split the update CAN be the more positive one for all the parties involved and truly hope it will be the best one for the devs.