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sunaboz

Active Member
Donor
Jun 25, 2018
607
2,346
429
The way I see it whatever they'll decide we win. Either we will get our fix earlier or we will get it later but in better dose. The only question we should be asking is what's best for devs and development of the game.
 

The Senior Perv

Well-Known Member
May 4, 2022
1,788
17,194
637
Dev Diary 100.png
Dev Diary 100

Hello all, TD here.

It’s been a weird couple of weeks, but let’s first get the numbers out of the way. Currently Chapter4Up6 sits at 2,446 static images, 92 animations, and 51,544 words.

That totals out to 96 statics, 15 animations, and 3,194 words added to the script since our last dev diary.

Now, the elephant in the room: *we will be releasing everything up to the exhibition proper as its own update.*

Quite frankly, while I want desperately for you guys to play the entire day, we could use the hit of motivation that a release provides. We’ve both been sick over these past three weeks, but even accounting for that, we have been noticeably dragging our feet to a finish line that isn’t anywhere close. It’s a malaise that will inevitably eat into the remaining portion of the update, both leading us to cut corners and take the turns we do take more slowly. I’ve fed myself a heap of copium these past two weeks that this wouldn’t be the case and that we would rally through, but I feel it in my bones. We need the mental refresh from having our work seen.

I know we’re going against the majority result with this, but thank you for your input in the decision. Your kind, thoughtful comments not only helped us see the writing on the wall through a litany pros and cons, but there was a few times where I teared up from the expressions of unconditional support regardless our decision. It sounds corny, but it helped me shift my perspective and see that, no matter how we piece it out, once Chapter 4 is done… it’s done. It’ll be judged on its entirety, not by the arbitrary lines I draw in the sand. It’s a conclusion I arrived at early on in Chapter 3 when we had to break up the Carnation photo shoots, but it was time for a reminder.

Thanks, guys. For both your understanding and investment into us.

Going forward, once update 6 is in your hands, our goal will be to get the remaining portion of the exhibition 3 out in three to four months. We’ve always refrained from putting an explicit time frame on an update, but… fuck it, let’s see how it goes. Ironically, a little constraint might be beneficial for the creative process.
 

Kameri

Member
Dec 19, 2020
170
399
130
View attachment 5181103
Dev Diary 100

Hello all, TD here.

It’s been a weird couple of weeks, but let’s first get the numbers out of the way. Currently Chapter4Up6 sits at 2,446 static images, 92 animations, and 51,544 words.

That totals out to 96 statics, 15 animations, and 3,194 words added to the script since our last dev diary.

Now, the elephant in the room: *we will be releasing everything up to the exhibition proper as its own update.*

Quite frankly, while I want desperately for you guys to play the entire day, we could use the hit of motivation that a release provides. We’ve both been sick over these past three weeks, but even accounting for that, we have been noticeably dragging our feet to a finish line that isn’t anywhere close. It’s a malaise that will inevitably eat into the remaining portion of the update, both leading us to cut corners and take the turns we do take more slowly. I’ve fed myself a heap of copium these past two weeks that this wouldn’t be the case and that we would rally through, but I feel it in my bones. We need the mental refresh from having our work seen.

I know we’re going against the majority result with this, but thank you for your input in the decision. Your kind, thoughtful comments not only helped us see the writing on the wall through a litany pros and cons, but there was a few times where I teared up from the expressions of unconditional support regardless our decision. It sounds corny, but it helped me shift my perspective and see that, no matter how we piece it out, once Chapter 4 is done… it’s done. It’ll be judged on its entirety, not by the arbitrary lines I draw in the sand. It’s a conclusion I arrived at early on in Chapter 3 when we had to break up the Carnation photo shoots, but it was time for a reminder.

Thanks, guys. For both your understanding and investment into us.

Going forward, once update 6 is in your hands, our goal will be to get the remaining portion of the exhibition 3 out in three to four months. We’ve always refrained from putting an explicit time frame on an update, but… fuck it, let’s see how it goes. Ironically, a little constraint might be beneficial for the creative process.
This must’ve been tough for the devs with sickness and everything, and I’m just glad they chose to prioritize their interest.
 

pinuz1

Member
Feb 13, 2021
299
1,375
287
View attachment 5181103
Dev Diary 100

Hello all, TD here.

It’s been a weird couple of weeks, but let’s first get the numbers out of the way. Currently Chapter4Up6 sits at 2,446 static images, 92 animations, and 51,544 words.

That totals out to 96 statics, 15 animations, and 3,194 words added to the script since our last dev diary.

Now, the elephant in the room: *we will be releasing everything up to the exhibition proper as its own update.*

Quite frankly, while I want desperately for you guys to play the entire day, we could use the hit of motivation that a release provides. We’ve both been sick over these past three weeks, but even accounting for that, we have been noticeably dragging our feet to a finish line that isn’t anywhere close. It’s a malaise that will inevitably eat into the remaining portion of the update, both leading us to cut corners and take the turns we do take more slowly. I’ve fed myself a heap of copium these past two weeks that this wouldn’t be the case and that we would rally through, but I feel it in my bones. We need the mental refresh from having our work seen.

I know we’re going against the majority result with this, but thank you for your input in the decision. Your kind, thoughtful comments not only helped us see the writing on the wall through a litany pros and cons, but there was a few times where I teared up from the expressions of unconditional support regardless our decision. It sounds corny, but it helped me shift my perspective and see that, no matter how we piece it out, once Chapter 4 is done… it’s done. It’ll be judged on its entirety, not by the arbitrary lines I draw in the sand. It’s a conclusion I arrived at early on in Chapter 3 when we had to break up the Carnation photo shoots, but it was time for a reminder.

Thanks, guys. For both your understanding and investment into us.

Going forward, once update 6 is in your hands, our goal will be to get the remaining portion of the exhibition 3 out in three to four months. We’ve always refrained from putting an explicit time frame on an update, but… fuck it, let’s see how it goes. Ironically, a little constraint might be beneficial for the creative process.
I'm very happy the devs decided to go the early update route. Anyone that doesn't see how this is better for the game overall is not thinking clearly, devs get more money, they won't be stressed out thinking about time when working on the rest of the exhibition, and they get to gather some much deserved feedback too.

Also, I feel like most of us will agree TD and Gil have earned our trust and they deliver when it comes to giving us a quality product.

I'm super looking forward to playing this update whenever it releases, I'm guessing it'll be mid-late September? Silksong AND Pale Carnations? September is shaping up to be a great month :sneaky:
 
Last edited:

Ottoeight

Forum Fanatic
Mar 13, 2021
5,847
10,639
812
This must’ve been tough for the devs with sickness and everything, and I’m just glad they chose to prioritize their interest.
I'm very happy the devs decided to go the early update route. Anyone that doesn't see how this is better for the game overall is not thinking clearly, devs get more money, they won't be stressed out thinking about time when working on the rest of the exhibition, and they get to gather some much deserved feedback too.

Also, I feel like most of us will agree TD and Gil have earned out trust and they deliver when it comes to giving us a quality product.

I'm super looking forward to playing this update whenever it releases, I'm guessing it'll be mid-late September? Silksong AND Pale Carnations? September is shaping up to be a great month :sneaky:
I agree with you both, and I think they made the right choice for them, for the game and for us players as well.
 

Idontplay

Well-Known Member
Oct 30, 2017
1,612
2,259
488
View attachment 5181103
Dev Diary 100

Hello all, TD here.

It’s been a weird couple of weeks, but let’s first get the numbers out of the way. Currently Chapter4Up6 sits at 2,446 static images, 92 animations, and 51,544 words.

That totals out to 96 statics, 15 animations, and 3,194 words added to the script since our last dev diary.

Now, the elephant in the room: *we will be releasing everything up to the exhibition proper as its own update.*

Quite frankly, while I want desperately for you guys to play the entire day, we could use the hit of motivation that a release provides. We’ve both been sick over these past three weeks, but even accounting for that, we have been noticeably dragging our feet to a finish line that isn’t anywhere close. It’s a malaise that will inevitably eat into the remaining portion of the update, both leading us to cut corners and take the turns we do take more slowly. I’ve fed myself a heap of copium these past two weeks that this wouldn’t be the case and that we would rally through, but I feel it in my bones. We need the mental refresh from having our work seen.

I know we’re going against the majority result with this, but thank you for your input in the decision. Your kind, thoughtful comments not only helped us see the writing on the wall through a litany pros and cons, but there was a few times where I teared up from the expressions of unconditional support regardless our decision. It sounds corny, but it helped me shift my perspective and see that, no matter how we piece it out, once Chapter 4 is done… it’s done. It’ll be judged on its entirety, not by the arbitrary lines I draw in the sand. It’s a conclusion I arrived at early on in Chapter 3 when we had to break up the Carnation photo shoots, but it was time for a reminder.

Thanks, guys. For both your understanding and investment into us.

Going forward, once update 6 is in your hands, our goal will be to get the remaining portion of the exhibition 3 out in three to four months. We’ve always refrained from putting an explicit time frame on an update, but… fuck it, let’s see how it goes. Ironically, a little constraint might be beneficial for the creative process.
If the decision is to split the update, I would suggest to add a pause in the storytelling at the end of this update. Something like Katleen, who says: «After this challenge let's take a break, so the girls will regain strenght for the rest of the night.» In this way the split will be more natural and you could add a recap, in the form of a brief dialogue at the begining of the second half of the exibition; if a recap will be needed.
What do you think TD1900?
 
Last edited:

Discrepancy

Active Member
Dec 3, 2020
704
2,318
367
I'm very happy the devs decided to go the early update route. Anyone that doesn't see how this is better for the game overall is not thinking clearly, devs get more money, they won't be stressed out thinking about time when working on the rest of the exhibition, and they get to gather some much deserved feedback too.

Also, I feel like most of us will agree TD and Gil have earned our trust and they deliver when it comes to giving us a quality product.

I'm super looking forward to playing this update whenever it releases, I'm guessing it'll be mid-late September? Silksong AND Pale Carnations? September is shaping up to be a great month :sneaky:
Silk song or Hana's silk tits? Which will come first? :sneaky:
 

MagicMan753

Well-Known Member
Nov 19, 2021
1,388
3,054
387
I am a little letdown that didn't wait till full exhibition, would of like the whole thing. But I understand the dev's view. I know I can wait, but that may be too long.

I will say though, I can't wait to see the complaining about how there isn't enough sexual content, short update, that was it, and other things since it is just the pre exhibition part for the most part and that isn't really exciting.
 

Discrepancy

Active Member
Dec 3, 2020
704
2,318
367
I am a little letdown that didn't wait till full exhibition, would of like the whole thing. But I understand the dev's view. I know I can wait, but that may be too long.

I will say though, I can't wait to see the complaining about how there isn't enough sexual content, short update, that was it, and other things since it is just the pre exhibition part for the most part and that isn't really exciting.
You gonna wait till the full exhibition update is out? or play the split one?
 

ename144

Engaged Member
Sep 20, 2018
3,738
15,514
681
View attachment 5181103
Dev Diary 100

Hello all, TD here.

It’s been a weird couple of weeks, but let’s first get the numbers out of the way. Currently Chapter4Up6 sits at 2,446 static images, 92 animations, and 51,544 words.

That totals out to 96 statics, 15 animations, and 3,194 words added to the script since our last dev diary.

Now, the elephant in the room: *we will be releasing everything up to the exhibition proper as its own update.*

Quite frankly, while I want desperately for you guys to play the entire day, we could use the hit of motivation that a release provides. We’ve both been sick over these past three weeks, but even accounting for that, we have been noticeably dragging our feet to a finish line that isn’t anywhere close. It’s a malaise that will inevitably eat into the remaining portion of the update, both leading us to cut corners and take the turns we do take more slowly. I’ve fed myself a heap of copium these past two weeks that this wouldn’t be the case and that we would rally through, but I feel it in my bones. We need the mental refresh from having our work seen.

I know we’re going against the majority result with this, but thank you for your input in the decision. Your kind, thoughtful comments not only helped us see the writing on the wall through a litany pros and cons, but there was a few times where I teared up from the expressions of unconditional support regardless our decision. It sounds corny, but it helped me shift my perspective and see that, no matter how we piece it out, once Chapter 4 is done… it’s done. It’ll be judged on its entirety, not by the arbitrary lines I draw in the sand. It’s a conclusion I arrived at early on in Chapter 3 when we had to break up the Carnation photo shoots, but it was time for a reminder.

Thanks, guys. For both your understanding and investment into us.

Going forward, once update 6 is in your hands, our goal will be to get the remaining portion of the exhibition 3 out in three to four months. We’ve always refrained from putting an explicit time frame on an update, but… fuck it, let’s see how it goes. Ironically, a little constraint might be beneficial for the creative process.
Definitely a shocking dev diary: I make it only 3014 words added since the last diary (from 48530 to 51544), not 3194 as reported! But no sense getting bent out of shape over it, we should keep our eye on the big picture. :p

By my math the devs have averaged roughly 32 static images, 5.0 animations and 1005 words per week since the last diary (1065 words/week if we go with 3194 words added). Overall TD and GIL are averaging 77 statics, 2.9 animations, and 1618 words per week since work on Chapter 4 Update 6 officially began. Here are the charts for Week 32:
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The increased animation pace has (unsurprisingly) continued. But obviously the big news is that the update will be split and released in two portions. That's not the outcome I was hoping for, though I'll admit it was the one I was expecting given TD and GIL seemed to be going a little stir crazy. Either way, I trust them to make the best decision and hopefully the shorter cycle will pay some dividends for everyone. I guess we'll see for ourselves soon enough.

Though I'm not sure exactly how soon. TD didn't give a timeline for the release of Part 6, so presumably there's still a little work to be done on it. I doubt there's that much left, but we probably shouldn't be expecting the release until mid-September even if wrap-up and testing go smoothly. As for the newly minted Part 7, if the goal is to complete it in four months that suggests the Exhibition is considerably less complicated than the free-roam portion. I'll be curious to see how that works in practice whenever we finally get there.
 
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