Whatever whenever
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- Nov 4, 2024
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Was, years 100 agoWish I was, his wife is hot.
Was, years 100 agoWish I was, his wife is hot.
The short answer is: no. The long answer is: the poll in their Patreon page was against split the update in two, but there isn't a definitive decision about that.Can you remind us if there's been a decision regarding the short release or long release ?
We are still debating about the ntr and incest contents, that this game will never have, so do you really think your strategy will work?The strategy might be not talking about it and let people forget about it
You can download a gallery unlocker.Hello
Does anyone have a save to share with all the scenes unlocked ?
Thanks
It might be, people just forget and move on quickly nowadaysWe are still debating about the ntr and incest contents, that this game will never have, so do you really think your strategy will work?
You are entitled to your opinion my dude!Was, years 100 ago
This must’ve been tough for the devs with sickness and everything, and I’m just glad they chose to prioritize their interest.View attachment 5181103
Dev Diary 100
Hello all, TD here.
It’s been a weird couple of weeks, but let’s first get the numbers out of the way. Currently Chapter4Up6 sits at 2,446 static images, 92 animations, and 51,544 words.
That totals out to 96 statics, 15 animations, and 3,194 words added to the script since our last dev diary.
Now, the elephant in the room: *we will be releasing everything up to the exhibition proper as its own update.*
Quite frankly, while I want desperately for you guys to play the entire day, we could use the hit of motivation that a release provides. We’ve both been sick over these past three weeks, but even accounting for that, we have been noticeably dragging our feet to a finish line that isn’t anywhere close. It’s a malaise that will inevitably eat into the remaining portion of the update, both leading us to cut corners and take the turns we do take more slowly. I’ve fed myself a heap of copium these past two weeks that this wouldn’t be the case and that we would rally through, but I feel it in my bones. We need the mental refresh from having our work seen.
I know we’re going against the majority result with this, but thank you for your input in the decision. Your kind, thoughtful comments not only helped us see the writing on the wall through a litany pros and cons, but there was a few times where I teared up from the expressions of unconditional support regardless our decision. It sounds corny, but it helped me shift my perspective and see that, no matter how we piece it out, once Chapter 4 is done… it’s done. It’ll be judged on its entirety, not by the arbitrary lines I draw in the sand. It’s a conclusion I arrived at early on in Chapter 3 when we had to break up the Carnation photo shoots, but it was time for a reminder.
Thanks, guys. For both your understanding and investment into us.
Going forward, once update 6 is in your hands, our goal will be to get the remaining portion of the exhibition 3 out in three to four months. We’ve always refrained from putting an explicit time frame on an update, but… fuck it, let’s see how it goes. Ironically, a little constraint might be beneficial for the creative process.
I'm very happy the devs decided to go the early update route. Anyone that doesn't see how this is better for the game overall is not thinking clearly, devs get more money, they won't be stressed out thinking about time when working on the rest of the exhibition, and they get to gather some much deserved feedback too.View attachment 5181103
Dev Diary 100
Hello all, TD here.
It’s been a weird couple of weeks, but let’s first get the numbers out of the way. Currently Chapter4Up6 sits at 2,446 static images, 92 animations, and 51,544 words.
That totals out to 96 statics, 15 animations, and 3,194 words added to the script since our last dev diary.
Now, the elephant in the room: *we will be releasing everything up to the exhibition proper as its own update.*
Quite frankly, while I want desperately for you guys to play the entire day, we could use the hit of motivation that a release provides. We’ve both been sick over these past three weeks, but even accounting for that, we have been noticeably dragging our feet to a finish line that isn’t anywhere close. It’s a malaise that will inevitably eat into the remaining portion of the update, both leading us to cut corners and take the turns we do take more slowly. I’ve fed myself a heap of copium these past two weeks that this wouldn’t be the case and that we would rally through, but I feel it in my bones. We need the mental refresh from having our work seen.
I know we’re going against the majority result with this, but thank you for your input in the decision. Your kind, thoughtful comments not only helped us see the writing on the wall through a litany pros and cons, but there was a few times where I teared up from the expressions of unconditional support regardless our decision. It sounds corny, but it helped me shift my perspective and see that, no matter how we piece it out, once Chapter 4 is done… it’s done. It’ll be judged on its entirety, not by the arbitrary lines I draw in the sand. It’s a conclusion I arrived at early on in Chapter 3 when we had to break up the Carnation photo shoots, but it was time for a reminder.
Thanks, guys. For both your understanding and investment into us.
Going forward, once update 6 is in your hands, our goal will be to get the remaining portion of the exhibition 3 out in three to four months. We’ve always refrained from putting an explicit time frame on an update, but… fuck it, let’s see how it goes. Ironically, a little constraint might be beneficial for the creative process.
This must’ve been tough for the devs with sickness and everything, and I’m just glad they chose to prioritize their interest.
I agree with you both, and I think they made the right choice for them, for the game and for us players as well.I'm very happy the devs decided to go the early update route. Anyone that doesn't see how this is better for the game overall is not thinking clearly, devs get more money, they won't be stressed out thinking about time when working on the rest of the exhibition, and they get to gather some much deserved feedback too.
Also, I feel like most of us will agree TD and Gil have earned out trust and they deliver when it comes to giving us a quality product.
I'm super looking forward to playing this update whenever it releases, I'm guessing it'll be mid-late September? Silksong AND Pale Carnations? September is shaping up to be a great month![]()
If the decision is to split the update, I would suggest to add a pause in the storytelling at the end of this update. Something like Katleen, who says: «After this challenge let's take a break, so the girls will regain strenght for the rest of the night.» In this way the split will be more natural and you could add a recap, in the form of a brief dialogue at the begining of the second half of the exibition; if a recap will be needed.View attachment 5181103
Dev Diary 100
Hello all, TD here.
It’s been a weird couple of weeks, but let’s first get the numbers out of the way. Currently Chapter4Up6 sits at 2,446 static images, 92 animations, and 51,544 words.
That totals out to 96 statics, 15 animations, and 3,194 words added to the script since our last dev diary.
Now, the elephant in the room: *we will be releasing everything up to the exhibition proper as its own update.*
Quite frankly, while I want desperately for you guys to play the entire day, we could use the hit of motivation that a release provides. We’ve both been sick over these past three weeks, but even accounting for that, we have been noticeably dragging our feet to a finish line that isn’t anywhere close. It’s a malaise that will inevitably eat into the remaining portion of the update, both leading us to cut corners and take the turns we do take more slowly. I’ve fed myself a heap of copium these past two weeks that this wouldn’t be the case and that we would rally through, but I feel it in my bones. We need the mental refresh from having our work seen.
I know we’re going against the majority result with this, but thank you for your input in the decision. Your kind, thoughtful comments not only helped us see the writing on the wall through a litany pros and cons, but there was a few times where I teared up from the expressions of unconditional support regardless our decision. It sounds corny, but it helped me shift my perspective and see that, no matter how we piece it out, once Chapter 4 is done… it’s done. It’ll be judged on its entirety, not by the arbitrary lines I draw in the sand. It’s a conclusion I arrived at early on in Chapter 3 when we had to break up the Carnation photo shoots, but it was time for a reminder.
Thanks, guys. For both your understanding and investment into us.
Going forward, once update 6 is in your hands, our goal will be to get the remaining portion of the exhibition 3 out in three to four months. We’ve always refrained from putting an explicit time frame on an update, but… fuck it, let’s see how it goes. Ironically, a little constraint might be beneficial for the creative process.
Silk song or Hana's silk tits? Which will come first?I'm very happy the devs decided to go the early update route. Anyone that doesn't see how this is better for the game overall is not thinking clearly, devs get more money, they won't be stressed out thinking about time when working on the rest of the exhibition, and they get to gather some much deserved feedback too.
Also, I feel like most of us will agree TD and Gil have earned our trust and they deliver when it comes to giving us a quality product.
I'm super looking forward to playing this update whenever it releases, I'm guessing it'll be mid-late September? Silksong AND Pale Carnations? September is shaping up to be a great month![]()
You gonna wait till the full exhibition update is out? or play the split one?I am a little letdown that didn't wait till full exhibition, would of like the whole thing. But I understand the dev's view. I know I can wait, but that may be too long.
I will say though, I can't wait to see the complaining about how there isn't enough sexual content, short update, that was it, and other things since it is just the pre exhibition part for the most part and that isn't really exciting.
Definitely a shocking dev diary: I make it only 3014 words added since the last diary (from 48530 to 51544), not 3194 as reported! But no sense getting bent out of shape over it, we should keep our eye on the big picture.View attachment 5181103
Dev Diary 100
Hello all, TD here.
It’s been a weird couple of weeks, but let’s first get the numbers out of the way. Currently Chapter4Up6 sits at 2,446 static images, 92 animations, and 51,544 words.
That totals out to 96 statics, 15 animations, and 3,194 words added to the script since our last dev diary.
Now, the elephant in the room: *we will be releasing everything up to the exhibition proper as its own update.*
Quite frankly, while I want desperately for you guys to play the entire day, we could use the hit of motivation that a release provides. We’ve both been sick over these past three weeks, but even accounting for that, we have been noticeably dragging our feet to a finish line that isn’t anywhere close. It’s a malaise that will inevitably eat into the remaining portion of the update, both leading us to cut corners and take the turns we do take more slowly. I’ve fed myself a heap of copium these past two weeks that this wouldn’t be the case and that we would rally through, but I feel it in my bones. We need the mental refresh from having our work seen.
I know we’re going against the majority result with this, but thank you for your input in the decision. Your kind, thoughtful comments not only helped us see the writing on the wall through a litany pros and cons, but there was a few times where I teared up from the expressions of unconditional support regardless our decision. It sounds corny, but it helped me shift my perspective and see that, no matter how we piece it out, once Chapter 4 is done… it’s done. It’ll be judged on its entirety, not by the arbitrary lines I draw in the sand. It’s a conclusion I arrived at early on in Chapter 3 when we had to break up the Carnation photo shoots, but it was time for a reminder.
Thanks, guys. For both your understanding and investment into us.
Going forward, once update 6 is in your hands, our goal will be to get the remaining portion of the exhibition 3 out in three to four months. We’ve always refrained from putting an explicit time frame on an update, but… fuck it, let’s see how it goes. Ironically, a little constraint might be beneficial for the creative process.