I can't replicate the error. Boots up just fine when I try. Are there any error messages, are you using the most recent (and uncompressed) version. What platform are you trying to run the game?
latest version, .44 first time trying this game so no previous version to try. using the uncompressed version from first post. no error message, window opens for .5 seconds then closes, comparing the log file looks just like any other renpy log except it ends sooner, will post the end of this game, then the end of a random other one.
Windows 10 pro 64bit
x570 MB AMD 5800x
3080 GPU
tried all the various compatibility settings in properties.
log1 (this game)
Number of texture units: 32
Using shader environment.
Using FBO RTT.
Root FBO is: 0
FBO Maximum Texture Size: 2048
Using gl renderer.
Texture testing:
- Hardware max texture size: 32768
- 64px textures work.
- 128px textures work.
- 256px textures work.
- 512px textures work.
- 1024px textures work.
- 2048px textures work.
Screen sizes: virtual=(1920, 1080) physical=(2880, 1620) drawable=(2880, 1620)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Log2(other game)
Number of texture units: 4
Using shader environment.
Using FBO RTT.
Root FBO is: 0
FBO Maximum Texture Size: 2048
Using gl renderer.
Texture testing:
- Hardware max texture size: 32768
- 64px textures work.
- 128px textures work.
- 256px textures work.
- 512px textures work.
- 1024px textures work.
- 2048px textures work.
Root FBO is: 0
FBO Maximum Texture Size: 2048
Total time until interface ready: 9.68799996376s
- Target is 5 frames in 0.333333333333 seconds.
- Frame drawn at 0.000000 seconds.
- Frame drawn at 0.017667 seconds.
- Frame drawn at 0.019667 seconds.
- Frame drawn at 0.023667 seconds.
- Frame drawn at 0.041667 seconds.
- 0.041667 seconds to render 5 frames.
primary display bounds: (0, 0, 3840, 2160)
swap interval: -1 frames
Windowed mode.
Screen sizes: virtual=(1920, 1080) physical=(1781, 1533) drawable=(1781, 1533)
Root FBO is: 0
FBO Maximum Texture Size: 2048