Great game but the version numbers had me confused. This is basically v0.2.2, not v0.22 (you know, 22 iterations), but that's fine. I was wondering why the game was so short at first.
Also, is there anything with Sophie?
honestly, version numbers are up to each developer to choose.
The way I see it, this is the second update for the second release. Nothing in the version number suggest or implies that there have been 22 releases before.
The next release could be 2024.30.nissan.toyota.gibberish#blablabla and still mean nothing more then this is the third major release of the game to me.
Version format is an arbitrary value that only really means something in context of the project of time.
Even then these number can change. In the case of Unity Game Engine, the version format changed suddenly from a generation number followed by a release number and a few other characters to get an idea on what it was.
It's now year, release number, then an F for final or the like, following with a patch number.
You think that's confusing, I seen games with eight points and full of alphabet soup Characters with @#$& and emojis that made sense because there is a progressive increase in the garbled code and kinda let the reader know what the developer thought about the release.
If it had a poor emoji, you downloaded it at your own risk.
So when you pick at the version format that is as easy as two digits, remember it can be much worse. You may have to read Emoji like an egyptian dirty joke writen on a bathroom wall...