NTR is a really broad genre. I go by this definition:
That's not what I intend, but I know there are a lot of people that view any sex between a love interest and non-MC to be NTR.
I believe my comment was along the lines of "Phuc Mi Island was born out of my love for games like
The Adventurous Couple, but I wanted to make something that's
a little more dynamic, less of a fuck fest, with equal opportunities for both the male and female protags to get it on.
I'm using a scoring system, where the MC has scores for the girlfriend/Kim/Alisha, and the girlfriend has scores for MC/Chris/Marcus. Each game day has enough player choices to modify those scores by +1 (or +1/-1 in regards to your scores with each other). For example:
Code:
# Day 1 Summary:
bf and gf start at +2 to each other
final highest scores possible:
gf / bf: 1-3 m1: 2 m2: 2
bf / gf: 1-3 f1: 2 f2: 2
If your girlfriends score towards you stays above zero, you will bypass *all* of the girlfriend cheating events, although you're only playing half the game at that point so I'm hoping the majority of people who will play the game won't play that way or all the time I spent writing and rendering will be for naught.
If her score towards you drops to zero, this opens up the "female POV" for events. She's also "less careful" at that point, and the MC will start to suspect something is up. This will give the player the opportunity to "check up on her/spy" at which point he gains "proof" and can
choose to confront her about it during a night sequence. You can also choose not to check up on her and instead just focus on one of the other girls, that's up to you.
Confrontation opens up two new routes: the "vegas" route (a.k.a hotwifing, sharing, whatever you want to call it) where the MC will actively encourage her sexual exploits. The other is the "soft cuck" route, where she convinces the MC that it's just some fun before the wedding, but it's not a humiliation/degradation kind of cuckolding. If the MC is already pursuing one of the other girls, she'll use that as part of her reasoning.
I fully understand this game won't be for everyone, and if you absolutely hated/avoided TAC, then I wouldn't expect you to like this game either.
If I talk more about the girlfriend's events, it's because it's a much harder balancing act as an optional secondary protag than the MC's more straightforward events and I've had to put more thought into it, though I do hope to make the Kim/Alisha routes as interesting as possible.