4.00 star(s) 107 Votes

danomator

Member
Jan 21, 2020
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I mean, I know porn games aren't gonna be the pinnacle of writing and at least this is legible unlike most others, but can we stop putting unnecessary descriptors in asterisks? They're kinda cringy. *Angry rant* *tips fedora*
well while i agree that these kinds of games and VN's aren't particularly shakespear there are true pearls out there that are really well written. at times so well written that i skipped entirely through the sex aspect of them just to see where the story and character arcs are leading. and at times that ment like a 12 hour binge reading session like for sisterly lust which i happened to discover close to the final release, melody and also haley's story recently well at least for the current update. and PP is also one of them. it got interesting chars (at least in my opinion) and is the kind of VN i am following closely because i want to see how things play out in the end. :)
 

danomator

Member
Jan 21, 2020
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459
I have the opposite problem. Pregnancy in an incest scenario kind of makes my skin crawl. Much of the taboo surrounding incest is driven by the increased risk of genetic abnormalities. Wherever possible, I prefer to choose the option that doesn't involve pregnancy.
well the risk is actually rather miniscule, sure higher than with non related parents but it really needs some generations having incestious relationships before it really starts becoming a major problem. sure for relationships as close as brother-sister or father-daughter/mother-son it's the highest but still not like a 90% chance of any medical issues with the offspring. there is a higher chance of everything being fine than not. and incest was really going on for centuries. it never was a problem except for the aristocracy where they happened to reduce the gene pool to non existence due to marriages within a very small secluded group of families on top of all the incestious marriages that were going on. well basically with what they did everyone was sooner or later somewhat related so every marriage was kind of incestious even when they married someone from another family lol.
 

ontach

Well-Known Member
Apr 8, 2018
1,197
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Photoshopping the original renders might be possible, but even that would take serious skill.
IMHO if someone is really invested in getting rid of the tats, this is the best way forward. Shouldn't be too difficult, I'd think. Photoshop has some really nice tools, and some are really easy to use, like the healing brush.
 
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baloneysammich

Active Member
Jun 3, 2017
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IMHO if someone is really invested in getting rid of the tats, this is the best way forward. Shouldn't be too difficult, I'd think. Photoshop has some really nice tools, and some are really easy to use, like the healing brush.
Definitely more practical than re-rendering, that's for sure. I've only done minor stuff with Gimp, so I don't have the experience to know if something like that is mostly technical or would require real artistic talent.
 

AdamJohn36

Well-Known Member
Feb 12, 2019
1,049
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I have the opposite problem. Pregnancy in an incest scenario kind of makes my skin crawl. Much of the taboo surrounding incest is driven by the increased risk of genetic abnormalities. Wherever possible, I prefer to choose the option that doesn't involve pregnancy.
I appreciate your point of view but i was not asking for forced impregnation just the option for it which i know is a lot of work. For me i like incest not because of the taboo that is driven by the risk of genetic abnormalities like you described but because It's not taboo to me.

I think it is the part of falling in love with someone you spent your entire life with already and evolving the relationship into something more is what excites me the most because it is something i will never have. It is part of my human nature to covet something i can never have. Hence why i enjoy incestual games that have impregnation to ease my desires for lifelong romance and sexual loneliness.
 

GoatfaceMcGee

Newbie
Jul 17, 2017
36
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Lol Using aterisks is the correct way to describe actions in video games. For example, instead of saying, "He laughed nervously," which reads more like a book, using, *laugh nervously* makes it so the character is the one doing the action and it isn't being explained by some narrator.
Not really, video games are a visual medium so you describe actions by showing them. If you can't do that, it's better not to describe them in such a clunky way and leave it out entirely. Right now it reads like a theater script for actors and really takes you out of the experience. It's like you're sitting next to me while I play and you're constantly telling me what the characters are feeling, instead of letting your renders and dialogue speak for themselves. You could just try to how more of that emotion in the renders and leave more to the player to interpret the emotions. And games with less sophisticated visuals usually do rely on narrators.
 
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Deleted member 1412183

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May 15, 2019
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Not really, video games are a visual medium so you describe actions by showing them. If you can't do that, it's better not to describe them in such a clunky way and leave it out entirely. Right now it reads like a theater script for actors and really takes you out of the experience. It's like you're sitting next to me while I play and you're constantly telling me what the characters are feeling, instead of letting your renders and dialogue speak for themselves. You could just try to how more of that emotion in the renders and leave more to the player to interpret the emotions. And games with less sophisticated visuals usually do rely on narrators.
When you're using still images, it's hard to convey certain emotions or actions, like a character breathing faster or a nervous laugh, unless you exaggerate them, which can make the character look like a serial killer or just plain crazy lol. The actions help the player know what's going on without them having to guess and think, so they can just enjoy the story, too. That's my personal use for it.

But I'll take your comments into consideration. Thank you =]
 
Jun 7, 2019
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Okay... Soooo... I haven't read through all the previous posts. I'm drunk. So bite me. But did anyone else notice the reference to a pretty popular supernatural sitcom... one that has recently taken the limelight once again thanks to a streaming service giving it a fresh and much darker coat of paint? LMAO! Sorry, I'm still sittin her chuckling thinking I'm probably the only old fart on here that caught that... Please, for the love of all things perverted, tell me ONE of you caught that. Hint: Miracle's best friend?
 

EvilChef

Well-Known Member
Sep 23, 2016
1,138
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Okay... Soooo... I haven't read through all the previous posts. I'm drunk. So bite me. But did anyone else notice the reference to a pretty popular supernatural sitcom... one that has recently taken the limelight once again thanks to a streaming service giving it a fresh and much darker coat of paint? LMAO! Sorry, I'm still sittin her chuckling thinking I'm probably the only old fart on here that caught that... Please, for the love of all things perverted, tell me ONE of you caught that. Hint: Miracle's best friend?
Yeah, well im 43 so i guess im old as well... Sabrina Spellman, yeah. The new one is a LOT better.
 
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Jonah Arkon

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Sep 22, 2017
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as balooneysammich said it's not really a viable option. sure if you are really skilled in photoshop you could try to remove the tattoos and get a somewhat decent result and add those edited pictures back into the game as he suggested.
however rendering them is pretty much creating a new knockoff game at that point. you need all the assets as said before and it takes some SERIOUS horsepower especially a good or multiple good gpus to get a good looking image in a reasonable time so it's nothing to be done on a crappy laptop with intel hd graphics. that's why lots of devs use patreon money and invest it into dedicated rendering machines with 2 highend gpus like 2080 ti's as it speeds up the process significantly. or think about cgi in movies. they often render one frame for weeks to get images that look like real life and are indistinguishable from reality and that is done with state of the art highend workstations! this is also the reason why games can't look that good or at least yet. for a game your gpu needs to render 60 frames (or should) per second.

EDIT: if you really want to try or see where to get started click the forums link to the top left and scroll down to the development and discussion tabs. there you can find both assets and tools and tutorials if you just want to try your hand at it. but keep in mind that even on good hardware renders can take hours depending on the image quality you try to achieve.
Thanks Danomator, currently working and learning to use Maya and DAZ3D on a computer built for rendering and animation. Although just a novice and starting in the 3d computer world. l have years of actual pen to paper and canvas painting skills. Don't think at this time I am looking to develop a game, but rather just want to get profficient in using the software and to develope some good 3D scenes.
I will check out suggested forum. And hope the other artist and devlopers don't mind me asking questions. Take care and thanks again.
 

danomator

Member
Jan 21, 2020
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459
Thanks Danomator, currently working and learning to use Maya and DAZ3D on a computer built for rendering and animation. Although just a novice and starting in the 3d computer world. l have years of actual pen to paper and canvas painting skills. Don't think at this time I am looking to develop a game, but rather just want to get profficient in using the software and to develope some good 3D scenes.
I will check out suggested forum. And hope the other artist and devlopers don't mind me asking questions. Take care and thanks again.
just looking at it real quick there are quite some DAZ3D threads there. so if you got years of painting experience this is certainly a good start as to also answer balooney here

Definitely more practical than re-rendering, that's for sure. I've only done minor stuff with Gimp, so I don't have the experience to know if something like that is mostly technical or would require real artistic talent.
i would say it's a mixture of both really. i'm not proficient at all tho. my wife is the artistic one and wants to learn design as a profession. she uses a graphics tablet to draw stuff directly to the pc. i suppose it could be helpful here too to create own assets and to not soley rely on other ones already out there. if she ever want's to render anything i'll let her use my pc tho for sure as it's way more powerful than her laptop as i got a desktop with a 6c/12t cpu, 32 gib ram and a 1080 ti and tons of fast ssd storage at least and not some underpowered mobile stuffs.

my limited experience really comes from converting and creating skyrim mods in the past. but then i used different tools than you are trying to get into and the point of my efforts was entirely different as creating textures that are attached to some measly meshes in the game or converting already existing armors/clothings to fit another bodytypes sceleton is another thing than having realistic (or at least somewhat realistic) renders of people and scenes.
the process here is more complex you have to go down a rabbit hole of eye reflections, subsurface scattering to create realistic skin textures (ofc there is also modders who go there but i wasn't one of them lol) and such and then there is ofc the overall lighting/shading of a scene, etc. that should be realistic and so on and so forth. those aspects are then again rather technical and why a strong or better 2 or more strong gpus are a big plus as calculating these kinds of things is where gpus truely shine. ofc you don't bother handcoding things, the rendering programm creates those equations and the gpu solves them. after all they were designed to do nothing but these types of vector and matrix calculations really fast as rendering is really solving the same type of equations over and over again.
cpus on the other hand are stronger on the arithmetic kind of math aka addition because really that is all they can do if you ignore the instruction sets they have implemented. every other mathematical opperation is converted into an addition.

so all in all i really don't want to talk shit and pull bs from my ass here so i would say someone like SuperWriter who is actually rendering images for his VN is more proficient in answering what goes into the creation of realistic sceneries. my own experience on the matter is rather miniscule and barely scratching the surface of what can be done with the right tools in the right hands so pardon my ignorance. :)
 
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evildead

Active Member
Feb 11, 2018
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is they a way to see how many points you have for the girls and also a way to cheat to add more points
 

Mormont

Devoted Member
Nov 30, 2018
11,925
53,082
I think I've gone wrong somewhere with Sasha in one playthrough the car scene I didn't have enough points to kiss her and in another playthrough, that scene just didn't happen they just talk in the car. :unsure:
 

Rythan25

Engaged Member
Feb 20, 2018
2,280
6,375
Honestly I dont mind the pregnancy path if Superwriter wants to make one... However what people are asking to be the trigger is annoying me... cumming inside, or pulling out should NOT be the trigger !! That should be reserved for asking Paris or any girl to stop taking birth control pills !!

There is nothing more satisfying than creampie-ing a bitch... taking that away from us if we dont want to deal with bloated women for the rest of the game is dumb... I want my hot sexy females till the end of the game when they are pregnant and I only see the babies or toddlers with the moms... in the meantime I want to keep "filling them up with baby-batter" !!
 

danomator

Member
Jan 21, 2020
242
459
is they a way to see how many points you have for the girls and also a way to cheat to add more points
sure. click
i just tried the second file and it works. after dropping the file into the renpy/common folder open the game and hit shift+d to open the dev menu. here select variable viewer and it will show the points as miraclepts, sashapts etc.
however there is also a walkthrough that tells you which options gain/loose you points with the girls.
 
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Mormont

Devoted Member
Nov 30, 2018
11,925
53,082
When you spend time with Sasha, in the Gym choose "Intervene" .... missed that point to first walkthrough
Thanks, (y)I knew it had to do with something in that scene wasn't sure if it was that one, or the give up or don't give up scene.
 
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bosp

Active Member
Jan 3, 2018
647
1,313
Been reading through the recent comments and noticed some commotion about introducing pregnancy.
I have to ask the preggo wankers - have any of you any experience with pregnant women? They are a hormone mess, with stinky sweat, farting a lot and have incredible mood swings at random times. It's just how it is - nature doing its thing through the course of the pregnancy - sex with a pregnant woman is not as delightful as you might imagine it.
Some light spanking or BDSM fetishes are a bit easier to deal with and can be introduced to spice up the excellent story the dev created so far.
Just my 5c.
 

Belnick

Engaged Member
Sep 3, 2018
2,646
1,266
maybe just me, but are the updates really short?
Yeah, well im 43 so i guess im old as well... Sabrina Spellman, yeah. The new one is a LOT better.
yea her being a virgin make so much sense.... :eek:
new show is oki, they scaled down in the pc/sjw in s03 so it is easier to watch, but prefer old comedy version
 
4.00 star(s) 107 Votes