Also, maybe it's a bad ending but I never intended to have Steve's story be longer than one week.
The ending feels rushed because Steve doesn't know everything that happened this week. For the full story, you'd need to see things from Daniel's perspective, which I also plan to adapt into another game.
Still, it was already pointed out. The game was rejected by Steam. PwF didn't make enough money for me to focus on PwF 2. For now, I start developing the game 'A Foreign World' and I'll work on PwF 2 as a side project.